1 /*
2 * IDirect3DSwapChain9 implementation
3 *
4 * Copyright 2002-2003 Jason Edmeades
5 * Raphael Junqueira
6 * Copyright 2005 Oliver Stieber
7 *
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
12 *
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
17 *
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 */
22
23 #include "config.h"
24 #include "d3d9_private.h"
25
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
27
impl_from_IDirect3DSwapChain9Ex(IDirect3DSwapChain9Ex * iface)28 static inline struct d3d9_swapchain *impl_from_IDirect3DSwapChain9Ex(IDirect3DSwapChain9Ex *iface)
29 {
30 return CONTAINING_RECORD(iface, struct d3d9_swapchain, IDirect3DSwapChain9Ex_iface);
31 }
32
d3d9_swapchain_QueryInterface(IDirect3DSwapChain9Ex * iface,REFIID riid,void ** out)33 static HRESULT WINAPI d3d9_swapchain_QueryInterface(IDirect3DSwapChain9Ex *iface, REFIID riid, void **out)
34 {
35 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
36
37 if (IsEqualGUID(riid, &IID_IDirect3DSwapChain9)
38 || IsEqualGUID(riid, &IID_IUnknown))
39 {
40 IDirect3DSwapChain9Ex_AddRef(iface);
41 *out = iface;
42 return S_OK;
43 }
44
45 if (IsEqualGUID(riid, &IID_IDirect3DSwapChain9Ex))
46 {
47 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
48 struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(swapchain->parent_device);
49
50 /* Find out if the creating d3d9 interface was created with Direct3DCreate9Ex.
51 * It doesn't matter with which function the device was created. */
52 if (!device->d3d_parent->extended)
53 {
54 WARN("IDirect3D9 instance wasn't created with CreateDirect3D9Ex, returning E_NOINTERFACE.\n");
55 *out = NULL;
56 return E_NOINTERFACE;
57 }
58
59 IDirect3DSwapChain9Ex_AddRef(iface);
60 *out = iface;
61 return S_OK;
62 }
63
64 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
65
66 *out = NULL;
67 return E_NOINTERFACE;
68 }
69
d3d9_swapchain_AddRef(IDirect3DSwapChain9Ex * iface)70 static ULONG WINAPI d3d9_swapchain_AddRef(IDirect3DSwapChain9Ex *iface)
71 {
72 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
73 ULONG refcount = InterlockedIncrement(&swapchain->refcount);
74
75 TRACE("%p increasing refcount to %u.\n", iface, refcount);
76
77 if (refcount == 1)
78 {
79 if (swapchain->parent_device)
80 IDirect3DDevice9Ex_AddRef(swapchain->parent_device);
81
82 wined3d_mutex_lock();
83 wined3d_swapchain_incref(swapchain->wined3d_swapchain);
84 wined3d_mutex_unlock();
85 }
86
87 return refcount;
88 }
89
d3d9_swapchain_Release(IDirect3DSwapChain9Ex * iface)90 static ULONG WINAPI d3d9_swapchain_Release(IDirect3DSwapChain9Ex *iface)
91 {
92 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
93 ULONG refcount;
94
95 if (!swapchain->refcount)
96 {
97 WARN("Swapchain does not have any references.\n");
98 return 0;
99 }
100
101 refcount = InterlockedDecrement(&swapchain->refcount);
102 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
103
104 if (!refcount)
105 {
106 IDirect3DDevice9Ex *parent_device = swapchain->parent_device;
107
108 wined3d_mutex_lock();
109 wined3d_swapchain_decref(swapchain->wined3d_swapchain);
110 wined3d_mutex_unlock();
111
112 /* Release the device last, as it may cause the device to be destroyed. */
113 if (parent_device)
114 IDirect3DDevice9Ex_Release(parent_device);
115 }
116
117 return refcount;
118 }
119
