/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/game/ |
H A D | game_mainmenu_ui.cpp | 28 void drawSprite( Display & display, const int icnId, const uint32_t index ) in drawSprite() function
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/dports/games/xcheckers/xcheckers-2.2.3/xcheckers.src/ |
H A D | sprite.c | 46 drawSprite(XMotionEvent * e) in drawSprite() function
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/dports/games/hyperrogue/hyperrogue-12.0f/hyperroid/app/src/main/java/com/android/texample/ |
H A D | SpriteBatch.java | 87 public void drawSprite(float x, float y, float width, float height, TextureRegion region) { in drawSprite() method in SpriteBatch
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/avalanche/ |
H A D | background.cpp | 358 void Background::drawSprite(int16 x, int16 y, SpriteType &sprite) { in drawSprite() function in Avalanche::Background
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/dports/games/scummvm/scummvm-2.5.1/engines/avalanche/ |
H A D | background.cpp | 370 void Background::drawSprite(int16 x, int16 y, SpriteType &sprite) { in drawSprite() function in Avalanche::Background
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bbvs/ |
H A D | graphics.cpp | 75 void Screen::drawSprite(Sprite &sprite, int x, int y) { in drawSprite() function in Bbvs::Screen
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/dports/games/scummvm/scummvm-2.5.1/engines/bbvs/ |
H A D | graphics.cpp | 75 void Screen::drawSprite(Sprite &sprite, int x, int y) { in drawSprite() function in Bbvs::Screen
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/dports/games/wizznic/Wizznic-1.1/src/ |
H A D | sprite.c | 77 void drawSprite(SDL_Surface* scr, spriteType* spr, int x, int y) in drawSprite() function
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/dports/games/orbital_eunuchs_sniper/orbital_eunuchs_sniper-1.30/src/ |
H A D | render_ai.cpp | 41 void drawSprite(int aX, int aY, int aSize, int aSprite) in drawSprite() function
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/gfx/ |
H A D | base_renderer3d.cpp | 91 bool BaseRenderer3D::drawSprite(BaseSurfaceOpenGL3D &tex, const Wintermute::Rect32 &rect, in drawSprite() function in Wintermute::BaseRenderer3D
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/chewy/ |
H A D | graphics.cpp | 50 void Graphics::drawSprite(Common::String filename, int spriteNum, uint x, uint y) { in drawSprite() function in Chewy::Graphics
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/dports/games/scummvm/scummvm-2.5.1/engines/chewy/ |
H A D | graphics.cpp | 50 void Graphics::drawSprite(Common::String filename, int spriteNum, uint x, uint y) { in drawSprite() function in Chewy::Graphics
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/dports/games/keeperrl/keeperrl-alpha23/ |
H A D | renderer.cpp | 286 void Renderer::drawSprite(const Texture& t, Vec2 topLeft, Vec2 bottomRight, Vec2 p, Vec2 k, optiona… in drawSprite() function in Renderer 290 void Renderer::drawSprite(const Texture& t, Vec2 a, Vec2 b, Vec2 c, Vec2 d, Vec2 p, Vec2 k, optiona… in drawSprite() function in Renderer 381 void Renderer::drawSprite(Vec2 pos, Vec2 stretchSize, const Texture& t) { in drawSprite() function in Renderer 390 void Renderer::drawSprite(Vec2 pos, Vec2 source, Vec2 size, const Texture& t, in drawSprite() function in Renderer
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/dports/audio/milkytracker/MilkyTracker-1.03.00/src/fx/ |
H A D | ParticleFX.cpp | 33 void ParticleFX::drawSprite(unsigned short *buffer, int XMAX, int YMAX, int PITCH, Sprite* spr) in drawSprite() function in ParticleFX
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/dports/games/legend-of-edgar/edgar-1.34/src/graphics/ |
H A D | animation.c | 481 void drawSprite(Entity *e, int x, int y, int w, int h, int center) in drawSprite() function
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/startrek/ |
H A D | graphics.cpp | 313 void Graphics::drawSprite(const Sprite &sprite, ::Graphics::Surface *surface) { in drawSprite() function in StarTrek::Graphics 323 void Graphics::drawSprite(const Sprite &sprite, ::Graphics::Surface *surface, const Common::Rect &r… in drawSprite() function in StarTrek::Graphics
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/dports/games/scummvm/scummvm-2.5.1/engines/startrek/ |
H A D | graphics.cpp | 284 void Graphics::drawSprite(const Sprite &sprite, ::Graphics::Surface *surface) { in drawSprite() function in StarTrek::Graphics 294 void Graphics::drawSprite(const Sprite &sprite, ::Graphics::Surface *surface, const Common::Rect &r… in drawSprite() function in StarTrek::Graphics
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toltecs/ |
H A D | sprite.cpp | 387 void Screen::drawSprite(const SpriteDrawItem &sprite) { in drawSprite() function in Toltecs::Screen
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/dports/games/scummvm/scummvm-2.5.1/engines/toltecs/ |
H A D | sprite.cpp | 387 void Screen::drawSprite(const SpriteDrawItem &sprite) { in drawSprite() function in Toltecs::Screen
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/dports/games/nxengine/nxengine-evo-2.6.5-1/src/graphics/ |
H A D | Sprites.cpp | 233 void Sprites::drawSprite(int x, int y, int s, int frame, uint8_t dir) in drawSprite() function in NXE::Graphics::Sprites
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword2/ |
H A D | sprite.cpp | 485 int32 Screen::drawSprite(SpriteInfo *s) { in drawSprite() function in Sword2::Screen
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/dports/games/scummvm/scummvm-2.5.1/engines/sword2/ |
H A D | sprite.cpp | 485 int32 Screen::drawSprite(SpriteInfo *s) { in drawSprite() function in Sword2::Screen
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/dports/games/scummvm/scummvm-2.5.1/engines/twine/scene/ |
H A D | grid.cpp | 468 bool Grid::drawSprite(int32 index, int32 posX, int32 posY, const uint8 *ptr) { in drawSprite() function in TwinE::Grid 473 bool Grid::drawSprite(int32 posX, int32 posY, const SpriteData &ptr, int spriteIndex) { in drawSprite() function in TwinE::Grid
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/ |
H A D | msurface.cpp | 47 void BaseSurface::drawSprite(const Common::Point &pt, SpriteInfo &info, const Common::Rect &clipRec… in drawSprite() function in MADS::BaseSurface
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/ |
H A D | msurface.cpp | 47 void BaseSurface::drawSprite(const Common::Point &pt, SpriteInfo &info, const Common::Rect &clipRec… in drawSprite() function in MADS::BaseSurface
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