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Searched defs:draw_ready (Results 1 – 6 of 6) sorted by relevance

/dports/graphics/cogl/cogl-1.22.8/examples/
H A Dcogl-hello.c14 CoglBool draw_ready; member
H A Dcogl-stereo.c15 CoglBool draw_ready; member
H A Dcogl-basic-video-player.c17 bool draw_ready; member
/dports/graphics/blender/blender-2.91.0/intern/cycles/render/
H A Dbuffers.cpp567 bool DisplayBuffer::draw_ready() in draw_ready() function in DisplayBuffer
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dscreen.h139 byte draw_ready; // true after vid and buffers are setup member
/dports/games/frogatto/frogatto-1.3.1/src/
H A Ddraw_scene.cpp106 const bool draw_ready = update_camera_position(lvl, pos, focus, do_draw); in draw_scene() local