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Searched defs:drawRegions (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/
H A Dnine_patch.cpp269 void NinePatchBitmap::drawRegions(Graphics::Surface &target, int dx, int dy, int dw, int dh) { in drawRegions() function in Graphics::NinePatchBitmap
/dports/games/residualvm/residualvm-0.3.1/graphics/
H A Dnine_patch.cpp269 void NinePatchBitmap::drawRegions(Graphics::Surface &target, int dx, int dy, int dw, int dh) { in drawRegions() function in Graphics::NinePatchBitmap
/dports/games/scummvm/scummvm-2.5.1/graphics/
H A Dnine_patch.cpp331 void NinePatchBitmap::drawRegions(Graphics::Surface &target, int dx, int dy, int dw, int dh) { in drawRegions() function in Graphics::NinePatchBitmap
/dports/graphics/quesa/quesa-1.8/Source/Core/System/
H A DE3DrawContext.h173 OpaqueTQ3XDrawRegion *drawRegions; member
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Ddebugger.cpp2382 void Debugger::drawRegions() { in drawRegions() function in BladeRunner::Debugger
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Ddebugger.cpp2496 void Debugger::drawRegions() { in drawRegions() function in BladeRunner::Debugger