Searched defs:dwV0 (Results 1 – 7 of 7) sorted by relevance
/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2rice/src/ |
H A D | RSP_GBI1.h | 86 uint32_t dwV0 = gfx->gbi1tri2.v0/gRSP.vertexMult; in RSP_GBI1_Tri2() local 194 void DisplayVertexInfo(uint32_t dwAddr, uint32_t dwV0, uint32_t dwN) in DisplayVertexInfo()
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H A D | RSP_GBI2.h | 212 uint32_t dwV0 = gfx->gbi2tri1.v0/gRSP.vertexMult; in RSP_GBI2_Tri1() local 262 uint32_t dwV0 = gfx->gbi2tri2.v0; in RSP_GBI2_Tri2() local 334 uint32_t dwV0 = gfx->gbi2line3d.v0/gRSP.vertexMult; in RSP_GBI2_Line3D() local
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H A D | RSP_GBI_Others.h | 137 uint32_t dwV0 = (((gfx->words.w0) >> 9 )&0x1F); in RSP_Vtx_DKR() local 186 uint32_t dwV0 = (((gfx->words.w0)>>9)&0x1F); in RSP_Vtx_Gemini() local 220 void RDP_GFX_DumpVtxInfoDKR(uint32_t dwAddr, uint32_t dwV0, uint32_t dwN) in RDP_GFX_DumpVtxInfoDKR() 241 uint32_t dwV0 = (((gfx->words.w0)>>16)&0xFF)/5; in RSP_Vtx_WRUS() local 267 uint32_t dwV0 = 0; in RSP_Vtx_ShadowOfEmpire() local 600 uint32_t dwV0 = dwVEnd - dwN; in RSP_Vtx_Conker() local
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H A D | RSP_GBI0.h | 182 uint32_t dwV0 = gfx->ln3dtri2.v0/gRSP.vertexMult; in RSP_GBI1_Line3D() local 199 uint32_t dwV0 = gfx->ln3dtri2.v0/gRSP.vertexMult; in RSP_GBI1_Line3D() local 520 uint32_t dwV0 = gfx->tri1.v0/gRSP.vertexMult; in RSP_GBI1_Tri1() local
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H A D | RenderBase.cpp | 661 void ProcessVertexDataNoSSE(uint32_t dwAddr, uint32_t dwV0, uint32_t dwNum) in ProcessVertexDataNoSSE() 766 bool PrepareTriangle(uint32_t dwV0, uint32_t dwV1, uint32_t dwV2) in PrepareTriangle() 798 bool IsTriangleVisible(uint32_t dwV0, uint32_t dwV1, uint32_t dwV2) in IsTriangleVisible() 893 void ProcessVertexDataDKR(uint32_t dwAddr, uint32_t dwV0, uint32_t dwNum) in ProcessVertexDataDKR() 986 void ProcessVertexDataConker(uint32_t dwAddr, uint32_t dwV0, uint32_t dwNum) in ProcessVertexDataConker() 1118 uint32_t dwV0 = 0; in ProcessVertexData_Rogue_Squadron() local
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H A D | gSP_rice.cpp | 216 uint32_t dwV0 = (dwInfo >> 16) & 0x1F; in ricegSPDMATriangles() local
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H A D | Render.cpp | 364 bool CRender::Line3D(uint32_t dwV0, uint32_t dwV1, uint32_t dwWidth) in Line3D()
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