1 /* Form definition file generated by fdesign on Thu Dec 12 21:28:45 2013 */
2
3 #include <stdlib.h>
4 #include "pallette.h"
5
6
7
8 /***************************************
9 ***************************************/
10
11 FD_pmain *
create_form_pmain(void)12 create_form_pmain( void )
13 {
14 FL_OBJECT *obj;
15 FD_pmain *fdui = ( FD_pmain * ) fl_malloc( sizeof *fdui );
16
17 int old_bw = fl_get_border_width( );
18 fl_set_border_width( -1 );
19
20 fdui->vdata = fdui->cdata = NULL;
21 fdui->ldata = 0;
22
23 fdui->pmain = fl_bgn_form( FL_NO_BOX, 380, 210 );
24
25 obj = fl_add_box( FL_FLAT_BOX, 0, 0, 380, 210, "" );
26
27 fdui->folder = obj = fl_add_tabfolder( FL_TOP_TABFOLDER, 5, 5, 370, 175, "" );
28 fl_set_object_resize( obj, FL_RESIZE_ALL );
29
30 obj = fl_add_button( FL_NORMAL_BUTTON, 311, 183, 62, 23, " Dismiss " );
31 fl_set_object_callback( obj, dismiss_pallete, 0 );
32
33 fl_end_form( );
34
35 fdui->pmain->fdui = fdui;
36 fl_set_border_width( old_bw );
37
38 return fdui;
39 }
40 #include "butt.xpm"
41 #include "lightb.xpm"
42 #include "roundb.xpm"
43 #include "r3dbut.xpm"
44 #include "check.xpm"
45 #include "picture.xbm"
46 #include "xconq.xpm"
47
48
49 /***************************************
50 ***************************************/
51
52 FD_buttform *
create_form_buttform(void)53 create_form_buttform( void )
54 {
55 FL_OBJECT *obj;
56 FD_buttform *fdui = ( FD_buttform * ) fl_malloc( sizeof *fdui );
57
58 int old_bw = fl_get_border_width( );
59 fl_set_border_width( -1 );
60
61 fdui->vdata = fdui->cdata = NULL;
62 fdui->ldata = 0;
63
64 fdui->buttform = fl_bgn_form( FL_NO_BOX, 360, 150 );
65
66 obj = fl_add_box( FL_FLAT_BOX, 0, 0, 360, 150, "" );
67
68 obj = fl_add_frame( FL_ENGRAVED_FRAME, 10, 10, 345, 130, "" );
69
70 obj = fl_add_pixmapbutton( FL_RADIO_BUTTON, 15, 15, 70, 40, "Button" );
71 fl_set_button_shortcut( obj, "B#B", 1 );
72 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
73 fl_set_object_callback( obj, pallette_entry_callback, FL_BUTTON );
74 fl_set_pixmapbutton_data( obj, butt_pixels );
75
76 obj = fl_add_pixmapbutton( FL_RADIO_BUTTON, 101, 15, 70, 40, "LightButton" );
77 fl_set_button_shortcut( obj, "L#L", 1 );
78 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
79 fl_set_object_callback( obj, pallette_entry_callback, FL_LIGHTBUTTON );
80 fl_set_pixmapbutton_data( obj, lightb_pixels );
81
82 obj = fl_add_pixmapbutton( FL_RADIO_BUTTON, 188, 15, 70, 40, "RoundButton" );
83 fl_set_button_shortcut( obj, "R#R", 1 );
84 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
85 fl_set_object_callback( obj, pallette_entry_callback, FL_ROUNDBUTTON );
86 fl_set_pixmapbutton_data( obj, roundb_pixels );
87
88 obj = fl_add_pixmapbutton( FL_RADIO_BUTTON, 275, 15, 70, 40, "Round3DButton" );
89 fl_set_button_shortcut( obj, "3#3", 1 );
90 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
91 fl_set_object_callback( obj, pallette_entry_callback, FL_ROUND3DBUTTON );
92 fl_set_pixmapbutton_align( obj, FL_ALIGN_TOP | FL_ALIGN_INSIDE, 0, 0 );
93 fl_set_pixmapbutton_data( obj, r3dbut_pixels );
94
95 obj = fl_add_pixmapbutton( FL_RADIO_BUTTON, 58, 80, 70, 40, "CheckButton" );
96 fl_set_button_shortcut( obj, "C#C", 1 );
97 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
98 fl_set_object_callback( obj, pallette_entry_callback, FL_CHECKBUTTON );
99 fl_set_pixmapbutton_data( obj, check_pixels );
100
101 obj = fl_add_bitmapbutton( FL_RADIO_BUTTON, 145, 80, 70, 40, "BitmapButton" );
102 fl_set_button_shortcut( obj, "B#B", 1 );
103 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
