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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dactors.cpp8006 spritetype* const destLocator = &sprite[pSprite->owner]; in G_MoveEffectors() local
8031 spritetype* const destLocator = &sprite[pSprite->owner]; in G_MoveEffectors() local