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Searched defs:enable_sound (Results 1 – 16 of 16) sorted by relevance

/dports/net/packter-agent/PackterAgent-2.5/src/
H A Dpt_agent.c74 int enable_sound = PACKTER_FALSE; variable
H A Dpt_sflow_agent.c71 int enable_sound = PACKTER_FALSE; variable
H A Dpt_netflow_agent.c75 int enable_sound = PACKTER_FALSE; variable
H A Dpt_thmon.c92 int enable_sound = PACKTER_FALSE; variable
/dports/emulators/mess/mame-mame0226/src/devices/imagedev/
H A Dfloppy.h136 void enable_sound(bool doit) { m_make_sound = doit; } in enable_sound() function
347 void enable_sound(bool doit) { m_enable_sound = doit; } in enable_sound() function
/dports/emulators/mame/mame-mame0226/src/devices/imagedev/
H A Dfloppy.h136 void enable_sound(bool doit) { m_make_sound = doit; } in enable_sound() function
347 void enable_sound(bool doit) { m_enable_sound = doit; } in enable_sound() function
/dports/games/aisleriot/aisleriot-3.22.19/src/
H A Dar-style-private.h59 guint enable_sound : 1; member
/dports/games/tecnoballz/tecnoballz-0.93.1/src/
H A Dhandler_audio.cc770 handler_audio::enable_sound () in enable_sound() function in handler_audio
/dports/games/libretro-quicknes/QuickNES_Core-901248a/nes_emu/
H A DNes_Emu.cpp310 void Nes_Emu::enable_sound( bool enabled ) in enable_sound() function in Nes_Emu
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/audio/
H A Dsound_manager.cpp250 SoundManager::enable_sound(bool enable) in enable_sound() function in SoundManager
/dports/games/warmux/warmux-11.04/src/game/
H A Dgame.cpp119 bool enable_sound = cfg->GetSoundEffects(); in InitEverything() local
/dports/mail/evolution/evolution-3.42.1/src/plugins/mail-notification/
H A Dmail-notification.c810 enable_sound (gint enable) in enable_sound() function
/dports/games/openssn/openssn/src/
H A Dmain.cpp2862 int enable_sound = FALSE; in main() local
/dports/graphics/py-pyglet/pyglet-1.5.21/examples/astraea/
H A Dastraea.py867 enable_sound = True variable
/dports/graphics/py-pyglet150/pyglet-1.5.0/examples/astraea/
H A Dastraea.py868 enable_sound = True variable
/dports/games/zangband/zangband/src/
H A Dmain-ros.c445 static int enable_sound = 0; /* enable sound FX */ variable