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Searched defs:drawWall (Results 1 – 8 of 8) sorted by relevance

/dports/games/scorched3d/scorched/src/client/landscape/
H A DWall.cpp75 void Wall::drawWall(Vector &cornerA, Vector &cornerB, in drawWall() function in Wall
/dports/devel/kyra/kyra/isogen/
H A Disogen.h96 bool drawWall; member
/dports/games/cutemaze/cutemaze-1.2.6/src/
H A Dtheme.cpp220 void Theme::drawWall(QPainter& painter, int column, int row, bool vertical) const in drawWall() function in Theme
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/shared/gfx/
H A Ddungeon_surface.cpp40 void DungeonSurface::drawWall(uint distance) { in drawWall() function in Ultima::Shared::DungeonSurface
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima4/views/
H A Ddungeonview.cpp418 void DungeonView::drawWall(int xoffset, int distance, Direction orientation, DungeonGraphicType typ… in drawWall() function in Ultima::Ultima4::DungeonView
/dports/x11/xlockmore/xlockmore-5.67/modes/glx/
H A Dmaze3d.c1694 drawWall(Tuple startCoordinates, Tuple endCoordinates, maze_configuration* maze) in drawWall() function
/dports/x11/xscreensaver/xscreensaver-5.44/hacks/glx/
H A Dmaze3d.c1671 drawWall(Tuple startCoordinates, Tuple endCoordinates, maze_configuration* maze) in drawWall() function
/dports/games/xye/xye-0.12.2/src/
H A Dxyedit.cpp2460 void drawWall( SDL_Surface * target, int x, int y, bool round, int variation) in drawWall() function