1 /*
2 * Implementation of IDirect3DRMLight Interface
3 *
4 * Copyright 2012 André Hentschel
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 */
20
21 #include "d3drm_private.h"
22
23 WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
24
impl_from_IDirect3DRMLight(IDirect3DRMLight * iface)25 static inline struct d3drm_light *impl_from_IDirect3DRMLight(IDirect3DRMLight *iface)
26 {
27 return CONTAINING_RECORD(iface, struct d3drm_light, IDirect3DRMLight_iface);
28 }
29
d3drm_light_QueryInterface(IDirect3DRMLight * iface,REFIID riid,void ** out)30 static HRESULT WINAPI d3drm_light_QueryInterface(IDirect3DRMLight *iface, REFIID riid, void **out)
31 {
32 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
33
34 if (IsEqualGUID(riid, &IID_IDirect3DRMLight)
35 || IsEqualGUID(riid, &IID_IDirect3DRMObject)
36 || IsEqualGUID(riid, &IID_IUnknown))
37 {
38 IDirect3DRMLight_AddRef(iface);
39 *out = iface;
40 return S_OK;
41 }
42
43 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
44
45 *out = NULL;
46 return E_NOINTERFACE;
47 }
48
d3drm_light_AddRef(IDirect3DRMLight * iface)49 static ULONG WINAPI d3drm_light_AddRef(IDirect3DRMLight *iface)
50 {
51 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
52 ULONG refcount = InterlockedIncrement(&light->ref);
53
54 TRACE("%p increasing refcount to %u.\n", iface, refcount);
55
56 return refcount;
57 }
58
d3drm_light_Release(IDirect3DRMLight * iface)59 static ULONG WINAPI d3drm_light_Release(IDirect3DRMLight *iface)
60 {
61 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
62 ULONG refcount = InterlockedDecrement(&light->ref);
63
64 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
65
66 if (!refcount)
67 {
68 d3drm_object_cleanup((IDirect3DRMObject *)iface, &light->obj);
69 IDirect3DRM_Release(light->d3drm);
70 heap_free(light);
71 }
72
73 return refcount;
74 }
75
d3drm_light_Clone(IDirect3DRMLight * iface,IUnknown * outer,REFIID iid,void ** out)76 static HRESULT WINAPI d3drm_light_Clone(IDirect3DRMLight *iface,
77 IUnknown *outer, REFIID iid, void **out)
78 {
79 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
80
81 return E_NOTIMPL;
82 }
83
d3drm_light_AddDestroyCallback(IDirect3DRMLight * iface,D3DRMOBJECTCALLBACK cb,void * ctx)84 static HRESULT WINAPI d3drm_light_AddDestroyCallback(IDirect3DRMLight *iface,
85 D3DRMOBJECTCALLBACK cb, void *ctx)
86 {
87 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
88
89 TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx);
90
91 return d3drm_object_add_destroy_callback(&light->obj, cb, ctx);
92 }
93
d3drm_light_DeleteDestroyCallback(IDirect3DRMLight * iface,D3DRMOBJECTCALLBACK cb,void * ctx)94 static HRESULT WINAPI d3drm_light_DeleteDestroyCallback(IDirect3DRMLight *iface,
95 D3DRMOBJECTCALLBACK cb, void *ctx)
96 {
97 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
98
99 TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx);
100
101 return d3drm_object_delete_destroy_callback(&light->obj, cb, ctx);
102 }
103
d3drm_light_SetAppData(IDirect3DRMLight * iface,DWORD data)104 static HRESULT WINAPI d3drm_light_SetAppData(IDirect3DRMLight *iface, DWORD data)
105 {
106 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
107
108 TRACE("iface %p, data %#x.\n", iface, data);
109
110 light->obj.appdata = data;
111
112 return D3DRM_OK;
113 }
114
d3drm_light_GetAppData(IDirect3DRMLight * iface)115 static DWORD WINAPI d3drm_light_GetAppData(IDirect3DRMLight *iface)
116 {
117 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
118
119 TRACE("iface %p.\n", iface);
120
121 return light->obj.appdata;
122 }
123
d3drm_light_SetName(IDirect3DRMLight * iface,const char * name)124 static HRESULT WINAPI d3drm_light_SetName(IDirect3DRMLight *iface, const char *name)
125 {
126 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
127
128 TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
129
130 return d3drm_object_set_name(&light->obj, name);
131 }
132
d3drm_light_GetName(IDirect3DRMLight * iface,DWORD * size,char * name)133 static HRESULT WINAPI d3drm_light_GetName(IDirect3DRMLight *iface, DWORD *size, char *name)
134 {
135 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
