/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/egl/ |
H A D | egl-ext_egl_image_storage.c | 54 unsigned color_stride = hf * 4; // one color width in image in verify_rgbw_texture() local
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/dports/math/py-yt/yt-4.0.1/yt/visualization/volume_rendering/ |
H A D | render_source.py | 991 def __init__(self, positions, colors=None, color_stride=1, radii=None): argument 1114 def __init__(self, positions, colors=None, color_stride=1): argument
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/gl/ |
H A D | vtxarray.c | 13 static GLsizei color_stride; variable
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/dports/devel/sdl20/SDL2-2.0.18/src/render/ |
H A D | SDL_render.c | 622 const int *color, int color_stride, in QueueCmdGeometry() 3589 int color_stride = sizeof (SDL_Vertex); in SDL_RenderGeometry() local 3603 const int *color, int color_stride, in remap_one_indice() 3642 const int *color, int color_stride, in remap_indices() 3665 const int *color, int color_stride, in SDL_SW_RenderGeometryRaw() 3944 const int *color, int color_stride, in SDL_RenderGeometryRaw()
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/dports/x11/controllermap/SDL2-2.0.18/src/render/ |
H A D | SDL_render.c | 622 const int *color, int color_stride, in QueueCmdGeometry() 3589 int color_stride = sizeof (SDL_Vertex); in SDL_RenderGeometry() local 3603 const int *color, int color_stride, in remap_one_indice() 3642 const int *color, int color_stride, in remap_indices() 3665 const int *color, int color_stride, in SDL_SW_RenderGeometryRaw() 3944 const int *color, int color_stride, in SDL_RenderGeometryRaw()
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/dports/multimedia/gpac-mp4box/gpac-1.0.0/modules/deprecated/old_arch/freenect/ |
H A D | freenect.c | 54 …u32 width, height, fps, out_depth_size, out_color_size, color_stride, depth_stride, color_pixel_fo… member
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/dports/multimedia/gpac-libgpac/gpac-1.0.0/modules/deprecated/old_arch/freenect/ |
H A D | freenect.c | 54 …u32 width, height, fps, out_depth_size, out_color_size, color_stride, depth_stride, color_pixel_fo… member
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/dports/x11/controllermap/SDL2-2.0.18/src/render/vitagxm/ |
H A D | SDL_render_vita_gxm.c | 509 …const float *xy, int xy_stride, const int *color, int color_stride, const float *uv, int uv_stride, in VITA_GXM_QueueGeometry()
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/dports/devel/sdl20/SDL2-2.0.18/src/render/vitagxm/ |
H A D | SDL_render_vita_gxm.c | 509 …const float *xy, int xy_stride, const int *color, int color_stride, const float *uv, int uv_stride, in VITA_GXM_QueueGeometry()
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/dports/devel/sdl20/SDL2-2.0.18/src/render/software/ |
H A D | SDL_render_sw.c | 579 …const float *xy, int xy_stride, const int *color, int color_stride, const float *uv, int uv_stride, in SW_QueueGeometry()
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/dports/x11/controllermap/SDL2-2.0.18/src/render/software/ |
H A D | SDL_render_sw.c | 579 …const float *xy, int xy_stride, const int *color, int color_stride, const float *uv, int uv_stride, in SW_QueueGeometry()
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/dports/x11/controllermap/SDL2-2.0.18/src/video/directfb/ |
H A D | SDL_DirectFB_render.c | 636 …const float *xy, int xy_stride, const int *color, int color_stride, const float *uv, int uv_stride, in DirectFB_QueueGeometry()
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/dports/devel/sdl20/SDL2-2.0.18/src/video/directfb/ |
H A D | SDL_DirectFB_render.c | 636 …const float *xy, int xy_stride, const int *color, int color_stride, const float *uv, int uv_stride, in DirectFB_QueueGeometry()
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/dports/x11/controllermap/SDL2-2.0.18/src/render/opengles/ |
H A D | SDL_render_gles.c | 606 …const float *xy, int xy_stride, const int *color, int color_stride, const float *uv, int uv_stride, in GLES_QueueGeometry()
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/dports/devel/sdl20/SDL2-2.0.18/src/render/opengles/ |
H A D | SDL_render_gles.c | 606 …const float *xy, int xy_stride, const int *color, int color_stride, const float *uv, int uv_stride, in GLES_QueueGeometry()
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/dports/x11/controllermap/SDL2-2.0.18/src/render/direct3d/ |
H A D | SDL_render_d3d.c | 836 …const float *xy, int xy_stride, const int *color, int color_stride, const float *uv, int uv_stride, in D3D_QueueGeometry()
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/dports/x11/controllermap/SDL2-2.0.18/src/render/psp/ |
H A D | SDL_render_psp.c | 491 …const float *xy, int xy_stride, const int *color, int color_stride, const float *uv, int uv_stride, in PSP_QueueGeometry()
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/dports/devel/sdl20/SDL2-2.0.18/src/render/psp/ |
H A D | SDL_render_psp.c | 491 …const float *xy, int xy_stride, const int *color, int color_stride, const float *uv, int uv_stride, in PSP_QueueGeometry()
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/dports/devel/sdl20/SDL2-2.0.18/src/render/direct3d/ |
H A D | SDL_render_d3d.c | 836 …const float *xy, int xy_stride, const int *color, int color_stride, const float *uv, int uv_stride, in D3D_QueueGeometry()
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/dports/devel/sdl20/SDL2-2.0.18/src/render/opengl/ |
H A D | SDL_render_gl.c | 984 …const float *xy, int xy_stride, const int *color, int color_stride, const float *uv, int uv_stride, in GL_QueueGeometry()
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/dports/math/octave/octave-6.4.0/libinterp/corefcn/ |
H A D | __magick_read__.cc | 510 const octave_idx_type color_stride = nRows * nCols; in read_images() local
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/dports/x11/controllermap/SDL2-2.0.18/src/render/opengl/ |
H A D | SDL_render_gl.c | 984 …const float *xy, int xy_stride, const int *color, int color_stride, const float *uv, int uv_stride, in GL_QueueGeometry()
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/dports/x11/controllermap/SDL2-2.0.18/src/render/direct3d11/ |
H A D | SDL_render_d3d11.c | 1644 …const float *xy, int xy_stride, const int *color, int color_stride, const float *uv, int uv_stride, in D3D11_QueueGeometry()
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/dports/x11/controllermap/SDL2-2.0.18/src/render/opengles2/ |
H A D | SDL_render_gles2.c | 744 …const float *xy, int xy_stride, const int *color, int color_stride, const float *uv, int uv_stride, in GLES2_QueueGeometry()
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/dports/devel/sdl20/SDL2-2.0.18/src/render/direct3d11/ |
H A D | SDL_render_d3d11.c | 1644 …const float *xy, int xy_stride, const int *color, int color_stride, const float *uv, int uv_stride, in D3D11_QueueGeometry()
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