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Searched defs:current_h (Results 1 – 25 of 46) sorted by relevance

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/dports/audio/libsidplay2/sidplay-libs-2.1.1/libsidutils/src/ini/
H A Dheadings.i191 struct section_tag *current_h; in __ini_deleteHeading() local
248 struct section_tag *current_h; in __ini_locateHeading() local
H A Dini.cpp769 struct section_tag *current_h, *selected_h; in __ini_store() local
996 struct section_tag *current_h; in ini_append() local
H A Dkeys.i71 size_t __ini_averageLengthKey (struct section_tag *current_h) in __ini_averageLengthKey()
/dports/devel/p5-SDL/SDL-2.548/src/Core/objects/
H A DVideoInfo.xs32 int current_h; variable
/dports/multimedia/mpv/mpv-0.34.1/video/
H A Dvdpau_mixer.h41 int current_w, current_h; member
/dports/games/sea-defender/Sea-Defender-d628051/
H A Dgamemenu.cpp32 int current_w=0,current_h=0; in create_menus() local
/dports/graphics/gtkam/gtkam-1.0/src/
H A Dgtkam-viewer.c132 gint w, h, target_w, target_h, current_w, current_h; in show_pixbuf() local
/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/
H A DSDL_compat.h153 int current_h; member
/dports/devel/sdl_gnat/sdl_gnat-2013/src/
H A Dsdl_sdl_video_h.ads143 current_h : aliased int; -- ../include/SDL/SDL_video.h:187 component
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/sdl/include/
H A DLRSDL_video.h187 int current_h; /**< Value: The current video mode height */ member
/dports/devel/py-game/pygame-2.1.0/src_c/
H A Ddisplay.c274 int current_h = -1; in pg_vidinfo_getattr() local
331 int current_h = -1; in pg_vidinfo_str() local
/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/
H A DSDL_video.h165 int current_h; /* Value: The current video mode height */ member
/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/
H A DSDL_video.h165 int current_h; /* Value: The current video mode height */ member
/dports/devel/sdl12/SDL-1.2.15/include/
H A DSDL_video.h187 int current_h; /**< Value: The current video mode height */ member
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/include/SDL/
H A DSDL_video.h120 int current_h; member
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/
H A DSDL_video.h187 int current_h; /**< Value: The current video mode height */ member
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/
H A DSDL_video.h165 int current_h; /* Value: The current video mode height */ member
/dports/games/bloodfrontier/bloodfrontier/src/include/
H A DSDL_video.h187 int current_h; /**< Value: The current video mode height */ member
/dports/games/biniax2/biniax2-1.30_9/SDLinclude/
H A DSDL_video.h165 int current_h; /* Value: The current video mode height */ member
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/
H A DSDL_video.h165 int current_h; /* Value: The current video mode height */ member
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/android/AnVICE/jni/sdl/include/
H A DSDL_video.h192 int current_h; /**< Value: The current video mode height */ member
/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/
H A DSDL_video.h165 int current_h; /* Value: The current video mode height */ member
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/
H A DSDL_video.h187 int current_h; /**< Value: The current video mode height */ member
/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/
H A DSDL_video.h165 int current_h; /* Value: The current video mode height */ member
/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/
H A DSDL_video.h187 int current_h; /**< Value: The current video mode height */ member

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