136
137 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
138
139 return d3drm_object_get_name(&light->obj, size, name);
140 }
141
d3drm_light_GetClassName(IDirect3DRMLight * iface,DWORD * size,char * name)142 static HRESULT WINAPI d3drm_light_GetClassName(IDirect3DRMLight *iface, DWORD *size, char *name)
143 {
144 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
145
146 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
147
148 return d3drm_object_get_class_name(&light->obj, size, name);
149 }
150
d3drm_light_SetType(IDirect3DRMLight * iface,D3DRMLIGHTTYPE type)151 static HRESULT WINAPI d3drm_light_SetType(IDirect3DRMLight *iface, D3DRMLIGHTTYPE type)
152 {
153 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
154
155 TRACE("iface %p, type %#x.\n", iface, type);
156
157 light->type = type;
158
159 return D3DRM_OK;
160 }
161
d3drm_light_SetColor(IDirect3DRMLight * iface,D3DCOLOR color)162 static HRESULT WINAPI d3drm_light_SetColor(IDirect3DRMLight *iface, D3DCOLOR color)
163 {
164 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
165
166 TRACE("iface %p, color 0x%08x.\n", iface, color);
167
168 light->color = color;
169
170 return D3DRM_OK;
171 }
172
d3drm_light_SetColorRGB(IDirect3DRMLight * iface,D3DVALUE red,D3DVALUE green,D3DVALUE blue)173 static HRESULT WINAPI d3drm_light_SetColorRGB(IDirect3DRMLight *iface,
174 D3DVALUE red, D3DVALUE green, D3DVALUE blue)
175 {
176 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
177
178 TRACE("iface %p, red %.8e, green %.8e, blue %.8e.\n", iface, red, green, blue);
179
180 d3drm_set_color(&light->color, red, green, blue, 1.0f);
181
182 return D3DRM_OK;
183 }
184
d3drm_light_SetRange(IDirect3DRMLight * iface,D3DVALUE range)185 static HRESULT WINAPI d3drm_light_SetRange(IDirect3DRMLight *iface, D3DVALUE range)
186 {
187 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
188
189 TRACE("iface %p, range %.8e.\n", iface, range);
190
191 light->range = range;
192
193 return D3DRM_OK;
194 }
195
d3drm_light_SetUmbra(IDirect3DRMLight * iface,D3DVALUE umbra)196 static HRESULT WINAPI d3drm_light_SetUmbra(IDirect3DRMLight *iface, D3DVALUE umbra)
197 {
198 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
199
200 TRACE("iface %p, umbra %.8e.\n", iface, umbra);
201
202 light->umbra = umbra;
203
204 return D3DRM_OK;
205 }
206
d3drm_light_SetPenumbra(IDirect3DRMLight * iface,D3DVALUE penumbra)207 static HRESULT WINAPI d3drm_light_SetPenumbra(IDirect3DRMLight *iface, D3DVALUE penumbra)
208 {
209 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
210
211 TRACE("iface %p, penumbra %.8e.\n", iface, penumbra);
212
213 light->penumbra = penumbra;
214
215 return D3DRM_OK;
216 }
217
d3drm_light_SetConstantAttenuation(IDirect3DRMLight * iface,D3DVALUE attenuation)218 static HRESULT WINAPI d3drm_light_SetConstantAttenuation(IDirect3DRMLight *iface, D3DVALUE attenuation)
219 {
220 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
221
222 TRACE("iface %p, attenuation %.8e.\n", iface, attenuation);
223
224 light->cattenuation = attenuation;
225
226 return D3DRM_OK;
227 }
228
d3drm_light_SetLinearAttenuation(IDirect3DRMLight * iface,D3DVALUE attenuation)229 static HRESULT WINAPI d3drm_light_SetLinearAttenuation(IDirect3DRMLight *iface, D3DVALUE attenuation)
230 {
231 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
232
233 TRACE("iface %p, attenuation %.8e.\n", iface, attenuation);
234
235 light->lattenuation = attenuation;
236
237 return D3DRM_OK;
238 }
239
d3drm_light_SetQuadraticAttenuation(IDirect3DRMLight * iface,D3DVALUE attenuation)240 static HRESULT WINAPI d3drm_light_SetQuadraticAttenuation(IDirect3DRMLight *iface, D3DVALUE attenuation)
241 {
242 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
243
244 TRACE("iface %p, attenuation %.8e.\n", iface, attenuation);
245
246 light->qattenuation = attenuation;
247
248 return D3DRM_OK;
249 }
250
d3drm_light_GetRange(IDirect3DRMLight * iface)251 static D3DVALUE WINAPI d3drm_light_GetRange(IDirect3DRMLight *iface)
252 {
253 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
254
255 TRACE("iface %p.\n", iface);
