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Searched defs:depthStencilState (Results 1 – 25 of 145) sorted by relevance

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/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/
H A DStateManager9.cpp287 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
298 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
323 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
336 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local
/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/
H A DStateManager9.cpp287 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
298 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
323 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
336 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local
/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/
H A DStateManager9.cpp287 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
298 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
323 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
336 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local
/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/
H A DStateManager9.cpp287 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
298 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
323 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
336 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local
/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/
H A DStateManager9.cpp287 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
298 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
323 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
336 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local
/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/
H A DStateManager9.cpp287 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
298 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
323 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
336 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local
/dports/databases/qt5-sqldrivers-pgsql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/
H A DStateManager9.cpp287 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
298 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
323 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
336 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local
/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/
H A DStateManager9.cpp287 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
298 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
323 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
336 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local
/dports/net/qt5-network/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/
H A DStateManager9.cpp287 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
298 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
323 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
336 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local
/dports/textproc/qt5-xml/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/
H A DStateManager9.cpp287 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
298 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
323 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
336 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local
/dports/x11-toolkits/qt5-widgets/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/
H A DStateManager9.cpp287 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
298 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
323 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
336 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local
/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/
H A DStateManager9.cpp287 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
298 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
323 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
336 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local
/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/
H A DStateManager9.cpp287 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
298 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
323 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
336 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local
/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/
H A DStateManager9.cpp287 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
298 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
323 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
336 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d9/
H A DStateManager9.cpp288 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
299 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
324 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
337 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
389 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/renderer/d3d/d3d9/
H A DStateManager9.cpp287 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
298 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
323 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
336 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local
/dports/devel/qt5-buildtools/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/
H A DStateManager9.cpp287 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
298 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
323 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
336 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local
/dports/devel/qt5-dbus/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/
H A DStateManager9.cpp287 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
298 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
323 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
336 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local
/dports/devel/qt5-concurrent/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/
H A DStateManager9.cpp287 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
298 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
323 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
336 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local
/dports/print/qt5-printsupport/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/
H A DStateManager9.cpp287 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
298 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
323 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
336 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local
/dports/graphics/qt5-opengl/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/
H A DStateManager9.cpp287 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
298 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
323 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
336 const gl::DepthStencilState &depthStencilState = state.getDepthStencilState(); in syncState() local
388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local
/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/examples/dxPtexViewer/
H A Dsky.h56 ID3D11DepthStencilState * depthStencilState; variable
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/dawn/src/dawn_native/vulkan/
H A DRenderPipelineVk.cpp279 VkPipelineDepthStencilStateCreateInfo depthStencilState; in ComputeDepthStencilDesc() local
418 VkPipelineDepthStencilStateCreateInfo depthStencilState = in Initialize() local
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/dawn/src/dawn_native/vulkan/
H A DRenderPipelineVk.cpp261 VkPipelineDepthStencilStateCreateInfo depthStencilState; in ComputeDepthStencilDesc() local
404 VkPipelineDepthStencilStateCreateInfo depthStencilState = in Initialize() local
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/vulkan/
H A Dvk_cache_utils.cpp648 VkPipelineDepthStencilStateCreateInfo depthStencilState = {}; in initializePipeline() local
1232 const gl::DepthStencilState &depthStencilState, in updateDepthTestEnabled()
1242 const gl::DepthStencilState &depthStencilState) in updateDepthFunc()
1249 const gl::DepthStencilState &depthStencilState, in updateDepthWriteEnabled()
1258 const gl::DepthStencilState &depthStencilState, in updateStencilTestEnabled()
1269 const gl::DepthStencilState &depthStencilState) in updateStencilFrontFuncs()
1280 const gl::DepthStencilState &depthStencilState) in updateStencilBackFuncs()
1290 const gl::DepthStencilState &depthStencilState) in updateStencilFrontOps()
1299 const gl::DepthStencilState &depthStencilState) in updateStencilBackOps()
1309 const gl::DepthStencilState &depthStencilState, in updateStencilFrontWriteMask()
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