1 namespace NKlein_54321 { 2 class BombSquad { 3 public: 4 enum { 5 UNCOVERED = 0x1000, 6 BOMB = 0x2000, 7 FLAG = 0x4000 8 }; 9 public: 10 BombSquad( 11 Cube* _cube, 12 unsigned int _dims = 2, 13 unsigned int _skillLevel = 0, 14 bool _wrap = true, 15 BombSquadView* _view = 0 16 ); 17 public: 18 void reset( void ); 19 public: 20 void uncover( unsigned int index, bool click = true ); 21 void toggleFlag( unsigned int index ); 22 private: 23 void checkWinningCondition( void ); 24 private: 25 Cube* cube; 26 unsigned int dims; 27 unsigned int skillLevel; 28 bool wrap; 29 unsigned int bombCount; 30 unsigned int flagCount; 31 unsigned int coveredCount; 32 bool gameOver; 33 BombSquadView* view; 34 }; 35 }; 36