Searched defs:enemy_sprite (Results 1 – 9 of 9) sorted by relevance
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/ |
H A D | Explosion.cpp | 135 …osion::notify_collision_with_enemy(Enemy& enemy, Sprite& /* this_sprite */, Sprite& enemy_sprite) { in notify_collision_with_enemy() argument 148 void Explosion::try_attack_enemy(Enemy& enemy, Sprite& enemy_sprite) { in try_attack_enemy()
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H A D | Arrow.cpp | 402 Enemy& enemy, Sprite& /* this_sprite */, Sprite& enemy_sprite) { in notify_collision_with_enemy() argument
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H A D | Hookshot.cpp | 317 Enemy& enemy, Sprite& /* this_sprite */, Sprite& enemy_sprite) { in notify_collision_with_enemy() argument
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H A D | CarriedObject.cpp | 504 Sprite& enemy_sprite) { in notify_collision_with_enemy()
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H A D | CustomEntity.cpp | 1153 Enemy& enemy, Sprite& this_sprite, Sprite& enemy_sprite) { in notify_collision_with_enemy()
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H A D | Hero.cpp | 1697 Enemy& enemy, Sprite& this_sprite, Sprite& enemy_sprite) { in notify_collision_with_enemy()
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/lua/ |
H A D | LuaContext.cpp | 3099 bool LuaContext::on_hurt_by_sword(Hero& hero, Sprite& enemy_sprite) { in on_hurt_by_sword() 3183 Sprite* enemy_sprite, in on_attacked_enemy()
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H A D | StateApi.cpp | 1619 Sprite* enemy_sprite, in state_on_attacked_enemy()
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H A D | EntityApi.cpp | 7547 Enemy& enemy, Hero& hero, Sprite& enemy_sprite) { in enemy_on_hurt_by_sword()
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