/dports/games/cube/cube_source/src/ |
H A D | cube.h | 100 struct dynent // players & monsters struct 123 dynent *enemy; // monster wants to kill this entity argument 132 #define SAVEGAMEVERSION 4 // bump if dynent/netprotocol changes or any other savegame… argument
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/dports/games/tesseract-data/tesseract/src/shared/ |
H A D | ents.h | 163 struct dynent : physent // animated characters, or characters that can rece… struct 172 dynent() : ragdoll(NULL), query(NULL), lastrendered(0) in dynent() argument 177 ~dynent() in ~dynent() argument 185 void stopmoving() in stopmoving() 191 void reset() in reset() 198 vec abovehead() { return vec(o).addz(aboveeye+4); } in abovehead()
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/dports/games/tesseract/tesseract/src/shared/ |
H A D | ents.h | 163 struct dynent : physent // animated characters, or characters that can rece… struct 172 dynent() : ragdoll(NULL), query(NULL), lastrendered(0) in dynent() argument 177 ~dynent() in ~dynent() argument 185 void stopmoving() in stopmoving() 191 void reset() in reset() 198 vec abovehead() { return vec(o).addz(aboveeye+4); } in abovehead()
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/dports/games/redeclipse16/base-1.6.0/src/shared/ |
H A D | ents.h | 236 struct dynent : physent // animated characters, or characters that can rece… struct 245 dynent() : ragdoll(NULL), query(NULL), occluded(0), lastrendered(0) in dynent() argument 250 ~dynent() in ~dynent() argument 258 static bool is(int t) { return t == ENT_PLAYER || t == ENT_AI || t == ENT_PROJ; } in is() 259 …c bool is(physent *d) { return d->type == ENT_PLAYER || d->type == ENT_AI || d->type == ENT_PROJ; } in is() 261 void reset() in reset() 267 void normalize_yaw(float angle) in normalize_yaw() 276 vec center() { return rdcenter(this); } in center() 284 void setused(int n, int millis) in setused()
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/dports/games/sauerbraten/sauerbraten/src/shared/ |
H A D | ents.h | 197 struct dynent : physent // animated characters, or characters that can rece… struct 208 dynent() : ragdoll(NULL), query(NULL), lastrendered(0), occluded(0) in dynent() function 213 ~dynent() in ~dynent() argument 221 void stopmoving() in stopmoving() 227 void reset() in reset() 234 vec abovehead() { return vec(o).add(vec(0, 0, aboveeye+4)); } in abovehead()
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/dports/games/redeclipse/base-2.0.0/src/shared/ |
H A D | ents.h | 293 struct dynent : physent // animated characters, or characters that can rece… struct 301 dynent() : ragdoll(NULL), query(NULL), occluded(0), lastrendered(0) in dynent() argument 306 ~dynent() in ~dynent() argument 314 static bool is(int t) { return t == ENT_PLAYER || t == ENT_AI || t == ENT_PROJ; } in is() 315 …c bool is(physent *d) { return d->type == ENT_PLAYER || d->type == ENT_AI || d->type == ENT_PROJ; } in is() 317 void reset() in reset() 323 void normalize_yaw(float angle) in normalize_yaw() 332 vec center() { return rdcenter(this); } in center() 333 float getradius() { return rdradius(this); } in getradius() 334 float getheight() { return rdheight(this); } in getheight() [all …]
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/dports/games/bloodfrontier/bloodfrontier/src/shared/ |
H A D | ents.h | 182 struct dynent : physent // animated characters, or characters that can rece… struct 190 dynent() : ragdoll(NULL), query(NULL), occluded(0), lastrendered(0) in dynent() argument 195 ~dynent() in ~dynent() argument 203 void normalize_yaw(float angle) in normalize_yaw()
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/ |
H A D | model.h | 40 class dynent; variable
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H A D | entity.h | 201 dynent() { reset(); resetanim(); } in dynent() function
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/dports/lang/gnatdroid-binutils-x86/binutils-2.27/bfd/ |
H A D | elfnn-ia64.c | 3869 struct elfNN_ia64_dyn_sym_info *dynent; in elfNN_ia64_relocate_section() local
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H A D | elf64-ia64-vms.c | 3461 struct elf64_ia64_dyn_sym_info *dynent; in elf64_ia64_relocate_section() local
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/dports/lang/gnatdroid-binutils/binutils-2.27/bfd/ |
H A D | elfnn-ia64.c | 3869 struct elfNN_ia64_dyn_sym_info *dynent; in elfNN_ia64_relocate_section() local
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H A D | elf64-ia64-vms.c | 3461 struct elf64_ia64_dyn_sym_info *dynent; in elf64_ia64_relocate_section() local
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/dports/devel/gdb761/gdb-7.6.1/bfd/ |
H A D | elfnn-ia64.c | 3864 struct elfNN_ia64_dyn_sym_info *dynent; in elfNN_ia64_relocate_section() local
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H A D | elf64-ia64-vms.c | 3458 struct elf64_ia64_dyn_sym_info *dynent; in elf64_ia64_relocate_section() local
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/dports/lang/sdcc/sdcc-4.0.0/support/sdbinutils/bfd/ |
H A D | elfnn-ia64.c | 3878 struct elfNN_ia64_dyn_sym_info *dynent; in elfNN_ia64_relocate_section() local
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H A D | elf64-ia64-vms.c | 3462 struct elf64_ia64_dyn_sym_info *dynent; in elf64_ia64_relocate_section() local
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/dports/devel/tigcc/tigcc-0.96.b8_10/gnu/binutils-2.16.1/bfd/ |
H A D | elfxx-ia64.c | 3941 struct elfNN_ia64_dyn_sym_info *dynent; local
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/dports/devel/binutils/binutils-2.37/bfd/ |
H A D | elfnn-ia64.c | 3858 struct elfNN_ia64_dyn_sym_info *dynent; in elfNN_ia64_relocate_section() local
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/dports/devel/arm-elf-binutils/binutils-2.37/bfd/ |
H A D | elfnn-ia64.c | 3858 struct elfNN_ia64_dyn_sym_info *dynent; in elfNN_ia64_relocate_section() local
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H A D | elf64-ia64-vms.c | 3468 struct elf64_ia64_dyn_sym_info *dynent; in elf64_ia64_relocate_section() local
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/dports/devel/gnulibiberty/binutils-2.37/bfd/ |
H A D | elfnn-ia64.c | 3858 struct elfNN_ia64_dyn_sym_info *dynent; in elfNN_ia64_relocate_section() local
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H A D | elf64-ia64-vms.c | 3468 struct elf64_ia64_dyn_sym_info *dynent; in elf64_ia64_relocate_section() local
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/dports/devel/gdb/gdb-11.1/bfd/ |
H A D | elfnn-ia64.c | 3858 struct elfNN_ia64_dyn_sym_info *dynent; in elfNN_ia64_relocate_section() local
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H A D | elf64-ia64-vms.c | 3468 struct elf64_ia64_dyn_sym_info *dynent; in elf64_ia64_relocate_section() local
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