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Searched defs:drawSprite (Results 1 – 25 of 101) sorted by relevance

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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/game/
H A Dgame_mainmenu_ui.cpp28 void drawSprite( Display & display, const int icnId, const uint32_t index ) in drawSprite() function
/dports/games/xcheckers/xcheckers-2.2.3/xcheckers.src/
H A Dsprite.c46 drawSprite(XMotionEvent * e) in drawSprite() function
/dports/games/hyperrogue/hyperrogue-12.0f/hyperroid/app/src/main/java/com/android/texample/
H A DSpriteBatch.java87 public void drawSprite(float x, float y, float width, float height, TextureRegion region) { in drawSprite() method in SpriteBatch
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/avalanche/
H A Dbackground.cpp358 void Background::drawSprite(int16 x, int16 y, SpriteType &sprite) { in drawSprite() function in Avalanche::Background
/dports/games/scummvm/scummvm-2.5.1/engines/avalanche/
H A Dbackground.cpp370 void Background::drawSprite(int16 x, int16 y, SpriteType &sprite) { in drawSprite() function in Avalanche::Background
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bbvs/
H A Dgraphics.cpp75 void Screen::drawSprite(Sprite &sprite, int x, int y) { in drawSprite() function in Bbvs::Screen
/dports/games/scummvm/scummvm-2.5.1/engines/bbvs/
H A Dgraphics.cpp75 void Screen::drawSprite(Sprite &sprite, int x, int y) { in drawSprite() function in Bbvs::Screen
/dports/games/wizznic/Wizznic-1.1/src/
H A Dsprite.c77 void drawSprite(SDL_Surface* scr, spriteType* spr, int x, int y) in drawSprite() function
/dports/games/orbital_eunuchs_sniper/orbital_eunuchs_sniper-1.30/src/
H A Drender_ai.cpp41 void drawSprite(int aX, int aY, int aSize, int aSprite) in drawSprite() function
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/gfx/
H A Dbase_renderer3d.cpp91 bool BaseRenderer3D::drawSprite(BaseSurfaceOpenGL3D &tex, const Wintermute::Rect32 &rect, in drawSprite() function in Wintermute::BaseRenderer3D
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/chewy/
H A Dgraphics.cpp50 void Graphics::drawSprite(Common::String filename, int spriteNum, uint x, uint y) { in drawSprite() function in Chewy::Graphics
/dports/games/scummvm/scummvm-2.5.1/engines/chewy/
H A Dgraphics.cpp50 void Graphics::drawSprite(Common::String filename, int spriteNum, uint x, uint y) { in drawSprite() function in Chewy::Graphics
/dports/games/keeperrl/keeperrl-alpha23/
H A Drenderer.cpp286 void Renderer::drawSprite(const Texture& t, Vec2 topLeft, Vec2 bottomRight, Vec2 p, Vec2 k, optiona… in drawSprite() function in Renderer
290 void Renderer::drawSprite(const Texture& t, Vec2 a, Vec2 b, Vec2 c, Vec2 d, Vec2 p, Vec2 k, optiona… in drawSprite() function in Renderer
381 void Renderer::drawSprite(Vec2 pos, Vec2 stretchSize, const Texture& t) { in drawSprite() function in Renderer
390 void Renderer::drawSprite(Vec2 pos, Vec2 source, Vec2 size, const Texture& t, in drawSprite() function in Renderer
/dports/audio/milkytracker/MilkyTracker-1.03.00/src/fx/
H A DParticleFX.cpp33 void ParticleFX::drawSprite(unsigned short *buffer, int XMAX, int YMAX, int PITCH, Sprite* spr) in drawSprite() function in ParticleFX
/dports/games/legend-of-edgar/edgar-1.34/src/graphics/
H A Danimation.c481 void drawSprite(Entity *e, int x, int y, int w, int h, int center) in drawSprite() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/startrek/
H A Dgraphics.cpp313 void Graphics::drawSprite(const Sprite &sprite, ::Graphics::Surface *surface) { in drawSprite() function in StarTrek::Graphics
323 void Graphics::drawSprite(const Sprite &sprite, ::Graphics::Surface *surface, const Common::Rect &r… in drawSprite() function in StarTrek::Graphics
/dports/games/scummvm/scummvm-2.5.1/engines/startrek/
H A Dgraphics.cpp284 void Graphics::drawSprite(const Sprite &sprite, ::Graphics::Surface *surface) { in drawSprite() function in StarTrek::Graphics
294 void Graphics::drawSprite(const Sprite &sprite, ::Graphics::Surface *surface, const Common::Rect &r… in drawSprite() function in StarTrek::Graphics
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toltecs/
H A Dsprite.cpp387 void Screen::drawSprite(const SpriteDrawItem &sprite) { in drawSprite() function in Toltecs::Screen
/dports/games/scummvm/scummvm-2.5.1/engines/toltecs/
H A Dsprite.cpp387 void Screen::drawSprite(const SpriteDrawItem &sprite) { in drawSprite() function in Toltecs::Screen
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/graphics/
H A DSprites.cpp233 void Sprites::drawSprite(int x, int y, int s, int frame, uint8_t dir) in drawSprite() function in NXE::Graphics::Sprites
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword2/
H A Dsprite.cpp485 int32 Screen::drawSprite(SpriteInfo *s) { in drawSprite() function in Sword2::Screen
/dports/games/scummvm/scummvm-2.5.1/engines/sword2/
H A Dsprite.cpp485 int32 Screen::drawSprite(SpriteInfo *s) { in drawSprite() function in Sword2::Screen
/dports/games/scummvm/scummvm-2.5.1/engines/twine/scene/
H A Dgrid.cpp468 bool Grid::drawSprite(int32 index, int32 posX, int32 posY, const uint8 *ptr) { in drawSprite() function in TwinE::Grid
473 bool Grid::drawSprite(int32 posX, int32 posY, const SpriteData &ptr, int spriteIndex) { in drawSprite() function in TwinE::Grid
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/
H A Dmsurface.cpp47 void BaseSurface::drawSprite(const Common::Point &pt, SpriteInfo &info, const Common::Rect &clipRec… in drawSprite() function in MADS::BaseSurface
/dports/games/scummvm/scummvm-2.5.1/engines/mads/
H A Dmsurface.cpp47 void BaseSurface::drawSprite(const Common::Point &pt, SpriteInfo &info, const Common::Rect &clipRec… in drawSprite() function in MADS::BaseSurface

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