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Searched defs:currentSoundID (Results 1 – 10 of 10) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/
H A Dsn_sonix.cpp56 int currentSoundID; member
477 int currentSoundID) in SN_ChangeNodeData()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dsn_sonix.c516 int currentSoundID) in SN_ChangeNodeData()
H A Dh2def.h993 int currentSoundID; member
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dsn_sonix.c516 int currentSoundID) in SN_ChangeNodeData()
H A Dh2def.h993 int currentSoundID; member
/dports/games/uhexen/uhexen-0.601/src/
H A Dsn_sonix.c486 int currentSoundID) in SN_ChangeNodeData()
/dports/games/odamex/odamex-src-0.7.0/common/
H A Ds_sndseq.cpp915 int currentSoundID) in SN_ChangeNodeData()
934 void DSeqNode::ChangeData (int seqOffset, int delayTics, float volume, int currentSoundID) in ChangeData()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Ds_sndseq.cpp1348 int currentSoundID) in SN_ChangeNodeData()
1367 void DSeqNode::ChangeData (int seqOffset, int delayTics, float volume, FSoundID currentSoundID) in ChangeData()
/dports/games/scummvm/scummvm-2.5.1/engines/buried/environ/
H A Dmayan.cpp1187 int currentSoundID = -1; in mouseUp() local
1263 …int currentSoundID = _vm->_sound->playSoundEffect(_vm->getFilePath(_staticData.location.timeZone, … in droppedItem() local
1326 int currentSoundID = -1; in timerCallback() local
/dports/games/uhexen/uhexen-0.601/include/
H A Dh2def.h1388 int currentSoundID; member