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Searched defs:current_normal (Results 1 – 18 of 18) sorted by relevance

/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles2/
H A Drasterizer_canvas_base_gles2.h88 RID current_normal; member
/dports/devel/godot/godot-3.2.3-stable/drivers/gles2/
H A Drasterizer_canvas_base_gles2.h88 RID current_normal; member
/dports/science/berkeleygw/BGW-2.0.0/Visual/
H A Dsurface.cpp1135 NORMALLIST *previous_normal, *current_normal, *first_normal = NULL; in polygonise() local
1226 NORMALLIST *current_normal; in pov_write() local
1439 NORMALLIST *current_normal, *next_normal; in terminate() local
/dports/graphics/blender/blender-2.91.0/source/blender/editors/sculpt_paint/
H A Dsculpt_mask_expand.c327 float current_normal[3], prev_normal[3]; in mask_expand_floodfill_cb() local
/dports/devel/godot/godot-3.2.3-stable/drivers/gles3/
H A Drasterizer_canvas_gles3.h83 RID current_normal; member
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles3/
H A Drasterizer_canvas_gles3.h83 RID current_normal; member
/dports/games/minetest/minetest-5.4.1/src/client/
H A Dclientenvironment.cpp486 v3s16 current_normal; in getSelectedActiveObjects() local
/dports/graphics/opendx/dx-4.4.4/src/exec/dxmods/
H A Dtext.c65 Point current_tangent, current_binormal, current_normal; in TextField() local
/dports/graphics/blender/blender-2.91.0/source/blender/editors/object/
H A Dobject_remesh.c490 float current_normal[3]; in voxel_size_edit_invoke() local
/dports/games/residualvm/residualvm-0.3.1/graphics/tinygl/
H A Dzgl.h334 Vector4 current_normal; member
/dports/games/scummvm/scummvm-2.5.1/graphics/tinygl/
H A Dzgl.h340 Vector4 current_normal; member
/dports/devel/godot/godot-3.2.3-stable/modules/csg/
H A Dcsg.cpp585 … Vector3 current_normal = Plane(current_points[0], current_points[1], current_points[2]).normal; in _bvh_inside() local
/dports/devel/godot-tools/godot-3.2.3-stable/modules/csg/
H A Dcsg.cpp585 … Vector3 current_normal = Plane(current_points[0], current_points[1], current_points[2]).normal; in _bvh_inside() local
/dports/games/minetest/minetest-5.4.1/src/
H A Dserverenvironment.cpp1717 v3s16 current_normal; in getSelectedActiveObjects() local
/dports/math/giacxcas/giac-1.6.0/src/
H A DGraph3d.cc1755 void Graph3d::current_normal(double & a,double & b,double & c) { in current_normal() function in xcas::Graph3d
H A Dopengl.cc3139 void Opengl3d::current_normal(double & a,double & b,double & c) { in current_normal() function in giac::Opengl3d
/dports/graphics/blender/blender-2.91.0/source/blender/editors/mesh/
H A Deditmesh_tools.c9386 float current_normal[3]; in edbm_smooth_normals_exec() local
/dports/science/py-pymol/pymol-open-source-2.4.0/layer1/
H A DCGO.cpp9796 float current_normal[3]; in CGOGenerateNormalsForTriangles() local