Searched defs:coverRatio (Results 1 – 8 of 8) sorted by relevance
/dports/graphics/opencv/opencv-4.5.3/contrib/modules/ximgproc/src/ |
H A D | edge_drawing_common.hpp | 241 …double coverRatio; // Percentage of the circle covered by the arcs making up this circle [0-… member 260 …double coverRatio; // Ratio of the pixels covered on the covering circle [0-1] (noPixels/… member 516 double AngleSet::coverRatio() in coverRatio() function in AngleSet
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H A D | edge_drawing.cpp | 2675 … double coverRatio = MAX(ArcLength(arcs[i].sTheta, arcs[i].eTheta) / CV_2PI, arcs[i].coverRatio); in GenerateCandidateCircles() local 2707 double coverRatio(0); in GenerateCandidateCircles() local
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | actor_combat.cpp | 53 …bool rangedAttackFlag, int enemyId, int waypointType, int fleeRatio, int coverRatio, int attackRat… in combatOn()
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H A D | actor.cpp | 1115 … animationModeCombatWalk, int animationModeCombatRun, int fleeRatio, int coverRatio, int attackRat… in combatModeOn()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | actor_combat.cpp | 53 …bool rangedAttackFlag, int enemyId, int waypointType, int fleeRatio, int coverRatio, int attackRat… in combatOn()
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H A D | actor.cpp | 1262 … animationModeCombatWalk, int animationModeCombatRun, int fleeRatio, int coverRatio, int attackRat… in combatModeOn()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ |
H A D | script.cpp | 272 … animationModeCombatWalk, int animationModeCombatRun, int fleeRatio, int coverRatio, int attackRat… in Non_Player_Actor_Combat_Mode_On()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ |
H A D | script.cpp | 272 … animationModeCombatWalk, int animationModeCombatRun, int fleeRatio, int coverRatio, int attackRat… in Non_Player_Actor_Combat_Mode_On()
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