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Searched defs:doFlatShading (Results 1 – 11 of 11) sorted by relevance

/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Common/
H A DShaderId.cpp68 bool doFlatShading = gstate.getShadeMode() == GE_SHADE_FLAT && !gstate.isModeClear(); in ComputeVertexShaderID() local
249 bool doFlatShading = gstate.getShadeMode() == GE_SHADE_FLAT; in ComputeFragmentShaderID() local
H A DFragmentShaderGenerator.cpp84 bool doFlatShading = id.Bit(FS_BIT_FLATSHADE) && !flatBug; in GenerateFragmentShader() local
H A DVertexShaderGenerator.cpp157 bool doFlatShading = id.Bit(VS_BIT_FLATSHADE) && !flatBug; in GenerateVertexShader() local
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Common/
H A DShaderId.cpp68 bool doFlatShading = gstate.getShadeMode() == GE_SHADE_FLAT && !gstate.isModeClear(); in ComputeVertexShaderID() local
249 bool doFlatShading = gstate.getShadeMode() == GE_SHADE_FLAT; in ComputeFragmentShaderID() local
H A DFragmentShaderGenerator.cpp84 bool doFlatShading = id.Bit(FS_BIT_FLATSHADE) && !flatBug; in GenerateFragmentShader() local
H A DVertexShaderGenerator.cpp157 bool doFlatShading = id.Bit(VS_BIT_FLATSHADE) && !flatBug; in GenerateVertexShader() local
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Common/
H A DShaderId.cpp68 bool doFlatShading = gstate.getShadeMode() == GE_SHADE_FLAT && !gstate.isModeClear(); in ComputeVertexShaderID() local
249 bool doFlatShading = gstate.getShadeMode() == GE_SHADE_FLAT; in ComputeFragmentShaderID() local
H A DFragmentShaderGenerator.cpp84 bool doFlatShading = id.Bit(FS_BIT_FLATSHADE) && !flatBug; in GenerateFragmentShader() local
H A DVertexShaderGenerator.cpp157 bool doFlatShading = id.Bit(VS_BIT_FLATSHADE) && !flatBug; in GenerateVertexShader() local
/dports/cad/ldview/ldview-4.4/
H A DToolbarStrip.cpp1774 void ToolbarStrip::doFlatShading(void) in doFlatShading() function in ToolbarStrip
H A DLDViewPreferences.cpp2752 void LDViewPreferences::doFlatShading(void) in doFlatShading() function in LDViewPreferences