Home
last modified time | relevance | path

Searched defs:current_room (Results 1 – 7 of 7) sorted by relevance

/dports/games/ldmud/ldmud-3.3.720/mud/lp-245/players/lars/
H A Dmapper.c1 string current_room; variable
/dports/net/dgd-lpmud/mud/2.4.5/players/lars/
H A Dmapper.c1 string current_room; variable
/dports/games/wesnoth/wesnoth-1.14.17/src/game_initialization/
H A Dlobby_data.cpp120 const room_info* current_room /*= nullptr*/) in update_state()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/render/
H A Dcamera.h86 struct room_s *current_room; member
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/
H A Dworld.cpp1024 room_p current_room = global_world.rooms; in World_SetGlobalFlipState() local
1066 room_p current_room = global_world.rooms; in World_SetFlipState() local
/dports/net/dgd-lpmud/mud/2.4.5/obj/
H A Dplayer.c2493 string current_room; in smart_report() local
/dports/games/ldmud/ldmud-3.3.720/mud/lp-245/obj/
H A Dplayer.c1692 string current_room; in smart_report() local