Searched defs:currentParticles (Results 1 – 6 of 6) sorted by relevance
87 virtual void _notifyParticleMoved(list<Particle*>::type& currentParticles) {} in _notifyParticleMoved()89 virtual void _notifyParticleCleared(list<Particle*>::type& currentParticles) {} in _notifyParticleCleared()
87 virtual void _notifyParticleMoved(std::list<Particle*>& currentParticles) {} in _notifyParticleMoved()89 virtual void _notifyParticleCleared(std::list<Particle*>& currentParticles) {} in _notifyParticleCleared()
146 unsigned int currentParticles = particlesOnScreen_; in normalizedSimulate() local
111 int currentParticles; // number of particles weighted by how complex they are variable
127 std::list<Particle*>& currentParticles, bool cullIndividually) in _updateRenderQueue()
127 list<Particle*>::type& currentParticles, bool cullIndividually) in _updateRenderQueue()