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Searched defs:destnum (Results 1 – 12 of 12) sorted by relevance

/dports/net/freeswitch/freeswitch-1.10.3.-release/src/mod/applications/mod_easyroute/
H A Dmod_easyroute.c284 char *destnum = NULL; in SWITCH_STANDARD_APP() local
326 char *destnum = NULL; in SWITCH_STANDARD_API() local
/dports/games/iortcw/iortcw-1.51c/MP/code/botlib/
H A Dbe_aas_routetable.c1068 aas_rt_route_t *AAS_RT_GetRoute( int srcnum, vec3_t origin, int destnum ) { in AAS_RT_GetRoute()
1114 void AAS_RT_ShowRoute( vec3_t srcpos, int srcnum, int destnum ) { in AAS_RT_ShowRoute()
1150 qboolean AAS_RT_GetHidePos( vec3_t srcpos, int srcnum, int srcarea, vec3_t destpos, int destnum, in… in AAS_RT_GetHidePos()
/dports/games/iortcw/iortcw-1.51c/SP/code/botlib/
H A Dbe_aas_routetable.c1068 aas_rt_route_t *AAS_RT_GetRoute( int srcnum, vec3_t origin, int destnum ) { in AAS_RT_GetRoute()
1114 void AAS_RT_ShowRoute( vec3_t srcpos, int srcnum, int destnum ) { in AAS_RT_ShowRoute()
1150 qboolean AAS_RT_GetHidePos( vec3_t srcpos, int srcnum, int srcarea, vec3_t destpos, int destnum, in… in AAS_RT_GetHidePos()
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dai_cast_sight.c108 vec3_t destpos, int destnum, qboolean updateVisPos ) { in AICast_VisibleFromPos()
H A Dg_syscalls.c375 void trap_AAS_RT_ShowRoute( vec3_t srcpos, int srcnum, int destnum ) { in trap_AAS_RT_ShowRoute()
379 …RT_GetHidePos( vec3_t srcpos, int srcnum, int srcarea, vec3_t destpos, int destnum, int destarea, … in trap_AAS_RT_GetHidePos()
/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dai_cast_sight.c105 vec3_t destpos, int destnum, qboolean updateVisPos ) { in AICast_VisibleFromPos()
H A Dg_syscalls.c365 void trap_AAS_RT_ShowRoute( vec3_t srcpos, int srcnum, int destnum ) { in trap_AAS_RT_ShowRoute()
369 …RT_GetHidePos( vec3_t srcpos, int srcnum, int srcarea, vec3_t destpos, int destnum, int destarea, … in trap_AAS_RT_GetHidePos()
/dports/games/scummvm/scummvm-2.5.1/engines/glk/adrift/
H A Dscnpcs.cpp308 sc_int roomgroups, movetimes, walkstep, start, dest, destnum; in npc_tick_npc_walk() local
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/tools/libwad/src/
H A Dlump.c307 … lump_t *WAD_MoveLumpInWADByNum(wad_t *wad, wad_uint32_t num, wad_t *destwad, wad_uint32_t destnum) in WAD_MoveLumpInWADByNum()
/dports/games/scare/scare-1.3.10/source/
H A Dscnpcs.c344 sc_int roomgroups, movetimes, walkstep, start, dest, destnum; in npc_tick_npc_walk() local
/dports/games/iortcw/iortcw-1.51c/MP/code/server/
H A Dsv_bot.c574 vec3_t destpos, int destnum, qboolean updateVisPos ) { in BotImport_AICast_VisibleFromPos()
/dports/games/iortcw/iortcw-1.51c/SP/code/server/
H A Dsv_bot.c553 vec3_t destpos, int destnum, qboolean updateVisPos ) { in BotImport_AICast_VisibleFromPos()