/dports/games/7kaa/7kaa-2.15.4p1/src/ |
H A D | OFIRMIF.cpp | 227 void Firm::disp_basic_info(int dispY1, int refreshFlag) in disp_basic_info() 379 void Firm::disp_worker_list(int dispY1, int refreshFlag) in disp_worker_list() 602 void Firm::disp_worker_info(int dispY1, int refreshFlag) in disp_worker_info() 705 void Firm::disp_overseer_info(int dispY1, int refreshFlag) in disp_overseer_info() 750 void Firm::disp_hit_point(int dispY1) in disp_hit_point()
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H A D | OUNITDRW.cpp | 149 int dispY1 = ZOOM_Y1 + cur_y - World::view_top_y - 20; in draw() local 204 int maxHitBarWidth, dispX1, dispY1; in draw_selected() local 289 int maxHitBarWidth, dispX1, dispY1; in draw_skill_icon() local 467 int dispY1 = ZOOM_Y1 + cur_y - World::view_top_y - 20; in draw_outlined() local
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H A D | OUNITIF.cpp | 303 void Unit::disp_basic_info(int dispY1, int refreshFlag) in disp_basic_info() 391 void Unit::disp_button(int dispY1) in disp_button() 1107 void Unit::disp_unit_info(int dispY1, int refreshFlag) in disp_unit_info() 1204 void Unit::disp_unit_profile(int dispY1, int refreshFlag) in disp_unit_profile() 1335 void Unit::disp_spy_menu(int dispY1, int refreshFlag) in disp_spy_menu() 1472 void Unit::detect_spy_menu(int dispY1) in detect_spy_menu() 1551 void Unit::disp_hit_point(int dispY1) in disp_hit_point() 1602 static void disp_debug_info(Unit* unitPtr, int dispY1, int refreshFlag) in disp_debug_info()
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H A D | OU_MARIF.cpp | 216 void UnitMarine::disp_unit_menu(int dispY1, int refreshFlag) in disp_unit_menu() 370 void UnitMarine::disp_unit_list(int dispY1, int refreshFlag) in disp_unit_list() 475 void UnitMarine::disp_unit_info(int dispY1, int refreshFlag) in disp_unit_info() 556 void UnitMarine::disp_goods_menu(int dispY1, int refreshFlag) in disp_goods_menu() 576 void UnitMarine::disp_stop(int dispY1, int refreshFlag) in disp_stop() 659 void UnitMarine::disp_goods_select_button(int stopNum, int dispY1, int refreshFlag) in disp_goods_select_button() 947 void UnitMarine::disp_goods(int dispY1, int refreshFlag) in disp_goods()
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H A D | OF_BASE.cpp | 341 void FirmBase::disp_base_info(int dispY1, int refreshFlag) in disp_base_info() 604 void FirmBase::disp_god_info(int dispY1, int refreshFlag) in disp_god_info()
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H A D | OF_MINE.cpp | 269 void FirmMine::disp_mine_info(int dispY1, int refreshFlag) in disp_mine_info()
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H A D | OF_HARB.cpp | 516 void FirmHarbor::disp_ship_goods(UnitMarine* shipUnit, int dispY1, int refreshFlag) in disp_ship_goods() 548 void FirmHarbor::disp_ship_units(UnitMarine* shipUnit, int dispY1, int refreshFlag) in disp_ship_units() 1128 int dispY1 = INFO_Y1+26; in disp_build_info() local
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H A D | OU_CARA.cpp | 125 void UnitCaravan::disp_stop(int dispY1, int refreshFlag) in disp_stop() 261 void UnitCaravan::disp_goods_select_button(int stopNum, int dispY1, int refreshFlag) in disp_goods_select_button() 485 void UnitCaravan::disp_goods(int dispY1, int refreshFlag) in disp_goods()
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H A D | OF_MARK.cpp | 381 void FirmMarket::put_market_info(int dispY1, int refreshFlag) in put_market_info() 501 void FirmMarket::disp_income(int dispY1, int refreshFlag) in disp_income()
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H A D | OF_FACT.cpp | 367 void FirmFactory::disp_factory_info(int dispY1, int refreshFlag) in disp_factory_info()
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H A D | OFIRMIF3.cpp | 477 void Firm::disp_bribe_unit(int dispY1) in disp_bribe_unit()
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H A D | OF_RESE.cpp | 399 void FirmResearch::disp_research_info(int dispY1, int refreshFlag) in disp_research_info()
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H A D | OF_INN.cpp | 416 void FirmInn::disp_unit_info(int dispY1, InnUnit* hireInfoPtr, int refreshFlag) in disp_unit_info()
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H A D | OF_WAR.cpp | 759 void FirmWar::disp_war_info(int dispY1, int refreshFlag) in disp_war_info()
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H A D | OF_CAMP.cpp | 528 void FirmCamp::disp_camp_info(int dispY1, int refreshFlag) in disp_camp_info()
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H A D | OF_MONS.cpp | 192 void FirmMonster::disp_monster_info(int dispY1, int refreshFlag) in disp_monster_info()
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H A D | OTOWNIF.cpp | 704 int dispY1 = INFO_Y1+26; in disp_train_info() local
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/dports/games/kdiamond/kdiamond-21.12.3/src/ |
H A D | board.cpp | 32 const QPoint dispY1(0, -1), dispY2(0, -2); in Board() local
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