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Searched defs:die_now (Results 1 – 9 of 9) sorted by relevance

/dports/security/p5-Net-SSLeay/Net-SSLeay-1.90/lib/Net/
H A DSSLeay.pm487 sub die_now { subroutine
/dports/biology/ncbi-toolkit/ncbi/api/
H A Dgbparint.c1915 Boolean die_now=FALSE; in Nlm_gbparselex() local
2304 Boolean die_now=FALSE; in Nlm_gbparselex_ver() local
/dports/math/R-cran-rgenoud/rgenoud/src/
H A Devaluate.cpp171 die_now; /*index of agent to replace in current operation*/ in optimization() local
2604 die_now; /*index of agent to replace in current operation*/ in JaIntegerOptimization() local
/dports/biology/ncbi-cxx-toolkit/ncbi_cxx--25_2_0/src/objtools/flatfile/
H A Dxgbparint.cpp414 bool die_now = false; in xgbparselex_ver() local
/dports/www/htdigest/httpd-2.4.6/server/mpm/prefork/
H A Dprefork.c350 static int volatile die_now = 0; variable
/dports/www/htdigest/httpd-2.4.6/server/mpm/netware/
H A Dmpm_netware.c140 static int die_now = 0; variable
/dports/www/apache24/httpd-2.4.53/server/mpm/netware/
H A Dmpm_netware.c140 static int die_now = 0; variable
/dports/www/apache24/httpd-2.4.53/server/mpm/prefork/
H A Dprefork.c363 static int volatile die_now = 0; variable
/dports/games/atanks/atanks-6.5/src/
H A Dgameloop.cpp2116 void LevelCreator::die_now() in die_now() function in LevelCreator