Searched defs:draw_sprites_region (Results 1 – 6 of 6) sorted by relevance
/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | jackal.cpp | 99 void jackal_state::draw_sprites_region( bitmap_ind16 &bitmap, const rectangle &cliprect, const uint… in draw_sprites_region() function in jackal_state
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H A D | sidearms.cpp | 176 void sidearms_state::draw_sprites_region(bitmap_ind16 &bitmap, const rectangle &cliprect, int start… in draw_sprites_region() function in sidearms_state
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | jackal.cpp | 99 void jackal_state::draw_sprites_region( bitmap_ind16 &bitmap, const rectangle &cliprect, const uint… in draw_sprites_region() function in jackal_state
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H A D | sidearms.cpp | 176 void sidearms_state::draw_sprites_region(bitmap_ind16 &bitmap, const rectangle &cliprect, int start… in draw_sprites_region() function in sidearms_state
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pre90s/ |
H A D | d_sidearms.cpp | 1194 static void draw_sprites_region(INT32 start, INT32 end) in draw_sprites_region() function
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pre90s/ |
H A D | d_sidearms.cpp | 1194 static void draw_sprites_region(INT32 start, INT32 end) in draw_sprites_region() function
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