Home
last modified time | relevance | path

Searched defs:copyRectToScreen (Results 1 – 25 of 46) sorted by relevance

12

/dports/games/scummvm/scummvm-2.5.1/backends/platform/iphone/
H A Dosys_video.mm158 void OSystem_IPHONE::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) { function
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/iphone/
H A Dosys_video.mm170 void OSystem_IPHONE::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) { function
/dports/games/scummvm/scummvm-2.5.1/backends/platform/ios7/
H A Dios7_osys_video.mm232 void OSystem_iOS7::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) { function
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ios7/
H A Dios7_osys_video.mm242 void OSystem_iOS7::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) { function
/dports/games/scummvm/scummvm-2.5.1/backends/graphics/null/
H A Dnull-graphics.h66 void copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) override {} in copyRectToScreen() function
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/null/
H A Dnull-graphics.h61 void copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) override {} in copyRectToScreen() function
/dports/games/scummvm/scummvm-2.5.1/backends/graphics3d/openglsdl/
H A Dopenglsdl-graphics3d.h80 virtual void copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) override {} in copyRectToScreen() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tony/
H A Dwindow.cpp75 void RMWindow::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) { in copyRectToScreen() function in Tony::RMWindow
/dports/games/scummvm/scummvm-2.5.1/engines/tony/
H A Dwindow.cpp75 void RMWindow::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) { in copyRectToScreen() function in Tony::RMWindow
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/graphics/
H A Dscreen.cpp237 void GfxScreen::copyRectToScreen(const Common::Rect &rect) { in copyRectToScreen() function in Sci::GfxScreen
257 void GfxScreen::copyRectToScreen(const Common::Rect &rect, int16 x, int16 y) { in copyRectToScreen() function in Sci::GfxScreen
H A Dtransitions.cpp285 void GfxTransitions::copyRectToScreen(const Common::Rect rect, bool blackoutFlag) { in copyRectToScreen() function in Sci::GfxTransitions
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/
H A Dmodular-backend.cpp158 void ModularBackend::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) { in copyRectToScreen() function in ModularBackend
/dports/games/residualvm/residualvm-0.3.1/backends/graphics/sdl/
H A Dresvm-sdl-graphics.cpp219 void ResVmSdlGraphicsManager::copyRectToScreen(const void *src, int pitch, int x, int y, int w, int… in copyRectToScreen() function in ResVmSdlGraphicsManager
/dports/games/residualvm/residualvm-0.3.1/backends/
H A Dmodular-backend.cpp156 void ModularBackend::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) { in copyRectToScreen() function in ModularBackend
/dports/games/scummvm/scummvm-2.5.1/engines/sci/graphics/
H A Dtransitions.cpp285 void GfxTransitions::copyRectToScreen(const Common::Rect rect, bool blackoutFlag) { in copyRectToScreen() function in Sci::GfxTransitions
H A Dscreen.cpp404 void GfxScreen::copyRectToScreen(const Common::Rect &rect) { in copyRectToScreen() function in Sci::GfxScreen
431 void GfxScreen::copyRectToScreen(const Common::Rect &rect, int16 x, int16 y) { in copyRectToScreen() function in Sci::GfxScreen
/dports/games/scummvm/scummvm-2.5.1/backends/platform/psp/
H A Dosys_psp.cpp200 void OSystem_PSP::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) { in copyRectToScreen() function in OSystem_PSP
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/psp/
H A Dosys_psp.cpp215 void OSystem_PSP::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) { in copyRectToScreen() function in OSystem_PSP
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/he/
H A Dcup_player_he.cpp121 void CUP_Player::copyRectToScreen(const Common::Rect &r) { in copyRectToScreen() function in Scumm::CUP_Player
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/he/
H A Dcup_player_he.cpp121 void CUP_Player::copyRectToScreen(const Common::Rect &r) { in copyRectToScreen() function in Scumm::CUP_Player
/dports/games/scummvm/scummvm-2.5.1/backends/
H A Dmodular-backend.cpp175 void ModularGraphicsBackend::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int … in copyRectToScreen() function in ModularGraphicsBackend
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/wii/
H A Dosystem_gfx.cpp399 void OSystem_Wii::copyRectToScreen(const void *buf, int pitch, int x, int y, in copyRectToScreen() function in OSystem_Wii
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/3ds/
H A Dosystem-graphics.cpp261 void OSystem_3DS::copyRectToScreen(const void *buf, int pitch, int x, in copyRectToScreen() function in _3DS::OSystem_3DS
/dports/games/scummvm/scummvm-2.5.1/backends/platform/wii/
H A Dosystem_gfx.cpp404 void OSystem_Wii::copyRectToScreen(const void *buf, int pitch, int x, int y, in copyRectToScreen() function in OSystem_Wii
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/dc/
H A Ddisplay.cpp264 void OSystem_Dreamcast::copyRectToScreen(const void *buf, int pitch, int x, int y, in copyRectToScreen() function in OSystem_Dreamcast

12