Searched defs:dst_impl (Results 1 – 4 of 4) sorted by relevance
1230 struct ddraw_surface *dst_impl = impl_from_IDirectDrawSurface7(iface); in ddraw_surface7_Flip() local1577 struct ddraw_surface *dst_impl = impl_from_IDirectDrawSurface7(iface); in ddraw_surface7_Blt() local3834 struct ddraw_surface *dst_impl = unsafe_impl_from_IDirectDrawSurface7(dst_surface); in ddraw_surface7_UpdateOverlay() local3869 struct ddraw_surface *dst_impl = unsafe_impl_from_IDirectDrawSurface4(dst_surface); in ddraw_surface4_UpdateOverlay() local3882 struct ddraw_surface *dst_impl = unsafe_impl_from_IDirectDrawSurface3(dst_surface); in ddraw_surface3_UpdateOverlay() local3908 struct ddraw_surface *dst_impl = unsafe_impl_from_IDirectDrawSurface(dst_surface); in ddraw_surface1_UpdateOverlay() local4247 struct ddraw_surface *dst_impl = impl_from_IDirectDrawSurface7(iface); in ddraw_surface7_BltFast() local4312 struct ddraw_surface *dst_impl = impl_from_IDirectDrawSurface4(iface); in ddraw_surface4_BltFast() local4325 struct ddraw_surface *dst_impl = impl_from_IDirectDrawSurface3(iface); in ddraw_surface3_BltFast() local4338 struct ddraw_surface *dst_impl = impl_from_IDirectDrawSurface2(iface); in ddraw_surface2_BltFast() local[all …]
3653 struct ddraw_surface *dst_impl; in ddraw4_DuplicateSurface() local3679 struct ddraw_surface *dst_impl; in ddraw2_DuplicateSurface() local3702 struct ddraw_surface *dst_impl; in ddraw1_DuplicateSurface() local
1519 struct d3d9_texture *src_impl, *dst_impl; in d3d9_device_UpdateTexture() local1541 struct d3d9_surface *dst_impl = unsafe_impl_from_IDirect3DSurface9(dst_surface); in d3d9_device_GetRenderTargetData() local1573 struct d3d9_surface *dst_impl = unsafe_impl_from_IDirect3DSurface9(dst_surface); in d3d9_device_GetFrontBufferData() local2931 struct d3d9_vertexbuffer *dst_impl = unsafe_impl_from_IDirect3DVertexBuffer9(dst_buffer); in d3d9_device_ProcessVertices() local
1255 struct d3d8_texture *src_impl, *dst_impl; in d3d8_device_UpdateTexture() local1274 struct d3d8_surface *dst_impl = unsafe_impl_from_IDirect3DSurface8(dst_surface); in d3d8_device_GetFrontBuffer() local