Searched defs:drawWall (Results 1 – 8 of 8) sorted by relevance
/dports/games/scorched3d/scorched/src/client/landscape/ |
H A D | Wall.cpp | 75 void Wall::drawWall(Vector &cornerA, Vector &cornerB, in drawWall() function in Wall
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/dports/devel/kyra/kyra/isogen/ |
H A D | isogen.h | 96 bool drawWall; member
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/dports/games/cutemaze/cutemaze-1.2.6/src/ |
H A D | theme.cpp | 220 void Theme::drawWall(QPainter& painter, int column, int row, bool vertical) const in drawWall() function in Theme
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/shared/gfx/ |
H A D | dungeon_surface.cpp | 40 void DungeonSurface::drawWall(uint distance) { in drawWall() function in Ultima::Shared::DungeonSurface
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima4/views/ |
H A D | dungeonview.cpp | 418 void DungeonView::drawWall(int xoffset, int distance, Direction orientation, DungeonGraphicType typ… in drawWall() function in Ultima::Ultima4::DungeonView
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/dports/x11/xlockmore/xlockmore-5.67/modes/glx/ |
H A D | maze3d.c | 1694 drawWall(Tuple startCoordinates, Tuple endCoordinates, maze_configuration* maze) in drawWall() function
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/dports/x11/xscreensaver/xscreensaver-5.44/hacks/glx/ |
H A D | maze3d.c | 1671 drawWall(Tuple startCoordinates, Tuple endCoordinates, maze_configuration* maze) in drawWall() function
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/dports/games/xye/xye-0.12.2/src/ |
H A D | xyedit.cpp | 2460 void drawWall( SDL_Surface * target, int x, int y, bool round, int variation) in drawWall() function
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