/dports/games/avp/avp-20170505/src/avp/ |
H A D | bh_ais.c | 2122 int hurtiness,HIT_FACING *facing,int burning,int crouching, int electrical) { in CheckDeathValidity() 2244 int hurtiness,HIT_FACING *facing,int burning,int crouching, int electrical) { in CountValidDeaths() 2357 int hurtiness,HIT_FACING *facing,int burning,int crouching,int electrical) { in GetDeathSequence() 2436 int hurtiness,HIT_FACING *facing,int burning,int crouching, int electrical) { in GetAlienDeathSequence() 2443 int hurtiness,HIT_FACING *facing,int burning,int crouching, int electrical) { in GetMarineDeathSequence() 2450 int hurtiness,HIT_FACING *facing,int burning,int crouching,int electrical) { in GetPredatorDeathSequence() 2457 int hurtiness,HIT_FACING *facing,int burning,int crouching,int electrical) { in GetXenoborgDeathSequence() 2466 int crouching,int pouncing) { in CheckAttackValidity() 2510 int crouching, int pouncing) { in CountValidAttacks() 2529 int crouching, int pouncing, int index) { in GetThisAttack() [all …]
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/tests/ |
H A D | vision_test.cpp | 96 bool crouching = false; member
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/tests/ |
H A D | vision_test.cpp | 96 bool crouching = false; member
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | p_user.cc | 174 bool crouching = (player->mo->extendedflags & EF_CROUCHING) ? true : false; in MovePlayer() local
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_event.c | 611 void CG_PainEvent( centity_t *cent, int health, qboolean crouching ) { in CG_PainEvent()
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_event.c | 611 void CG_PainEvent( centity_t *cent, int health, qboolean crouching ) { in CG_PainEvent()
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/dports/games/tesseract-data/tesseract/src/shared/ |
H A D | ents.h | 71 char move, strafe, crouching; member
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/dports/games/tesseract/tesseract/src/shared/ |
H A D | ents.h | 71 char move, strafe, crouching; member
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | d_player.h | 456 SBYTE crouching; variable
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/ |
H A D | physics.cpp | 379 const bool crouching = pl->crouching || pl->eyeheight < pl->maxeyeheight; in moveplayer() local
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H A D | entity.h | 131 …bool onfloor, onladder, jumpnext, crouching, crouchedinair, trycrouch, cancollide, stuck, scoping,… variable
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/dports/games/bloodfrontier/bloodfrontier/src/game/ |
H A D | game.cpp | 472 bool crouching = d->action[AC_CROUCH]; in heightoffset() local
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | player.cpp | 3223 …int const crouching = BUTTON(gamefunc_Crouch) || BUTTON(gamefunc_Toggle_Crouch) || pPlayer->crouch… in P_GetInput() local
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | player.cpp | 3652 …int const crouching = BUTTON(gamefunc_Crouch) || BUTTON(gamefunc_Toggle_Crouch) || pPlayer->crouch… in P_GetInput() local
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/dports/games/redeclipse16/base-1.6.0/src/game/ |
H A D | game.cpp | 1051 bool crouching = d->crouching(true); in checkoften() local
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/dports/games/redeclipse/base-2.0.0/src/game/ |
H A D | game.cpp | 1120 bool sliding = d->sliding(true), crouching = sliding || d->crouching(true), in checkoften() local
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/dports/www/orangehrm/orangehrm-4.9/symfony/lib/vendor/bjeavons/zxcvbn-php/src/Matchers/ |
H A D | ranked_frequency_lists.json | 1 …n":8,"margaret":9,"dorothy":10,"lisa":11,"nancy":12,"karen":13,"betty":14,"helen":15,"sandra":16,"…
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