Home
last modified time | relevance | path

Searched +defs:entity +defs:button (Results 1 – 25 of 45) sorted by relevance

12

/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/render/picking/
H A Dqpickevent.cpp106 float distance, QPickEvent::Buttons button, int buttons, int modifiers) in QPickEvent()
254 QPickEvent::Buttons QPickEvent::button() const in button() function in Qt3DRender::QPickEvent
346 Qt3DCore::QEntity *QPickEvent::entity() const in entity() function in Qt3DRender::QPickEvent
/dports/games/barony/Barony-3.3.7/src/
H A Dobjects.cpp79 Entity* entity; in entityDeconstructor() local
190 Entity* entity = nullptr; in newEntity() local
226 button_t* button; in newButton() local
H A Dnet.cpp1504 Entity* receiveEntity(Entity* entity) in receiveEntity()
1584 void clientActions(Entity* entity) in clientActions()
1788 Entity* entity, *entity2; in clientHandlePacket() local
1911 Entity* entity = uidToEntity(uid); in clientHandlePacket() local
2082 Entity* entity = uidToEntity(uid); in clientHandlePacket() local
2422 button_t* button; in clientHandlePacket() local
4126 button_t* button; in clientHandlePacket() local
4441 Entity* entity; in serverHandlePacket() local
4509 Entity* entity = uidToEntity(uid); in serverHandlePacket() local
4533 Entity* entity = uidToEntity(uid); in serverHandlePacket() local
[all …]
H A Dgame.cpp226 Entity* entity; in gameLogic() local
692 Entity* entity = newEntity(42, 1, map.entities, nullptr); //Gib entity. in gameLogic() local
1901 button_t* button; in gameLogic() local
2005 Entity* entity = newEntity(42, 1, map.entities, nullptr); //Gib entity. in gameLogic() local
2053 Entity* entity = (Entity*)nodeToCheck->element; in gameLogic() local
2465 button_t* button; in handleButtons() local
2546 button_t* button = (button_t*)node->element; in handleButtons() local
3303 Entity* entity; in main() local
H A Dbuttons.cpp196 button_t* button; in buttonExit() local
303 button_t* button; in buttonNew() local
580 button_t* button; in buttonOpen() local
760 button_t* button; in buttonOpenDirectory() local
898 button_t* button; in buttonSaveAs() local
1042 Entity* entity = nullptr; in buttonCycleSprites() local
1176 button_t* button; in buttonAttributes() local
1508 button_t* button; in buttonClearMap() local
1583 button_t* button; in buttonAbout() local
1622 button_t* button; in buttonEditorToolsHelp() local
[all …]
H A Dmenu.cpp1561 Entity* entity; in handleMainMenu() local
1564 button_t* button; in handleMainMenu() local
9820 Entity* entity = (Entity*)node->element; in handleMainMenu() local
11823 button_t* button; in openGameoverWindow() local
12102 button_t* button; in openSettingsWindow() local
12368 button_t* button; in openSteamLobbyWaitWindow() local
12478 button_t* button; in openFailedConnectionWindow() local
12587 button_t* button; in openSteamLobbyBrowserWindow() local
12971 button_t* button; in buttonContinue() local
13241 button_t* button; in buttonHostMultiplayer() local
[all …]
H A Deditor.cpp540 button_t* button; in handleButtons() local
1029 Entity* entity = newEntity(((Entity*)node->element)->sprite, 1, undomap->entities, nullptr); in makeUndo() local
1084 Entity* entity = newEntity(((Entity*)node->element)->sprite, 1, map.entities, nullptr); in undo() local
1117 Entity* entity = newEntity(((Entity*)node->element)->sprite, 1, map.entities, nullptr); in redo() local
1445 button_t* button; in main() local
1448 Entity* entity; in main() local
8654 Entity* entity = nullptr; in reselectEntityGroup() local
/dports/games/netradiant/netradiant-20150621-src/contrib/sunplug/
H A Dsunplug.cpp92 EntityFindByClassname( const char* name, Entity*& entity ) : m_name( name ), m_entity( entity ){ in EntityFindByClassname()
97 Entity* entity = Node_getEntity( path.top() ); in pre() local
108 Entity* entity; in Scene_FindEntityByClass() local
257 GtkWidget *window, *vbox, *label, *button; in about_plugin_window() local
318 …et *window, *vbox, *table, *label, *spinnerMinX, *spinnerMinY, *spinnerMaxX, *spinnerMaxY, *button; in MapCoordinator() local
/dports/games/gtkradiant/GPL/GtkRadiant/radiant/
H A Dselect.cpp87 Entity* entity = Node_getEntity(path.top()); in post() local