d3d9_swapchain_Present(IDirect3DSwapChain9Ex * iface,const RECT * src_rect,const RECT * dst_rect,HWND dst_window_override,const RGNDATA * dirty_region,DWORD flags)120 static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_swapchain_Present(IDirect3DSwapChain9Ex *iface,
121 const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
122 const RGNDATA *dirty_region, DWORD flags)
123 {
124 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
125 struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(swapchain->parent_device);
126 HRESULT hr;
127
128 TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p, flags %#x.\n",
129 iface, wine_dbgstr_rect(src_rect), wine_dbgstr_rect(dst_rect),
130 dst_window_override, dirty_region, flags);
131
132 if (device->device_state != D3D9_DEVICE_STATE_OK)
133 return device->d3d_parent->extended ? S_PRESENT_OCCLUDED : D3DERR_DEVICELOST;
134
135 if (dirty_region)
136 FIXME("Ignoring dirty_region %p.\n", dirty_region);
137
138 wined3d_mutex_lock();
139 hr = wined3d_swapchain_present(swapchain->wined3d_swapchain,
140 src_rect, dst_rect, dst_window_override, 0, flags);
141 wined3d_mutex_unlock();
142
143 return hr;
144 }
145
d3d9_swapchain_GetFrontBufferData(IDirect3DSwapChain9Ex * iface,IDirect3DSurface9 * surface)146 static HRESULT WINAPI d3d9_swapchain_GetFrontBufferData(IDirect3DSwapChain9Ex *iface, IDirect3DSurface9 *surface)
147 {
148 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
149 struct d3d9_surface *dst = unsafe_impl_from_IDirect3DSurface9(surface);
150 HRESULT hr;
151
152 TRACE("iface %p, surface %p.\n", iface, surface);
153
154 wined3d_mutex_lock();
155 hr = wined3d_swapchain_get_front_buffer_data(swapchain->wined3d_swapchain, dst->wined3d_texture, dst->sub_resource_idx);
156 wined3d_mutex_unlock();
157
158 return hr;
159 }
160
d3d9_swapchain_GetBackBuffer(IDirect3DSwapChain9Ex * iface,UINT backbuffer_idx,D3DBACKBUFFER_TYPE backbuffer_type,IDirect3DSurface9 ** backbuffer)161 static HRESULT WINAPI d3d9_swapchain_GetBackBuffer(IDirect3DSwapChain9Ex *iface,
162 UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface9 **backbuffer)
163 {
164 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
165 struct wined3d_texture *wined3d_texture;
166 struct d3d9_surface *surface_impl;
167 HRESULT hr = D3D_OK;
168
169 TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
170 iface, backbuffer_idx, backbuffer_type, backbuffer);
171
172 /* backbuffer_type is ignored by native. */
173
174 if (!backbuffer)
175 {
176 WARN("The output pointer is NULL, returning D3DERR_INVALIDCALL.\n");
177 return D3DERR_INVALIDCALL;
178 }
179
180 wined3d_mutex_lock();
181 if ((wined3d_texture = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain, backbuffer_idx)))
182 {
183 surface_impl = wined3d_texture_get_sub_resource_parent(wined3d_texture, 0);
184 *backbuffer = &surface_impl->IDirect3DSurface9_iface;
185 IDirect3DSurface9_AddRef(*backbuffer);
186 }
187 else
188 {
189 /* Do not set *backbuffer = NULL, see tests/device.c, test_swapchain(). */
190 hr = D3DERR_INVALIDCALL;
191 }
192 wined3d_mutex_unlock();
193
194 return hr;
195 }
196
d3d9_swapchain_GetRasterStatus(IDirect3DSwapChain9Ex * iface,D3DRASTER_STATUS * raster_status)197 static HRESULT WINAPI d3d9_swapchain_GetRasterStatus(IDirect3DSwapChain9Ex *iface, D3DRASTER_STATUS *raster_status)