104 fl_set_object_callback( obj, pallette_entry_callback, FL_BITMAPBUTTON );
105 fl_set_bitmapbutton_data( obj, picture_width, picture_height, ( unsigned char * ) picture_bits );
106
107 obj = fl_add_pixmapbutton( FL_RADIO_BUTTON, 231, 80, 70, 40, "PixmapButton" );
108 fl_set_button_shortcut( obj, "P#P", 1 );
109 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
110 fl_set_object_callback( obj, pallette_entry_callback, FL_PIXMAPBUTTON );
111 fl_set_pixmapbutton_data( obj, xconq );
112
113 fl_end_form( );
114
115 fdui->buttform->fdui = fdui;
116 fl_set_border_width( old_bw );
117
118 return fdui;
119 }
120 #include "box.xpm"
121 #include "text.xpm"
122 #include "frame.xpm"
123 #include "chart.xpm"
124 #include "clock.xpm"
125 #include "picture1.xbm"
126 #include "xconq1.xpm"
127
128
129 /***************************************
130 ***************************************/
131
132 FD_staticform *
create_form_staticform(void)133 create_form_staticform( void )
134 {
135 FL_OBJECT *obj;
136 FD_staticform *fdui = ( FD_staticform * ) fl_malloc( sizeof *fdui );
137
138 int old_bw = fl_get_border_width( );
139 fl_set_border_width( -1 );
140
141 fdui->vdata = fdui->cdata = NULL;
142 fdui->ldata = 0;
143
144 fdui->staticform = fl_bgn_form( FL_NO_BOX, 360, 150 );
145
146 obj = fl_add_box( FL_FLAT_BOX, 0, 0, 360, 150, "" );
147
148 obj = fl_add_frame( FL_ENGRAVED_FRAME, 10, 10, 345, 130, "" );
149
150 obj = fl_add_pixmapbutton( FL_RADIO_BUTTON, 30, 20, 65, 40, "Box" );
151 fl_set_button_shortcut( obj, "B#B", 1 );
152 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
153 fl_set_object_callback( obj, pallette_entry_callback, FL_BOX );
154 fl_set_pixmapbutton_data( obj, box_pixels );
155
156 obj = fl_add_pixmapbutton( FL_RADIO_BUTTON, 110, 20, 65, 40, "Text" );
157 fl_set_button_shortcut( obj, "T#T", 1 );
158 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
159 fl_set_object_callback( obj, pallette_entry_callback, FL_TEXT );
160 fl_set_pixmapbutton_data( obj, text_pixels );
161
162 obj = fl_add_pixmapbutton( FL_RADIO_BUTTON, 190, 20, 65, 40, "Frame" );
163 fl_set_button_shortcut( obj, "F#F", 1 );
164 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
165 fl_set_object_callback( obj, pallette_entry_callback, FL_LABELFRAME );
166 fl_set_pixmapbutton_data( obj, frame_pixels );
167
168 obj = fl_add_pixmapbutton( FL_RADIO_BUTTON, 270, 20, 65, 40, "Chart" );
169 fl_set_button_shortcut( obj, "C#C", 1 );
170 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
171 fl_set_object_callback( obj, pallette_entry_callback, FL_CHART );
172 fl_set_pixmapbutton_data( obj, chart_pixels );
173
174 obj = fl_add_pixmapbutton( FL_RADIO_BUTTON, 30, 80, 65, 40, "Clock" );
175 fl_set_button_shortcut( obj, "o#O", 1 );
176 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
177 fl_set_object_callback( obj, pallette_entry_callback, FL_CLOCK );
178 fl_set_pixmapbutton_data( obj, clock_pixels );
179
180 obj = fl_add_bitmapbutton( FL_RADIO_BUTTON, 110, 80, 65, 40, "Bitmap" );
181 fl_set_button_shortcut( obj, "B#B", 1 );
182 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
183 fl_set_object_callback( obj, pallette_entry_callback, FL_BITMAP );
184 fl_set_bitmapbutton_data( obj, picture1_width, picture1_height, ( unsigned char * ) picture1_bits );
185
186 obj = fl_add_pixmapbutton( FL_RADIO_BUTTON, 210, 80, 65, 40, "Pixmap" );
187 fl_set_button_shortcut( obj, "P#P", 1 );
188 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
189 fl_set_object_callback( obj, pallette_entry_callback, FL_PIXMAP );
190 fl_set_pixmapbutton_data( obj, xconq1 );
191
192 fl_end_form( );
193
194 fdui->staticform->fdui = fdui;
