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Searched defs:color_pointer (Results 1 – 10 of 10) sorted by relevance

/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/
H A Dtnzs_vidhrdw.c148 unsigned char *color_pointer) in tnzs_vh_draw_foreground()
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/
H A Dtnzs_vidhrdw.c144 unsigned char *color_pointer) in tnzs_vh_draw_foreground()
/dports/games/kevedit/kevedit-0.5.1/src/display/
H A Ddisplay_sdl.c630 Uint8 *color_pointer; in display_redraw() local
710 Uint8 *color_pointer = vdest->buffer->data + ((y*80+x)<<1) + 1; in display_update() local
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/vidhrdw/
H A Dtnzs.c214 unsigned char *color_pointer) in tnzs_vh_draw_foreground()
/dports/emulators/mess/mame-mame0226/src/mame/video/
H A Dseta001.cpp370 uint8_t *color_pointer = &m_spritecodehigh[0x0200]; in draw_foreground() local
/dports/emulators/mame/mame-mame0226/src/mame/video/
H A Dseta001.cpp370 uint8_t *color_pointer = &m_spritecodehigh[0x0200]; in draw_foreground() local
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/gl/
H A Dvtxarray.c12 static const GLvoid *color_pointer; variable
/dports/games/py-fife/fifengine-0.4.2/engine/core/video/opengl/
H A Drenderbackendopengl.h252 const void* color_pointer; member
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/taito/
H A Dd_tnzs.cpp1604 UINT8 *color_pointer = DrvSprRAM + 0x1200; in draw_foreground() local
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/taito/
H A Dd_tnzs.cpp1634 UINT8 *color_pointer = DrvSprRAM + 0x1200; in draw_foreground() local