/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles2/ |
H A D | rasterizer_canvas_base_gles2.h | 88 RID current_normal; member
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/dports/devel/godot/godot-3.2.3-stable/drivers/gles2/ |
H A D | rasterizer_canvas_base_gles2.h | 88 RID current_normal; member
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/dports/science/berkeleygw/BGW-2.0.0/Visual/ |
H A D | surface.cpp | 1135 NORMALLIST *previous_normal, *current_normal, *first_normal = NULL; in polygonise() local 1226 NORMALLIST *current_normal; in pov_write() local 1439 NORMALLIST *current_normal, *next_normal; in terminate() local
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/dports/graphics/blender/blender-2.91.0/source/blender/editors/sculpt_paint/ |
H A D | sculpt_mask_expand.c | 327 float current_normal[3], prev_normal[3]; in mask_expand_floodfill_cb() local
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/dports/devel/godot/godot-3.2.3-stable/drivers/gles3/ |
H A D | rasterizer_canvas_gles3.h | 83 RID current_normal; member
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/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles3/ |
H A D | rasterizer_canvas_gles3.h | 83 RID current_normal; member
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/dports/games/minetest/minetest-5.4.1/src/client/ |
H A D | clientenvironment.cpp | 486 v3s16 current_normal; in getSelectedActiveObjects() local
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/dports/graphics/opendx/dx-4.4.4/src/exec/dxmods/ |
H A D | text.c | 65 Point current_tangent, current_binormal, current_normal; in TextField() local
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/dports/graphics/blender/blender-2.91.0/source/blender/editors/object/ |
H A D | object_remesh.c | 490 float current_normal[3]; in voxel_size_edit_invoke() local
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/dports/games/residualvm/residualvm-0.3.1/graphics/tinygl/ |
H A D | zgl.h | 334 Vector4 current_normal; member
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/dports/games/scummvm/scummvm-2.5.1/graphics/tinygl/ |
H A D | zgl.h | 340 Vector4 current_normal; member
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/dports/devel/godot/godot-3.2.3-stable/modules/csg/ |
H A D | csg.cpp | 585 … Vector3 current_normal = Plane(current_points[0], current_points[1], current_points[2]).normal; in _bvh_inside() local
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/dports/devel/godot-tools/godot-3.2.3-stable/modules/csg/ |
H A D | csg.cpp | 585 … Vector3 current_normal = Plane(current_points[0], current_points[1], current_points[2]).normal; in _bvh_inside() local
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/dports/games/minetest/minetest-5.4.1/src/ |
H A D | serverenvironment.cpp | 1717 v3s16 current_normal; in getSelectedActiveObjects() local
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/dports/math/giacxcas/giac-1.6.0/src/ |
H A D | Graph3d.cc | 1755 void Graph3d::current_normal(double & a,double & b,double & c) { in current_normal() function in xcas::Graph3d
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H A D | opengl.cc | 3139 void Opengl3d::current_normal(double & a,double & b,double & c) { in current_normal() function in giac::Opengl3d
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/dports/graphics/blender/blender-2.91.0/source/blender/editors/mesh/ |
H A D | editmesh_tools.c | 9386 float current_normal[3]; in edbm_smooth_normals_exec() local
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/dports/science/py-pymol/pymol-open-source-2.4.0/layer1/ |
H A D | CGO.cpp | 9796 float current_normal[3]; in CGOGenerateNormalsForTriangles() local
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