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Searched defs:draw_solid (Results 1 – 5 of 5) sorted by relevance

/dports/games/gtkradiant/GPL/Q2Tools/qe4/
H A Dview.h38 int draw_solid; member
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/qe4/
H A Dview.h38 int draw_solid; member
/dports/games/abuse_sdl/abuse-0.8/src/
H A Dview.h52 int draw_solid; // -1 if don't draw solid variable
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/
H A Dhudtarget.cpp2874 …iangleMissileTail(float ang, float xpos, float ypos, float cur_dist, int draw_solid, int draw_insi… in renderTriangleMissileTail()
6497 …ffscreenIndicator(vec2d *coords, int dir, float distance, float half_triangle_sep, bool draw_solid) in renderOffscreenIndicator()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/
H A Dhudtarget.cpp2929 …iangleMissileTail(float ang, float xpos, float ypos, float cur_dist, int draw_solid, int draw_insi… in renderTriangleMissileTail()
6451 …ffscreenIndicator(vec2d *coords, int dir, float distance, float half_triangle_sep, bool draw_solid) in renderOffscreenIndicator()