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Searched defs:dynent (Results 1 – 25 of 28) sorted by relevance

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/dports/games/cube/cube_source/src/
H A Dcube.h100 struct dynent // players & monsters struct
123 dynent *enemy; // monster wants to kill this entity argument
132 #define SAVEGAMEVERSION 4 // bump if dynent/netprotocol changes or any other savegame… argument
/dports/games/tesseract-data/tesseract/src/shared/
H A Dents.h163 struct dynent : physent // animated characters, or characters that can rece… struct
172 dynent() : ragdoll(NULL), query(NULL), lastrendered(0) in dynent() argument
177 ~dynent() in ~dynent() argument
185 void stopmoving() in stopmoving()
191 void reset() in reset()
198 vec abovehead() { return vec(o).addz(aboveeye+4); } in abovehead()
/dports/games/tesseract/tesseract/src/shared/
H A Dents.h163 struct dynent : physent // animated characters, or characters that can rece… struct
172 dynent() : ragdoll(NULL), query(NULL), lastrendered(0) in dynent() argument
177 ~dynent() in ~dynent() argument
185 void stopmoving() in stopmoving()
191 void reset() in reset()
198 vec abovehead() { return vec(o).addz(aboveeye+4); } in abovehead()
/dports/games/redeclipse16/base-1.6.0/src/shared/
H A Dents.h236 struct dynent : physent // animated characters, or characters that can rece… struct
245 dynent() : ragdoll(NULL), query(NULL), occluded(0), lastrendered(0) in dynent() argument
250 ~dynent() in ~dynent() argument
258 static bool is(int t) { return t == ENT_PLAYER || t == ENT_AI || t == ENT_PROJ; } in is()
259 …c bool is(physent *d) { return d->type == ENT_PLAYER || d->type == ENT_AI || d->type == ENT_PROJ; } in is()
261 void reset() in reset()
267 void normalize_yaw(float angle) in normalize_yaw()
276 vec center() { return rdcenter(this); } in center()
284 void setused(int n, int millis) in setused()
/dports/games/sauerbraten/sauerbraten/src/shared/
H A Dents.h197 struct dynent : physent // animated characters, or characters that can rece… struct
208 dynent() : ragdoll(NULL), query(NULL), lastrendered(0), occluded(0) in dynent() function
213 ~dynent() in ~dynent() argument
221 void stopmoving() in stopmoving()
227 void reset() in reset()
234 vec abovehead() { return vec(o).add(vec(0, 0, aboveeye+4)); } in abovehead()
/dports/games/redeclipse/base-2.0.0/src/shared/
H A Dents.h293 struct dynent : physent // animated characters, or characters that can rece… struct
301 dynent() : ragdoll(NULL), query(NULL), occluded(0), lastrendered(0) in dynent() argument
306 ~dynent() in ~dynent() argument
314 static bool is(int t) { return t == ENT_PLAYER || t == ENT_AI || t == ENT_PROJ; } in is()
315 …c bool is(physent *d) { return d->type == ENT_PLAYER || d->type == ENT_AI || d->type == ENT_PROJ; } in is()
317 void reset() in reset()
323 void normalize_yaw(float angle) in normalize_yaw()
332 vec center() { return rdcenter(this); } in center()
333 float getradius() { return rdradius(this); } in getradius()
334 float getheight() { return rdheight(this); } in getheight()
[all …]
/dports/games/bloodfrontier/bloodfrontier/src/shared/
H A Dents.h182 struct dynent : physent // animated characters, or characters that can rece… struct
190 dynent() : ragdoll(NULL), query(NULL), occluded(0), lastrendered(0) in dynent() argument
195 ~dynent() in ~dynent() argument
203 void normalize_yaw(float angle) in normalize_yaw()
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/
H A Dmodel.h40 class dynent; variable
H A Dentity.h201 dynent() { reset(); resetanim(); } in dynent() function
/dports/lang/gnatdroid-binutils-x86/binutils-2.27/bfd/
H A Delfnn-ia64.c3869 struct elfNN_ia64_dyn_sym_info *dynent; in elfNN_ia64_relocate_section() local
H A Delf64-ia64-vms.c3461 struct elf64_ia64_dyn_sym_info *dynent; in elf64_ia64_relocate_section() local
/dports/lang/gnatdroid-binutils/binutils-2.27/bfd/
H A Delfnn-ia64.c3869 struct elfNN_ia64_dyn_sym_info *dynent; in elfNN_ia64_relocate_section() local
H A Delf64-ia64-vms.c3461 struct elf64_ia64_dyn_sym_info *dynent; in elf64_ia64_relocate_section() local
/dports/devel/gdb761/gdb-7.6.1/bfd/
H A Delfnn-ia64.c3864 struct elfNN_ia64_dyn_sym_info *dynent; in elfNN_ia64_relocate_section() local
H A Delf64-ia64-vms.c3458 struct elf64_ia64_dyn_sym_info *dynent; in elf64_ia64_relocate_section() local
/dports/lang/sdcc/sdcc-4.0.0/support/sdbinutils/bfd/
H A Delfnn-ia64.c3878 struct elfNN_ia64_dyn_sym_info *dynent; in elfNN_ia64_relocate_section() local
H A Delf64-ia64-vms.c3462 struct elf64_ia64_dyn_sym_info *dynent; in elf64_ia64_relocate_section() local
/dports/devel/tigcc/tigcc-0.96.b8_10/gnu/binutils-2.16.1/bfd/
H A Delfxx-ia64.c3941 struct elfNN_ia64_dyn_sym_info *dynent; local
/dports/devel/binutils/binutils-2.37/bfd/
H A Delfnn-ia64.c3858 struct elfNN_ia64_dyn_sym_info *dynent; in elfNN_ia64_relocate_section() local
/dports/devel/arm-elf-binutils/binutils-2.37/bfd/
H A Delfnn-ia64.c3858 struct elfNN_ia64_dyn_sym_info *dynent; in elfNN_ia64_relocate_section() local
H A Delf64-ia64-vms.c3468 struct elf64_ia64_dyn_sym_info *dynent; in elf64_ia64_relocate_section() local
/dports/devel/gnulibiberty/binutils-2.37/bfd/
H A Delfnn-ia64.c3858 struct elfNN_ia64_dyn_sym_info *dynent; in elfNN_ia64_relocate_section() local
H A Delf64-ia64-vms.c3468 struct elf64_ia64_dyn_sym_info *dynent; in elf64_ia64_relocate_section() local
/dports/devel/gdb/gdb-11.1/bfd/
H A Delfnn-ia64.c3858 struct elfNN_ia64_dyn_sym_info *dynent; in elfNN_ia64_relocate_section() local
H A Delf64-ia64-vms.c3468 struct elf64_ia64_dyn_sym_info *dynent; in elf64_ia64_relocate_section() local

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