/dports/games/scummvm/scummvm-2.5.1/backends/platform/iphone/ |
H A D | osys_video.mm | 158 void OSystem_IPHONE::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) { function
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/iphone/ |
H A D | osys_video.mm | 170 void OSystem_IPHONE::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) { function
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/ios7/ |
H A D | ios7_osys_video.mm | 232 void OSystem_iOS7::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) { function
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ios7/ |
H A D | ios7_osys_video.mm | 242 void OSystem_iOS7::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) { function
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/dports/games/scummvm/scummvm-2.5.1/backends/graphics/null/ |
H A D | null-graphics.h | 66 void copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) override {} in copyRectToScreen() function
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/null/ |
H A D | null-graphics.h | 61 void copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) override {} in copyRectToScreen() function
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/dports/games/scummvm/scummvm-2.5.1/backends/graphics3d/openglsdl/ |
H A D | openglsdl-graphics3d.h | 80 virtual void copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) override {} in copyRectToScreen() function
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tony/ |
H A D | window.cpp | 75 void RMWindow::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) { in copyRectToScreen() function in Tony::RMWindow
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/dports/games/scummvm/scummvm-2.5.1/engines/tony/ |
H A D | window.cpp | 75 void RMWindow::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) { in copyRectToScreen() function in Tony::RMWindow
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/graphics/ |
H A D | screen.cpp | 237 void GfxScreen::copyRectToScreen(const Common::Rect &rect) { in copyRectToScreen() function in Sci::GfxScreen 257 void GfxScreen::copyRectToScreen(const Common::Rect &rect, int16 x, int16 y) { in copyRectToScreen() function in Sci::GfxScreen
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H A D | transitions.cpp | 285 void GfxTransitions::copyRectToScreen(const Common::Rect rect, bool blackoutFlag) { in copyRectToScreen() function in Sci::GfxTransitions
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/ |
H A D | modular-backend.cpp | 158 void ModularBackend::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) { in copyRectToScreen() function in ModularBackend
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/dports/games/residualvm/residualvm-0.3.1/backends/graphics/sdl/ |
H A D | resvm-sdl-graphics.cpp | 219 void ResVmSdlGraphicsManager::copyRectToScreen(const void *src, int pitch, int x, int y, int w, int… in copyRectToScreen() function in ResVmSdlGraphicsManager
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/dports/games/residualvm/residualvm-0.3.1/backends/ |
H A D | modular-backend.cpp | 156 void ModularBackend::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) { in copyRectToScreen() function in ModularBackend
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/dports/games/scummvm/scummvm-2.5.1/engines/sci/graphics/ |
H A D | transitions.cpp | 285 void GfxTransitions::copyRectToScreen(const Common::Rect rect, bool blackoutFlag) { in copyRectToScreen() function in Sci::GfxTransitions
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H A D | screen.cpp | 404 void GfxScreen::copyRectToScreen(const Common::Rect &rect) { in copyRectToScreen() function in Sci::GfxScreen 431 void GfxScreen::copyRectToScreen(const Common::Rect &rect, int16 x, int16 y) { in copyRectToScreen() function in Sci::GfxScreen
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/psp/ |
H A D | osys_psp.cpp | 200 void OSystem_PSP::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) { in copyRectToScreen() function in OSystem_PSP
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/psp/ |
H A D | osys_psp.cpp | 215 void OSystem_PSP::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) { in copyRectToScreen() function in OSystem_PSP
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/he/ |
H A D | cup_player_he.cpp | 121 void CUP_Player::copyRectToScreen(const Common::Rect &r) { in copyRectToScreen() function in Scumm::CUP_Player
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/he/ |
H A D | cup_player_he.cpp | 121 void CUP_Player::copyRectToScreen(const Common::Rect &r) { in copyRectToScreen() function in Scumm::CUP_Player
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/dports/games/scummvm/scummvm-2.5.1/backends/ |
H A D | modular-backend.cpp | 175 void ModularGraphicsBackend::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int … in copyRectToScreen() function in ModularGraphicsBackend
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/wii/ |
H A D | osystem_gfx.cpp | 399 void OSystem_Wii::copyRectToScreen(const void *buf, int pitch, int x, int y, in copyRectToScreen() function in OSystem_Wii
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/3ds/ |
H A D | osystem-graphics.cpp | 261 void OSystem_3DS::copyRectToScreen(const void *buf, int pitch, int x, in copyRectToScreen() function in _3DS::OSystem_3DS
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/wii/ |
H A D | osystem_gfx.cpp | 404 void OSystem_Wii::copyRectToScreen(const void *buf, int pitch, int x, int y, in copyRectToScreen() function in OSystem_Wii
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/dc/ |
H A D | display.cpp | 264 void OSystem_Dreamcast::copyRectToScreen(const void *buf, int pitch, int x, int y, in copyRectToScreen() function in OSystem_Dreamcast
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