198 {
199 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
200 HRESULT hr;
201
202 TRACE("iface %p, raster_status %p.\n", iface, raster_status);
203
204 wined3d_mutex_lock();
205 hr = wined3d_swapchain_get_raster_status(swapchain->wined3d_swapchain,
206 (struct wined3d_raster_status *)raster_status);
207 wined3d_mutex_unlock();
208
209 return hr;
210 }
211
d3d9_swapchain_GetDisplayMode(IDirect3DSwapChain9Ex * iface,D3DDISPLAYMODE * mode)212 static HRESULT WINAPI d3d9_swapchain_GetDisplayMode(IDirect3DSwapChain9Ex *iface, D3DDISPLAYMODE *mode)
213 {
214 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
215 struct wined3d_display_mode wined3d_mode;
216 HRESULT hr;
217
218 TRACE("iface %p, mode %p.\n", iface, mode);
219
220 wined3d_mutex_lock();
221 hr = wined3d_swapchain_get_display_mode(swapchain->wined3d_swapchain, &wined3d_mode, NULL);
222 wined3d_mutex_unlock();
223
224 if (SUCCEEDED(hr))
225 {
226 mode->Width = wined3d_mode.width;
227 mode->Height = wined3d_mode.height;
228 mode->RefreshRate = wined3d_mode.refresh_rate;
229 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
230 }
231
232 return hr;
233 }
234
d3d9_swapchain_GetDevice(IDirect3DSwapChain9Ex * iface,IDirect3DDevice9 ** device)235 static HRESULT WINAPI d3d9_swapchain_GetDevice(IDirect3DSwapChain9Ex *iface, IDirect3DDevice9 **device)
236 {
237 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
238
239 TRACE("iface %p, device %p.\n", iface, device);
240
241 *device = (IDirect3DDevice9 *)swapchain->parent_device;
242 IDirect3DDevice9_AddRef(*device);
243
244 TRACE("Returning device %p.\n", *device);
245
246 return D3D_OK;
247 }
248
d3d9_swapchain_GetPresentParameters(IDirect3DSwapChain9Ex * iface,D3DPRESENT_PARAMETERS * parameters)249 static HRESULT WINAPI d3d9_swapchain_GetPresentParameters(IDirect3DSwapChain9Ex *iface,
250 D3DPRESENT_PARAMETERS *parameters)
251 {
252 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
253 struct wined3d_swapchain_desc desc;
254
255 TRACE("iface %p, parameters %p.\n", iface, parameters);
256
257 wined3d_mutex_lock();
258 wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &desc);
259 wined3d_mutex_unlock();
260 present_parameters_from_wined3d_swapchain_desc(parameters, &desc);
261
262 return D3D_OK;
263 }
264
d3d9_swapchain_GetLastPresentCount(IDirect3DSwapChain9Ex * iface,UINT * last_present_count)265 static HRESULT WINAPI d3d9_swapchain_GetLastPresentCount(IDirect3DSwapChain9Ex *iface,
266 UINT *last_present_count)
267 {
268 FIXME("iface %p, last_present_count %p, stub!\n", iface, last_present_count);
269
270 if (last_present_count)
271 *last_present_count = 0;
272
273 return D3D_OK;
274 }
275
d3d9_swapchain_GetPresentStatistics(IDirect3DSwapChain9Ex * iface,D3DPRESENTSTATS * present_stats)276 static HRESULT WINAPI d3d9_swapchain_GetPresentStatistics(IDirect3DSwapChain9Ex *iface,
277 D3DPRESENTSTATS *present_stats)
278 {
279 FIXME("iface %p, present_stats %p, stub!\n", iface, present_stats);
280
281 if (present_stats)
282 memset(present_stats, 0, sizeof(*present_stats));
283
284 return D3D_OK;
285 }
286
d3d9_swapchain_GetDisplayModeEx(IDirect3DSwapChain9Ex * iface,D3DDISPLAYMODEEX * mode,D3DDISPLAYROTATION * rotation)287 static HRESULT WINAPI d3d9_swapchain_GetDisplayModeEx(IDirect3DSwapChain9Ex *iface,
