/dports/games/jfsw/jfsw-c434002/src/ |
H A D | jsector.c | 488 short daang, int dahoriz, short dacursectnum, short tilenume) in drawroomstotile() 512 short daang, int dahoriz, short dacursectnum, short tilenume) in drawroomstotile()
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/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | tekgun.cpp | 309 shootgun(short snum,int x,int y,int z,short daang,int dahoriz, in shootgun()
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H A D | tekstat.cpp | 2090 enemyshootgun(short sprnum,int x,int y,int z,short daang,int dahoriz, in enemyshootgun()
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/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/ |
H A D | objects.cpp | 2274 short daang2, daang, dahoriz; in checkheat() local
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | polymer.cpp | 1091 …rooms(int32_t daposx, int32_t daposy, int32_t daposz, fix16_t daang, fix16_t dahoriz, int16_t dacu… in polymer_drawrooms()
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H A D | engine.cpp | 8842 fix16_t daang, fix16_t dahoriz, int16_t dacursectnum) in renderDrawRoomsQ16() 13020 void renderPrepareMirror(int32_t dax, int32_t day, int32_t daz, fix16_t daang, fix16_t dahoriz, int… in renderPrepareMirror()
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H A D | polymost.cpp | 7376 void polymost_prepareMirror(int32_t dax, int32_t day, int32_t daz, fix16_t daang, fix16_t dahoriz, … in polymost_prepareMirror()
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | build.h | 1224 …rooms(int32_t daposx, int32_t daposy, int32_t daposz, int16_t daang, int16_t dahoriz, int16_t dacu… in drawrooms()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | GAME.C | 1569 short daang, long dahoriz, short dasectnum, char guntype) in shootgun()
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H A D | ENGINE.C | 422 short daang, long dahoriz, short dacursectnum) in drawrooms() 7853 preparemirror(long dax, long day, long daz, short daang, long dahoriz, short dawall, short dasector… in preparemirror()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | GAME.C | 1570 short daang, long dahoriz, short dasectnum, char guntype) in shootgun()
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H A D | ENGINE.C | 416 short daang, long dahoriz, short dacursectnum) in drawrooms() 7815 preparemirror(long dax, long day, long daz, short daang, long dahoriz, short dawall, short dasector… in preparemirror()
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/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/ |
H A D | game.cpp | 1853 short daang, int dahoriz, short dasectnum, char guntype) in shootgun()
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/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/ |
H A D | game.c | 1842 short daang, int dahoriz, short dasectnum, unsigned char guntype)
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | engine.c | 5535 short daang, int dahoriz, short dacursectnum) in drawrooms() 10116 void preparemirror(int dax, int day, int daz, short daang, int dahoriz, short dawall, short dasecto… in preparemirror()
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