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Searched defs:drawTextObject (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword2/
H A Danimation.cpp248 void MoviePlayer::drawTextObject(uint32 index, Graphics::Surface *screen, uint16 pitch) { in drawTextObject() function in Sword2::MoviePlayer
/dports/games/scummvm/scummvm-2.5.1/engines/sword2/
H A Danimation.cpp252 void MoviePlayer::drawTextObject(uint32 index, Graphics::Surface *screen, uint16 pitch) { in drawTextObject() function in Sword2::MoviePlayer
/dports/games/residualvm/residualvm-0.3.1/engines/grim/
H A Dgfx_tinygl.cpp1101 void GfxTinyGL::drawTextObject(const TextObject *text) { in drawTextObject() function in Grim::GfxTinyGL
H A Dgfx_opengl.cpp1383 void GfxOpenGL::drawTextObject(const TextObject *text) { in drawTextObject() function in Grim::GfxOpenGL
H A Dgfx_opengl_shaders.cpp1606 void GfxOpenGLS::drawTextObject(const TextObject *text) { in drawTextObject() function in Grim::GfxOpenGLS
/dports/games/scummvm/scummvm-2.5.1/engines/grim/
H A Dgfx_tinygl.cpp1095 void GfxTinyGL::drawTextObject(const TextObject *text) { in drawTextObject() function in Grim::GfxTinyGL
H A Dgfx_opengl.cpp1467 void GfxOpenGL::drawTextObject(const TextObject *text) { in drawTextObject() function in Grim::GfxOpenGL
H A Dgfx_opengl_shaders.cpp1592 void GfxOpenGLS::drawTextObject(const TextObject *text) { in drawTextObject() function in Grim::GfxOpenGLS