/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/snd/ |
H A D | saa1099.cpp | 347 INT32 dir0 = saa->output_dir[BURN_SND_SAA1099_ROUTE_1]; in saa1099Reset() local
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/dports/print/R-cran-tinytex/tinytex/R/ |
H A D | install.R | 352 dir0 = default_inst(); b = basename(dir0) functionVar
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/dports/graphics/wdune/wdune-1.926/vcglib/vcg/space/ |
H A D | polygon3.h | 216 CoordType dir0=F.cP0(i)-F.cP1(i); in PolyAngleDeviation() local
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/dports/cad/gmsh/gmsh-4.9.2-source/contrib/hxt/reparam/src/ |
H A D | hxt_curvature.c | 371 double dir0[3] = {(*nodalCurvatures) [6 * v0 + 0], in hxtCurvatureRusinkiewicz() local
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/dports/games/hyperrogue/hyperrogue-12.0f/ |
H A D | kite.cpp | 191 …#define RULEFOR(sh0, dir0, z, dir1) if(sh == sh0 && dir == dir0) { heptagon *at = of; if(z true) o… in create_step() argument
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/dports/science/py-pymol/pymol-open-source-2.4.0/layer1/ |
H A D | Basis.cpp | 53 const float dir0 = dir[0]; in ZLineToSphere() local 169 float dir0 = dir[0], dir1 = dir[1], dir2 = dir[2]; in LineToSphere() local 874 double dir0 = dir[0], dir1 = dir[1], dir2 = dir[2]; in ConeLineToSphereCapped() local 1720 float dir0 = dir[0], dir1 = dir[1], dir2 = dir[2]; in BasisHitPerspective() local
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/dports/java/eclipse/eclipse.platform.releng.aggregator-R4_16/eclipse.pde.build/org.eclipse.pde.build.tests/src/org/eclipse/pde/build/internal/tests/ |
H A D | ScriptGenerationTests.java | 844 String dir0 = (String) tasks[0].getRuntimeConfigurableWrapper().getAttributeMap().get("dir"); in testBug238177() local
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/dports/games/yadex/yadex-1.7.0/src/ |
H A D | levels.cc | 1563 MDirPtr dir0; in ReadFTextureNames() local
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/dports/devel/vcglib/vcglib-2020.09/vcg/space/ |
H A D | polygon3.h | 220 CoordType dir0=F.cP0(i)-F.cP1(i); in PolyAngleDeviation() local
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/dports/devel/libarea/libarea-2752cd9/kurve/ |
H A D | kurve.cpp | 1253 int dir0 = Get(i, p0, pc0); in Reverse() local 1332 int dir0 = Get(vertex++, p0, pc0); // first vertex in Reduce() local
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/dports/devel/allegro5/allegro5-5.2.7.0/addons/primitives/ |
H A D | triangulator.c | 521 float dir0[2] = { v0[0] - v1[0], v0[1] - v1[1] }; in poly_compute_vertex_attributes() local
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/dports/graphics/Coin/coin-Coin-4.0.0/src/collision/ |
H A D | SbTri3f.cpp | 903 SbVec3f dir0 = a2 - a1; in sqrDistance() local
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/dports/graphics/xpdf4/xpdf-4.03/xpdf/ |
H A D | HTMLGen.cc | 445 int dir0, dir1, nextWordIdx; in findDirSpan() local
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/dports/graphics/xpdf/xpdf-4.03/xpdf/ |
H A D | HTMLGen.cc | 445 int dir0, dir1, nextWordIdx; in findDirSpan() local
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/dports/math/gismo/gismo-21.12.0/src/gsCore/ |
H A D | gsMultiBasis.hpp | 714 int dir0 = ( bi.first().direction() + 1 ) % 2; in repairInterface2d() local
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/dports/graphics/proj/proj-7.2.1/src/iso19111/ |
H A D | coordinatesystem.cpp | 823 const auto &dir0 = l_axisList[0]->direction(); in axisOrder() local
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/dports/x11-fonts/roboto-fonts-ttf/roboto-2.134/third_party/fontcrunch/ |
H A D | quadopt.cc | 381 bool intersect(Point* result, Point p0, Point dir0, Point p1, Point dir1) { in intersect()
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/dports/misc/vxl/vxl-3.3.2/core/vpgl/algo/ |
H A D | vpgl_camera_convert.cxx | 692 vgl_vector_3d<double> dir0 = r0.direction(), dir1 = r1.direction(); in interp_ray() local 736 vgl_vector_3d<double> dir0 = low_pt - high_pt; in ray_tol() local
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/DetourCrowd/source/ |
H A D | DetourCrowd.cpp | 120 float dir0[3], dir1[3]; in calcSmoothSteerDirection() local
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/dports/graphics/recastnavigation/recastnavigation-e75adf86f91eb3082220085e42dda62679f9a3ea/DetourCrowd/Source/ |
H A D | DetourCrowd.cpp | 118 float dir0[3], dir1[3]; in calcSmoothSteerDirection() local
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/dports/astro/kstars/kstars-3.5.6/kstars/skyobjects/ |
H A D | skypoint.cpp | 390 double dir0 = bearing + std::signbit(dist) * dms::PI; // might be faster? in moveAway() local
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/dports/multimedia/libv4l/linux-5.13-rc2/arch/alpha/include/asm/ |
H A D | core_tsunami.h | 45 tsunami_64 dir0; member
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/dports/multimedia/v4l-utils/linux-5.13-rc2/arch/alpha/include/asm/ |
H A D | core_tsunami.h | 45 tsunami_64 dir0; member
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/dports/devel/vcglib/vcglib-2020.09/vcg/complex/algorithms/ |
H A D | closest.h | 416 typename GRID::CoordType dir0=_ray.Direction(); in RaySpherical() local
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/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/algorithms/ |
H A D | closest.h | 416 typename GRID::CoordType dir0=_ray.Direction(); in RaySpherical() local
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