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Searched defs:current_w (Results 1 – 25 of 42) sorted by relevance

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/dports/devel/p5-SDL/SDL-2.548/src/Core/objects/
H A DVideoInfo.xs31 int current_w; variable
/dports/multimedia/mpv/mpv-0.34.1/video/
H A Dvdpau_mixer.h41 int current_w, current_h; member
/dports/games/sea-defender/Sea-Defender-d628051/
H A Dgamemenu.cpp32 int current_w=0,current_h=0; in create_menus() local
/dports/graphics/gtkam/gtkam-1.0/src/
H A Dgtkam-viewer.c132 gint w, h, target_w, target_h, current_w, current_h; in show_pixbuf() local
/dports/audio/julius/julius-4.1.2/libsent/src/hmminfo/
H A Dchkhmmlist.c204 static WORD_ID current_w; ///< Local work area to hold current word ID variable
/dports/science/quantum-espresso/q-e-qe-6.7.0/TDDFPT/src/
H A Dlr_variables.f9051 COMPLEX(kind=dp) :: current_w ! current frequency variable
/dports/math/cado-nfs/cado-nfs-f4284e2391121b2bfb97bc4880b6273c7250dc2f/polyselect/
H A Dropt_stage1.c870 int current_w ) in ropt_stage1()
/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/
H A DSDL_compat.h152 int current_w; member
/dports/devel/sdl_gnat/sdl_gnat-2013/src/
H A Dsdl_sdl_video_h.ads142 current_w : aliased int; -- ../include/SDL/SDL_video.h:186 component
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/sdl/include/
H A DLRSDL_video.h186 int current_w; /**< Value: The current video mode width */ member
/dports/devel/py-game/pygame-2.1.0/src_c/
H A Ddisplay.c273 int current_w = -1; in pg_vidinfo_getattr() local
330 int current_w = -1; in pg_vidinfo_str() local
/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/
H A DSDL_video.h164 int current_w; /* Value: The current video mode width */ member
/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/
H A DSDL_video.h164 int current_w; /* Value: The current video mode width */ member
/dports/devel/sdl12/SDL-1.2.15/include/
H A DSDL_video.h186 int current_w; /**< Value: The current video mode width */ member
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/include/SDL/
H A DSDL_video.h119 int current_w; member
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/
H A DSDL_video.h186 int current_w; /**< Value: The current video mode width */ member
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/
H A DSDL_video.h164 int current_w; /* Value: The current video mode width */ member
/dports/games/bloodfrontier/bloodfrontier/src/include/
H A DSDL_video.h186 int current_w; /**< Value: The current video mode width */ member
/dports/games/biniax2/biniax2-1.30_9/SDLinclude/
H A DSDL_video.h164 int current_w; /* Value: The current video mode width */ member
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/
H A DSDL_video.h164 int current_w; /* Value: The current video mode width */ member
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/android/AnVICE/jni/sdl/include/
H A DSDL_video.h191 int current_w; /**< Value: The current video mode width */ member
/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/
H A DSDL_video.h164 int current_w; /* Value: The current video mode width */ member
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/
H A DSDL_video.h186 int current_w; /**< Value: The current video mode width */ member
/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/
H A DSDL_video.h164 int current_w; /* Value: The current video mode width */ member
/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/
H A DSDL_video.h186 int current_w; /**< Value: The current video mode width */ member

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