288 D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
289 {
290 struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
291 struct wined3d_display_mode wined3d_mode;
292 HRESULT hr;
293
294 TRACE("iface %p, mode %p, rotation %p.\n", iface, mode, rotation);
295
296 if (mode->Size != sizeof(*mode))
297 return D3DERR_INVALIDCALL;
298
299 wined3d_mutex_lock();
300 hr = wined3d_swapchain_get_display_mode(swapchain->wined3d_swapchain, &wined3d_mode,
301 (enum wined3d_display_rotation *)rotation);
302 wined3d_mutex_unlock();
303
304 if (SUCCEEDED(hr))
305 {
306 mode->Width = wined3d_mode.width;
307 mode->Height = wined3d_mode.height;
308 mode->RefreshRate = wined3d_mode.refresh_rate;
309 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
310 mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
311 }
312
313 return hr;
314 }
315
316 static const struct IDirect3DSwapChain9ExVtbl d3d9_swapchain_vtbl =
317 {
318 /* IUnknown */
319 d3d9_swapchain_QueryInterface,
320 d3d9_swapchain_AddRef,
321 d3d9_swapchain_Release,
322 /* IDirect3DSwapChain9 */
323 d3d9_swapchain_Present,
324 d3d9_swapchain_GetFrontBufferData,
325 d3d9_swapchain_GetBackBuffer,
326 d3d9_swapchain_GetRasterStatus,
327 d3d9_swapchain_GetDisplayMode,
328 d3d9_swapchain_GetDevice,
329 d3d9_swapchain_GetPresentParameters,
330 /* IDirect3DSwapChain9Ex */
331 d3d9_swapchain_GetLastPresentCount,
332 d3d9_swapchain_GetPresentStatistics,
333 d3d9_swapchain_GetDisplayModeEx
334 };
335
d3d9_swapchain_wined3d_object_released(void * parent)336 static void STDMETHODCALLTYPE d3d9_swapchain_wined3d_object_released(void *parent)
337 {
338 heap_free(parent);
339 }
340
341 static const struct wined3d_parent_ops d3d9_swapchain_wined3d_parent_ops =
342 {
343 d3d9_swapchain_wined3d_object_released,
344 };
345
swapchain_init(struct d3d9_swapchain * swapchain,struct d3d9_device * device,struct wined3d_swapchain_desc * desc)346 static HRESULT swapchain_init(struct d3d9_swapchain *swapchain, struct d3d9_device *device,
347 struct wined3d_swapchain_desc *desc)
348 {
349 HRESULT hr;
350
351 swapchain->refcount = 1;
352 swapchain->IDirect3DSwapChain9Ex_iface.lpVtbl = &d3d9_swapchain_vtbl;
353
354 wined3d_mutex_lock();
355 hr = wined3d_swapchain_create(device->wined3d_device, desc, swapchain,
356 &d3d9_swapchain_wined3d_parent_ops, &swapchain->wined3d_swapchain);
357 wined3d_mutex_unlock();
358
359 if (FAILED(hr))
360 {
361 WARN("Failed to create wined3d swapchain, hr %#x.\n", hr);
362 return hr;
363 }
364
365 swapchain->parent_device = &device->IDirect3DDevice9Ex_iface;
366 IDirect3DDevice9Ex_AddRef(swapchain->parent_device);
367
368 return D3D_OK;
369 }
370
d3d9_swapchain_create(struct d3d9_device * device,struct wined3d_swapchain_desc * desc,struct d3d9_swapchain ** swapchain)371 HRESULT d3d9_swapchain_create(struct d3d9_device *device, struct wined3d_swapchain_desc *desc,
372 struct d3d9_swapchain **swapchain)
373 {
374 struct d3d9_swapchain *object;
375 HRESULT hr;
376
377 if (!(object = heap_alloc_zero(sizeof(*object))))
378 return E_OUTOFMEMORY;
379
380 if (FAILED(hr = swapchain_init(object, device, desc)))
381 {
382 WARN("Failed to initialize swapchain, hr %#x.\n", hr);
383 heap_free(object);
384 return hr;
385 }
386
387 TRACE("Created swapchain %p.\n", object);
388 *swapchain = object;
389
390 return D3D_OK;
391 }
392