1 /* 2 Copyright © 2013 Stefan Beller 3 Copyright © 2015 Justin Jacobs 4 5 This file is part of FLARE. 6 7 FLARE is free software: you can redistribute it and/or modify it under the terms 8 of the GNU General Public License as published by the Free Software Foundation, 9 either version 3 of the License, or (at your option) any later version. 10 11 FLARE is distributed in the hope that it will be useful, but WITHOUT ANY 12 WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A 13 PARTICULAR PURPOSE. See the GNU General Public License for more details. 14 15 You should have received a copy of the GNU General Public License along with 16 FLARE. If not, see http://www.gnu.org/licenses/ 17 */ 18 19 #include "Avatar.h" 20 #include "CampaignManager.h" 21 #include "EnemyGroupManager.h" 22 #include "EntityManager.h" 23 #include "HazardManager.h" 24 #include "LootManager.h" 25 #include "MenuActionBar.h" 26 #include "MenuPowers.h" 27 #include "NPCManager.h" 28 #include "PowerManager.h" 29 #include "SharedGameResources.h" 30 31 Avatar *pc = NULL; 32 MenuManager *menu = NULL; 33 CampaignManager *camp = NULL; 34 EnemyGroupManager *enemyg = NULL; 35 EntityManager *entitym = NULL; 36 HazardManager *hazards = NULL; 37 ItemManager *items = NULL; 38 LootManager *loot = NULL; 39 MapRenderer *mapr = NULL; 40 MenuActionBar *menu_act= NULL; 41 MenuPowers *menu_powers = NULL; 42 NPCManager *npcs = NULL; 43 PowerManager *powers = NULL; 44