1 /*
2 Copyright © 2013 Stefan Beller
3 Copyright © 2015 Justin Jacobs
4 
5 This file is part of FLARE.
6 
7 FLARE is free software: you can redistribute it and/or modify it under the terms
8 of the GNU General Public License as published by the Free Software Foundation,
9 either version 3 of the License, or (at your option) any later version.
10 
11 FLARE is distributed in the hope that it will be useful, but WITHOUT ANY
12 WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
13 PARTICULAR PURPOSE.  See the GNU General Public License for more details.
14 
15 You should have received a copy of the GNU General Public License along with
16 FLARE.  If not, see http://www.gnu.org/licenses/
17 */
18 
19 #include "Avatar.h"
20 #include "CampaignManager.h"
21 #include "EnemyGroupManager.h"
22 #include "EntityManager.h"
23 #include "HazardManager.h"
24 #include "LootManager.h"
25 #include "MenuActionBar.h"
26 #include "MenuPowers.h"
27 #include "NPCManager.h"
28 #include "PowerManager.h"
29 #include "SharedGameResources.h"
30 
31 Avatar *pc = NULL;
32 MenuManager *menu = NULL;
33 CampaignManager *camp = NULL;
34 EnemyGroupManager *enemyg = NULL;
35 EntityManager *entitym = NULL;
36 HazardManager *hazards = NULL;
37 ItemManager *items = NULL;
38 LootManager *loot = NULL;
39 MapRenderer *mapr = NULL;
40 MenuActionBar *menu_act= NULL;
41 MenuPowers *menu_powers = NULL;
42 NPCManager *npcs = NULL;
43 PowerManager *powers = NULL;
44