195 fl_set_border_width( old_bw );
196
197 return fdui;
198 }
199 #include "sld.xpm"
200 #include "scb.xpm"
201 #include "dial.xpm"
202 #include "cnt.xpm"
203 #include "pos.xpm"
204 #include "vals.xpm"
205 #include "twheel.xpm"
206
207
208 /***************************************
209 ***************************************/
210
211 FD_valuatorform *
create_form_valuatorform(void)212 create_form_valuatorform( void )
213 {
214 FL_OBJECT *obj;
215 FD_valuatorform *fdui = ( FD_valuatorform * ) fl_malloc( sizeof *fdui );
216
217 int old_bw = fl_get_border_width( );
218 fl_set_border_width( -1 );
219
220 fdui->vdata = fdui->cdata = NULL;
221 fdui->ldata = 0;
222
223 fdui->valuatorform = fl_bgn_form( FL_NO_BOX, 360, 150 );
224
225 obj = fl_add_box( FL_FLAT_BOX, 0, 0, 360, 150, "" );
226
227 obj = fl_add_frame( FL_ENGRAVED_FRAME, 10, 8, 345, 130, "" );
228
229 obj = fl_add_pixmapbutton( FL_RADIO_BUTTON, 30, 16, 70, 40, "Slider" );
230 fl_set_button_shortcut( obj, "S#S", 1 );
231 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
232 fl_set_object_callback( obj, pallette_entry_callback, FL_SLIDER );
233 fl_set_pixmapbutton_data( obj, sld_pixels );
234
235 obj = fl_add_pixmapbutton( FL_RADIO_BUTTON, 183, 16, 70, 40, "Scrollbar" );
236 fl_set_button_shortcut( obj, "b#B", 1 );
237 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
238 fl_set_object_callback( obj, pallette_entry_callback, FL_SCROLLBAR );
239 fl_set_pixmapbutton_data( obj, scb_pixels );
240
241 obj = fl_add_pixmapbutton( FL_RADIO_BUTTON, 260, 16, 70, 40, "Dial" );
242 fl_set_button_shortcut( obj, "D#D", 1 );
243 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
244 fl_set_object_callback( obj, pallette_entry_callback, FL_DIAL );
245 fl_set_pixmapbutton_data( obj, dial_pixels );
246
247 obj = fl_add_pixmapbutton( FL_RADIO_BUTTON, 30, 76, 70, 40, "Counter" );
248 fl_set_button_shortcut( obj, "C#C", 1 );
249 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
250 fl_set_object_callback( obj, pallette_entry_callback, FL_COUNTER );
251 fl_set_pixmapbutton_data( obj, cnt_pixels );
252
253 obj = fl_add_pixmapbutton( FL_RADIO_BUTTON, 105, 76, 70, 40, "Positioner" );
254 fl_set_button_shortcut( obj, "P#P", 1 );
255 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
256 fl_set_object_callback( obj, pallette_entry_callback, FL_POSITIONER );
257 fl_set_pixmapbutton_data( obj, pos_pixels );
258
259 obj = fl_add_pixmapbutton( FL_RADIO_BUTTON, 106, 16, 70, 40, "Valslider" );
260 fl_set_button_shortcut( obj, "#V", 1 );
261 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
262 fl_set_object_callback( obj, pallette_entry_callback, FL_VALSLIDER );
263 fl_set_pixmapbutton_data( obj, vals_pixels );
264
265 obj = fl_add_pixmapbutton( FL_RADIO_BUTTON, 185, 76, 70, 40, "Thumbwheel" );
266 fl_set_button_shortcut( obj, "t#T", 1 );
267 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
268 fl_set_object_callback( obj, pallette_entry_callback, FL_THUMBWHEEL );
269 fl_set_pixmapbutton_data( obj, twheel );
270
271 fl_end_form( );
272
273 fdui->valuatorform->fdui = fdui;
274 fl_set_border_width( old_bw );
275
276 return fdui;
277 }
278 #include "menu.xpm"
279 #include "choice.xpm"
280 #include "br.xpm"
281
282
283 /***************************************
284 ***************************************/
285
286 FD_choiceform *
create_form_choiceform(void)287 create_form_choiceform( void )
288 {
289 FL_OBJECT *obj;
290 FD_choiceform *fdui = ( FD_choiceform * ) fl_malloc( sizeof *fdui );
291
292 int old_bw = fl_get_border_width( );
293 fl_set_border_width( -1 );
294