256
257 return light->range;
258 }
259
d3drm_light_GetUmbra(IDirect3DRMLight * iface)260 static D3DVALUE WINAPI d3drm_light_GetUmbra(IDirect3DRMLight *iface)
261 {
262 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
263
264 TRACE("iface %p.\n", light);
265
266 return light->umbra;
267 }
268
d3drm_light_GetPenumbra(IDirect3DRMLight * iface)269 static D3DVALUE WINAPI d3drm_light_GetPenumbra(IDirect3DRMLight *iface)
270 {
271 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
272
273 TRACE("iface %p.\n", iface);
274
275 return light->penumbra;
276 }
277
d3drm_light_GetConstantAttenuation(IDirect3DRMLight * iface)278 static D3DVALUE WINAPI d3drm_light_GetConstantAttenuation(IDirect3DRMLight *iface)
279 {
280 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
281
282 TRACE("iface %p.\n", iface);
283
284 return light->cattenuation;
285 }
286
d3drm_light_GetLinearAttenuation(IDirect3DRMLight * iface)287 static D3DVALUE WINAPI d3drm_light_GetLinearAttenuation(IDirect3DRMLight *iface)
288 {
289 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
290
291 TRACE("iface %p.\n", iface);
292
293 return light->lattenuation;
294 }
295
d3drm_light_GetQuadraticAttenuation(IDirect3DRMLight * iface)296 static D3DVALUE WINAPI d3drm_light_GetQuadraticAttenuation(IDirect3DRMLight *iface)
297 {
298 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
299
300 TRACE("iface %p.\n", iface);
301
302 return light->qattenuation;
303 }
304
d3drm_light_GetColor(IDirect3DRMLight * iface)305 static D3DCOLOR WINAPI d3drm_light_GetColor(IDirect3DRMLight *iface)
306 {
307 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
308
309 TRACE("iface %p.\n", iface);
310
311 return light->color;
312 }
313
d3drm_light_GetType(IDirect3DRMLight * iface)314 static D3DRMLIGHTTYPE WINAPI d3drm_light_GetType(IDirect3DRMLight *iface)
315 {
316 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
317
318 TRACE("iface %p.\n", iface);
319
320 return light->type;
321 }
322
d3drm_light_SetEnableFrame(IDirect3DRMLight * iface,IDirect3DRMFrame * frame)323 static HRESULT WINAPI d3drm_light_SetEnableFrame(IDirect3DRMLight *iface, IDirect3DRMFrame *frame)
324 {
325 FIXME("iface %p, frame %p stub!\n", iface, frame);
326
327 return E_NOTIMPL;
328 }
329
d3drm_light_GetEnableFrame(IDirect3DRMLight * iface,IDirect3DRMFrame ** frame)330 static HRESULT WINAPI d3drm_light_GetEnableFrame(IDirect3DRMLight *iface, IDirect3DRMFrame **frame)
331 {
332 FIXME("iface %p, frame %p stub!\n", iface, frame);
333
334 return E_NOTIMPL;
335 }
336
337 static const struct IDirect3DRMLightVtbl d3drm_light_vtbl =
338 {
339 d3drm_light_QueryInterface,
340 d3drm_light_AddRef,
341 d3drm_light_Release,
342 d3drm_light_Clone,
343 d3drm_light_AddDestroyCallback,
344 d3drm_light_DeleteDestroyCallback,
345 d3drm_light_SetAppData,
346 d3drm_light_GetAppData,
347 d3drm_light_SetName,
348 d3drm_light_GetName,
349 d3drm_light_GetClassName,
350 d3drm_light_SetType,
351 d3drm_light_SetColor,
352 d3drm_light_SetColorRGB,
353 d3drm_light_SetRange,
354 d3drm_light_SetUmbra,
355 d3drm_light_SetPenumbra,
356 d3drm_light_SetConstantAttenuation,
357 d3drm_light_SetLinearAttenuation,
358 d3drm_light_SetQuadraticAttenuation,
359 d3drm_light_GetRange,
360 d3drm_light_GetUmbra,
361 d3drm_light_GetPenumbra,
362 d3drm_light_GetConstantAttenuation,
363 d3drm_light_GetLinearAttenuation,
364 d3drm_light_GetQuadraticAttenuation,
365 d3drm_light_GetColor,
366 d3drm_light_GetType,
367 d3drm_light_SetEnableFrame,
368 d3drm_light_GetEnableFrame,
369 };
370
d3drm_light_create(struct d3drm_light ** light,IDirect3DRM * d3drm)371 HRESULT d3drm_light_create(struct d3drm_light **light, IDirect3DRM *d3drm)
372 {
373 static const char classname[] = "Light";
374 struct d3drm_light *object;
375
376 TRACE("light %p.\n", light);
377
378 if (!(object = heap_alloc_zero(sizeof(*object))))
379 return E_OUTOFMEMORY;
380
381 object->IDirect3DRMLight_iface.lpVtbl = &d3drm_light_vtbl;
382 object->ref = 1;
383 object->d3drm = d3drm;
384 IDirect3DRM_AddRef(object->d3drm);
385
386 d3drm_object_init(&object->obj, classname);
387
388 *light = object;
389
390 return S_OK;
391 }
392