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Searched defs:dmgDir (Results 1 – 6 of 6) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_effects.cpp635 static void CG_DoGlassQuad( vec3_t p[4], vec2_t uv[4], bool stick, int time, vec3_t dmgDir ) in CG_DoGlassQuad()
760 void CG_DoGlass( vec3_t verts[4], vec3_t normal, vec3_t dmgPt, vec3_t dmgDir, float dmgRadius ) in CG_DoGlass()
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_effects.c243 static void CG_DoGlassQuad( vec3_t p[4], vec2_t uv[4], qboolean stick, int time, vec3_t dmgDir ) in CG_DoGlassQuad()
432 void CG_DoGlass( vec3_t verts[4], vec3_t normal, vec3_t dmgPt, vec3_t dmgDir, float dmgRadius, int … in CG_DoGlass()
632 void CG_GlassShatter(int entnum, vec3_t dmgPt, vec3_t dmgDir, float dmgRadius, int maxShards) in CG_GlassShatter()
/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_effects.cpp667 static void CG_DoGlassQuad( vec3_t p[4], vec2_t uv[4], bool stick, int time, vec3_t dmgDir ) in CG_DoGlassQuad()
792 void CG_DoGlass( vec3_t verts[4], vec3_t normal, vec3_t dmgPt, vec3_t dmgDir, float dmgRadius ) in CG_DoGlass()
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dwp_saber.cpp36 static vec3_t dmgDir[MAX_SABER_VICTIMS]; variable
1268 …ageEffects( trace_t *tr, const vec3_t start, float length, float dmg, vec3_t dmgDir, vec3_t bladeD… in WP_SaberDamageEffects()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dwp_saber.cpp38 static vec3_t dmgDir[MAX_SABER_VICTIMS]; variable
2071 …ageEffects( trace_t *tr, const vec3_t start, float length, float dmg, vec3_t dmgDir, vec3_t bladeV… in WP_SaberDamageEffects()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dw_saber.c3476 static vec3_t dmgDir[MAX_SABER_VICTIMS]; variable