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Searched defs:entinmap (Results 1 – 8 of 8) sorted by relevance

/dports/games/cube/cube_source/src/
H A Dclientgame.cpp257 void entinmap(dynent *d) // brute force but effective way to find a free spawn spot in the map in entinmap() function
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/
H A Dphysics.cpp977 void entinmap(physent *d) // brute force but effective way to find a free spawn spot in the map in entinmap() function
/dports/games/bloodfrontier/bloodfrontier/src/game/
H A Dphysics.cpp1084 bool entinmap(physent *d, bool avoidplayers) in entinmap() function
/dports/games/redeclipse16/base-1.6.0/src/game/
H A Dphysics.cpp1406 bool entinmap(physent *d, bool avoidplayers) in entinmap() function
/dports/games/redeclipse/base-2.0.0/src/game/
H A Dphysics.cpp1360 bool entinmap(physent *d, bool avoidplayers) in entinmap() function
/dports/games/tesseract-data/tesseract/src/engine/
H A Dphysics.cpp1990 bool entinmap(dynent *d, bool avoidplayers) // brute force but effective way to find a free … in entinmap() function
/dports/games/tesseract/tesseract/src/engine/
H A Dphysics.cpp1990 bool entinmap(dynent *d, bool avoidplayers) // brute force but effective way to find a free … in entinmap() function
/dports/games/sauerbraten/sauerbraten/src/engine/
H A Dphysics.cpp2023 bool entinmap(dynent *d, bool avoidplayers) // brute force but effective way to find a free … in entinmap() function