Searched defs:d_pix_shift (Results 1 – 8 of 8) sorted by relevance
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | d_modech.c | 29 int d_y_aspect_shift, d_pix_min, d_pix_max, d_pix_shift; variable
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/ |
H A D | d_modech.c | 39 int d_y_aspect_shift, d_pix_min, d_pix_max, d_pix_shift; variable
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/dports/games/tenebrae/tenebrae_0/ |
H A D | d_modech.c | 27 int d_y_aspect_shift, d_pix_min, d_pix_max, d_pix_shift; variable
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | d_modech.c | 29 int d_y_aspect_shift, d_y_aspect_rshift, d_pix_min, d_pix_max, d_pix_shift; variable
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/dports/games/q2pro/q2pro/ref_soft/ |
H A D | sw_misc.c | 40 int d_pix_min, d_pix_max, d_pix_shift; variable
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/ |
H A D | r_misc.c | 40 int d_pix_min, d_pix_max, d_pix_shift; variable
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/ |
H A D | r_misc.c | 40 int d_pix_min, d_pix_max, d_pix_shift; variable
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/ |
H A D | namehack.h | 133 #define d_pix_shift sw32_d_pix_shift macro
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