Searched defs:damage (Results 1 – 9 of 9) sorted by relevance
/dragonfly/games/rogue/ |
H A D | hit.c | 60 short damage, hit_chance; in mon_hit() local 121 short damage, hit_chance; in rogue_hit() local 200 int t_hit, damage; in get_w_damage() local 283 mon_damage(object *monster, short damage) in mon_damage() 430 short damage; in get_weapon_damage() local
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H A D | throw.c | 121 short damage, hit_chance; in throw_at_monster() local
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H A D | zap.c | 276 short i, ch, new_dir = -1, damage; in bounce() local
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H A D | rogue.h | 231 const char *damage; /* damage it does */ member
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/dragonfly/games/trek/ |
H A D | damage.c | 53 damage(int dev1, double dam) in damage() function
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/dragonfly/games/hunt/huntd/ |
H A D | driver.c | 512 checkdam(PLAYER *victim, PLAYER *attacker, IDENT *credit, int damage, in checkdam()
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H A D | shots.c | 755 int delta, damage; in chkshot() local
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/dragonfly/sys/dev/disk/nata/ |
H A D | atapi-cd.h | 251 u_int8_t damage :1; /* damaged track */ member
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/dragonfly/games/larn/ |
H A D | header.h | 42 char damage; member
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