/dports/games/abuse_sdl/abuse-0.8/src/ |
H A D | automap.h | 20 level *cur_lev; variable
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/dports/games/angband/Angband-4.2.2/src/ |
H A D | score.h | 48 char cur_lev[4]; /* Current Player Level (number) */ member
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | dbg-objstat.cc | 625 const level_id cur_lev = level_id::current(); in _record_item_stat() local 661 const level_id cur_lev = level_id::current(); in _record_item_brand_category() local 729 const level_id cur_lev = level_id::current(); in _record_spell_stat() local 850 const level_id cur_lev = level_id::current(); in _record_monster_stat() local 907 const level_id cur_lev = level_id::current(); in _record_feature_stat() local
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/dports/net/ns3/ns-allinone-3.35/netanim-3.108/ |
H A D | log.cpp | 141 std::string::size_type cur_lev; in EnvVarCheck() local 507 std::string::size_type cur_lev; in CheckEnvironmentVariables() local
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/dports/net/ns3/ns-allinone-3.35/ns-3.35/src/core/model/ |
H A D | log.cc | 178 std::string::size_type cur_lev; in EnvVarCheck() local 566 std::string::size_type cur_lev; in CheckEnvironmentVariables() local
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/dports/games/wesnoth/wesnoth-1.14.17/src/game_initialization/ |
H A D | create_engine.cpp | 301 random_map * cur_lev = dynamic_cast<random_map *> (¤t_level()); in init_generated_level_data() local
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/dports/graphics/openjph/OpenJPH-0.7.3/src/core/codestream/ |
H A D | ojph_codestream.cpp | 3043 for (int cur_lev = num_levels; cur_lev > 0; --cur_lev) in prepare_precinct() local 3064 for (int cur_lev = num_levels; cur_lev > 0; --cur_lev) in prepare_precinct() local 3402 for (int cur_lev = num_levels-1; cur_lev >= 0; --cur_lev) in parse() local 3426 for (int cur_lev = num_levels - 1; cur_lev >= 0; --cur_lev) in parse() local
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/dports/games/zangband/zangband/src/ |
H A D | fields.c | 295 int cur_lev, cur_dis, chance; in compact_fields() local
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H A D | monster2.c | 219 int cur_lev, cur_dis, chance; in compact_monsters() local
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H A D | object2.c | 247 int cur_lev, cur_dis, chance; in compact_objects() local
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H A D | types.h | 1828 char cur_lev[4]; /* Current Player Level (number) */ member
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/dports/games/mangband/mangband-1.5.3/src/server/ |
H A D | monster2.c | 221 int cur_lev, cur_dis, chance; in compact_monsters() local
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H A D | files.c | 2484 char cur_lev[4]; /* Current Player Level (number) */ member
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H A D | object2.c | 327 int cur_lev, cur_val, chance; in compact_objects() local
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/dports/games/tomenet/tomenet-4.6.0/src/server/ |
H A D | files.c | 1149 char cur_lev[4]; /* Current Player Level (number) */ member
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H A D | monster2.c | 481 int cur_lev, cur_dis, chance; in compact_monsters() local
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H A D | object2.c | 315 s32b cur_val, cur_lev, chance; local
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