295 fdui->vdata = fdui->cdata = NULL;
296 fdui->ldata = 0;
297
298 fdui->choiceform = fl_bgn_form( FL_NO_BOX, 360, 150 );
299
300 obj = fl_add_box( FL_FLAT_BOX, 0, 0, 360, 150, "" );
301
302 obj = fl_add_frame( FL_ENGRAVED_FRAME, 10, 10, 345, 130, "" );
303
304 obj = fl_add_pixmapbutton( FL_RADIO_BUTTON, 30, 20, 60, 60, "Menu" );
305 fl_set_button_shortcut( obj, "M#M", 1 );
306 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
307 fl_set_object_callback( obj, pallette_entry_callback, FL_MENU );
308 fl_set_pixmapbutton_data( obj, menu_pixels );
309
310 obj = fl_add_pixmapbutton( FL_RADIO_BUTTON, 100, 20, 60, 60, "Choice" );
311 fl_set_button_shortcut( obj, "C#C", 1 );
312 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
313 fl_set_object_callback( obj, pallette_entry_callback, FL_CHOICE );
314 fl_set_pixmapbutton_data( obj, choice_pixels );
315
316 obj = fl_add_pixmapbutton( FL_RADIO_BUTTON, 170, 20, 60, 60, "Browser" );
317 fl_set_button_shortcut( obj, "B#B", 1 );
318 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
319 fl_set_object_callback( obj, pallette_entry_callback, FL_BROWSER );
320 fl_set_pixmapbutton_data( obj, br_pixels );
321
322 fl_end_form( );
323
324 fdui->choiceform->fdui = fdui;
325 fl_set_border_width( old_bw );
326
327 return fdui;
328 }
329 #include "timer.xpm"
330 #include "xyplot.xpm"
331 #include "glcan.xpm"
332 #include "tab.xpm"
333
334
335 /***************************************
336 ***************************************/
337
338 FD_miscform *
create_form_miscform(void)339 create_form_miscform( void )
340 {
341 FL_OBJECT *obj;
342 FD_miscform *fdui = ( FD_miscform * ) fl_malloc( sizeof *fdui );
343
344 int old_bw = fl_get_border_width( );
345 fl_set_border_width( -1 );
346
347 fdui->vdata = fdui->cdata = NULL;
348 fdui->ldata = 0;
349
350 fdui->miscform = fl_bgn_form( FL_NO_BOX, 360, 150 );
351
352 obj = fl_add_box( FL_FLAT_BOX, 0, 0, 360, 150, "" );
353
354 obj = fl_add_frame( FL_ENGRAVED_FRAME, 10, 10, 345, 130, "" );
355
356 obj = fl_add_pixmapbutton( FL_RADIO_BUTTON, 30, 16, 70, 45, "Timer" );
357 fl_set_button_shortcut( obj, "T#T", 1 );
358 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
359 fl_set_object_callback( obj, pallette_entry_callback, FL_TIMER );
360 fl_set_pixmapbutton_data( obj, timer_pixels );
361
362 obj = fl_add_pixmapbutton( FL_RADIO_BUTTON, 103, 16, 70, 45, "XYPlot" );
363 fl_set_button_shortcut( obj, "X#X", 1 );
364 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
365 fl_set_object_callback( obj, pallette_entry_callback, FL_XYPLOT );
366 fl_set_pixmapbutton_data( obj, xyplot_pixels );
367
368 obj = fl_add_pixmapbutton( FL_RADIO_BUTTON, 176, 16, 70, 45, "Canvas" );
369 fl_set_button_shortcut( obj, "C#C", 1 );
370 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
371 fl_set_object_callback( obj, pallette_entry_callback, FL_CANVAS );
372
373 obj = fl_add_pixmapbutton( FL_RADIO_BUTTON, 250, 16, 70, 45, "GLCanvas" );
374 fl_set_button_shortcut( obj, "G#G", 1 );
375 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
376 fl_set_object_callback( obj, pallette_entry_callback, FL_GLCANVAS );
377 fl_set_pixmapbutton_data( obj, glcan_pixels );
378
379 obj = fl_add_pixmapbutton( FL_RADIO_BUTTON, 30, 82, 70, 40, "Tabfolder" );
380 fl_set_button_shortcut( obj, "f#F", 1 );
381 fl_set_object_color( obj, FL_COL1, FL_YELLOW );
382 fl_set_object_callback( obj, pallette_entry_callback, FL_NTABFOLDER );
383 fl_set_pixmapbutton_data( obj, tabfolder_pixels );
384
385 fl_end_form( );
386
387 fdui->miscform->fdui = fdui;
388 fl_set_border_width( old_bw );
389
390 return fdui;
391 }
392