/dports/lang/mono/mono-5.10.1.57/mcs/class/referencesource/System.Xml/System/Xml/Cache/ |
H A D | XPathNodeViewPropertyDescriptor.cs | 21 Shape colShape; field in System.Xml.XPath.DataBinding.XPathNodeViewPropertyDescriptor 31 internal XPathNodeViewPropertyDescriptor(Shape rowShape, Shape colShape, int colIndex) in XPathNodeViewPropertyDescriptor()
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/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Private.Xml/src/System/Xml/Cache/ |
H A D | XPathNodeViewPropertyDescriptor.cs | 19 Shape colShape; field in System.Xml.XPath.DataBinding.XPathNodeViewPropertyDescriptor 29 internal XPathNodeViewPropertyDescriptor(Shape rowShape, Shape colShape, int colIndex) in XPathNodeViewPropertyDescriptor()
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/dports/devel/bullet/bullet3-3.21/examples/LuaDemo/ |
H A D | LuaPhysicsSetup.cpp | 100 btCollisionShape* colShape = new btBoxShape(halfExtents); in gCreateCubeShape() local 125 btCollisionShape* colShape = new btSphereShape(radius); in gCreateSphereShape() local 278 btCollisionShape* colShape = (btCollisionShape*)lua_touserdata(L, 2); in gCreateRigidBody() local
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/dports/devel/py-bullet3/bullet3-3.21/examples/LuaDemo/ |
H A D | LuaPhysicsSetup.cpp | 100 btCollisionShape* colShape = new btBoxShape(halfExtents); in gCreateCubeShape() local 125 btCollisionShape* colShape = new btSphereShape(radius); in gCreateSphereShape() local 278 btCollisionShape* colShape = (btCollisionShape*)lua_touserdata(L, 2); in gCreateRigidBody() local
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/dports/devel/bullet/bullet3-3.21/examples/ExtendedTutorials/ |
H A D | SimpleBox.cpp | 68 btBoxShape* colShape = createBoxShape(btVector3(1, 1, 1)); in initPhysics() local
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H A D | MultipleBoxes.cpp | 69 btBoxShape* colShape = createBoxShape(btVector3(1, 1, 1)); in initPhysics() local
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H A D | SimpleJoint.cpp | 68 btBoxShape* colShape = createBoxShape(btVector3(1, 1, 1)); in initPhysics() local
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H A D | Chain.cpp | 69 btBoxShape* colShape = createBoxShape(btVector3(1, 1, 0.25)); in initPhysics() local
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H A D | Bridge.cpp | 79 btBoxShape* colShape = createBoxShape(btVector3(plankWidth, plankHeight, plankBreadth)); in initPhysics() local
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/dports/devel/py-bullet3/bullet3-3.21/examples/ExtendedTutorials/ |
H A D | SimpleBox.cpp | 68 btBoxShape* colShape = createBoxShape(btVector3(1, 1, 1)); in initPhysics() local
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H A D | MultipleBoxes.cpp | 69 btBoxShape* colShape = createBoxShape(btVector3(1, 1, 1)); in initPhysics() local
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H A D | SimpleJoint.cpp | 68 btBoxShape* colShape = createBoxShape(btVector3(1, 1, 1)); in initPhysics() local
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H A D | Chain.cpp | 69 btBoxShape* colShape = createBoxShape(btVector3(1, 1, 0.25)); in initPhysics() local
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/dports/devel/bullet/bullet3-3.21/examples/BasicDemo/ |
H A D | BasicExample.cpp | 79 btBoxShape* colShape = createBoxShape(btVector3(.1, .1, .1)); in initPhysics() local
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/dports/devel/py-bullet3/bullet3-3.21/examples/BasicDemo/ |
H A D | BasicExample.cpp | 79 btBoxShape* colShape = createBoxShape(btVector3(.1, .1, .1)); in initPhysics() local
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/dports/devel/bullet/bullet3-3.21/examples/RigidBody/ |
H A D | RigidBodySoftContact.cpp | 112 btCompoundShape* colShape = new btCompoundShape(); in initPhysics() local
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/dports/devel/py-bullet3/bullet3-3.21/examples/RigidBody/ |
H A D | RigidBodySoftContact.cpp | 112 btCompoundShape* colShape = new btCompoundShape(); in initPhysics() local
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/dports/devel/bullet/bullet3-3.21/examples/HelloWorld/ |
H A D | HelloWorld.cpp | 86 btCollisionShape* colShape = new btSphereShape(btScalar(1.)); in main() local
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/Demos/HelloWorld/ |
H A D | HelloWorld.cpp | 80 btCollisionShape* colShape = new btSphereShape(btScalar(1.)); in main() local
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/dports/devel/py-bullet3/bullet3-3.21/examples/HelloWorld/ |
H A D | HelloWorld.cpp | 86 btCollisionShape* colShape = new btSphereShape(btScalar(1.)); in main() local
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/dports/devel/bullet/bullet3-3.21/examples/Collision/ |
H A D | CollisionTutorialBullet2.cpp | 127 btCollisionShape* colShape = (btCollisionShape*)compoundShape; in CollisionTutorialBullet2() local 152 …plCollisionShapeHandle colShape = plCreatePlaneShape(m_collisionSdkHandle, m_collisionWorldHandle,… in CollisionTutorialBullet2() local
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/dports/devel/py-bullet3/bullet3-3.21/examples/Collision/ |
H A D | CollisionTutorialBullet2.cpp | 127 btCollisionShape* colShape = (btCollisionShape*)compoundShape; in CollisionTutorialBullet2() local 152 …plCollisionShapeHandle colShape = plCreatePlaneShape(m_collisionSdkHandle, m_collisionWorldHandle,… in CollisionTutorialBullet2() local
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/Gimpact/ |
H A D | btCompoundFromGimpact.h | 80 btCompoundShape* colShape = new btCompoundShape(); in btCreateCompoundFromGimpactShape() local
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/Gimpact/ |
H A D | btCompoundFromGimpact.h | 80 btCompoundShape* colShape = new btCompoundShape(); in btCreateCompoundFromGimpactShape() local
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/Gimpact/ |
H A D | btCompoundFromGimpact.h | 92 btCompoundShape* colShape = new btCompoundFromGimpactShape(); in btCreateCompoundFromGimpactShape() local
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