485 bool classnames_match_entity(const Classnames& classnames, Entity* entity) in classnames_match_entity()
507 Entity* entity = Node_getEntity(path.top()); in pre() local
536 Entity* entity = Node_getEntity(path.top()); in pre() local
878 GtkButton* button = create_dialog_button("OK", G_CALLBACK(dialog_button_ok), &dialog); in DoRotateDlg() local
884 … GtkButton* button = create_dialog_button("Cancel", G_CALLBACK(dialog_button_cancel), &dialog); in DoRotateDlg() local
889 … GtkButton* button = create_dialog_button("Apply", G_CALLBACK(rotatedlg_apply), &rotateDialog); in DoRotateDlg() local
979 GtkButton* button = create_dialog_button("OK", G_CALLBACK(dialog_button_ok), &dialog); in DoScaleDlg() local
985 … GtkButton* button = create_dialog_button("Cancel", G_CALLBACK(dialog_button_cancel), &dialog); in DoScaleDlg() local
H A Dmap.cpp481 Entity* entity = Node_getEntity(path.top()); in pre() local
494 Entity* entity; in Scene_FindEntityByClass() local
513 Entity* entity = Scene_FindEntityByClass(*i); in Scene_FindPlayerStart() local
544 Entity* entity = Scene_FindPlayerStart(); in Map_StartPosition() local
561 Entity* entity = Node_getEntity(node); in node_is_worldspawn() local
839 Entity* entity = Node_getEntity(path.top()); in pre() local
926 GtkButton* button = create_dialog_button("Close", G_CALLBACK(dialog_button_ok), &dialog); in DoMapInfo() local
2041 void Scene_FindEntityBrush(std::size_t entity, std::size_t brush, scene::Path& path) in Scene_FindEntityBrush()
2149 GtkEntry* entity; in DoFind() local
2200 GtkButton* button = create_dialog_button("Find", G_CALLBACK(dialog_button_ok), &dialog); in DoFind() local
[all …]
H A Dentityinspector.cpp858 void Entity_GetKeyValues(const Entity& entity, KeyValues& keyvalues, KeyValues& defaultValues) in Entity_GetKeyValues()
886 Entity* entity = Node_getEntity(instance.path().top()); in Entity_GetKeyValues_Selected() local
1640 GtkButton* button = GTK_BUTTON(gtk_button_new_with_label("Clear All")); in EntityInspector_constructWindow() local
1646 GtkButton* button = GTK_BUTTON(gtk_button_new_with_label("Delete Key")); in EntityInspector_constructWindow() local
/dports/textproc/pageedit/PageEdit-1.2.0/
H A DSelectCharacter.cpp342 QToolButton *button; in AddGrid() local
359 const QString &entity = characters.at(i + 2); in AddGrid() local
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mutationofjb/
H A Dgamescreen.cpp121 ButtonWidget *button = new ButtonWidget(*this, ButtonRects[i], normalSurface, pressedSurface); in init() local
281 void GameScreen::updateStatusBarText(const Common::String &entity, bool inventory) { in updateStatusBarText()
335 void GameScreen::onButtonClicked(ButtonWidget *button) { in onButtonClicked()
415 void GameScreen::onGameEntityHovered(GameWidget *, const Common::String &entity) { in onGameEntityHovered()
/dports/games/scummvm/scummvm-2.5.1/engines/mutationofjb/
H A Dgamescreen.cpp121 ButtonWidget *button = new ButtonWidget(*this, ButtonRects[i], normalSurface, pressedSurface); in init() local
283 void GameScreen::updateStatusBarText(const Common::String &entity, bool inventory) { in updateStatusBarText()
339 void GameScreen::onButtonClicked(ButtonWidget *button) { in onButtonClicked()
419 void GameScreen::onGameEntityHovered(GameWidget *, const Common::String &entity) { in onGameEntityHovered()
/dports/textproc/sigil/Sigil-1.8.0/src/Dialogs/
H A DSelectCharacter.cpp352 QToolButton *button; in AddGrid() local
369 const QString &entity = characters.at(i + 2); in AddGrid() local
/dports/games/netradiant/netradiant-20150621-src/radiant/
H A Dselect.cpp116 Entity* entity = Node_getEntity( path.top() ); in pre() local
240 Entity* entity = Node_getEntity( path.top() ); in post() local
611 Entity* entity = Node_getEntity( path.top() ); in pre() local
636 Entity* entity = Node_getEntity( path.top() ); in pre() local
990 GtkButton* button = create_dialog_button( "OK", G_CALLBACK( rotatedlg_ok ), &g_rotate_dialog ); in DoRotateDlg() local
996 …GtkButton* button = create_dialog_button( "Cancel", G_CALLBACK( rotatedlg_cancel ), &g_rotate_dial… in DoRotateDlg() local
1001 …GtkButton* button = create_dialog_button( "Apply", G_CALLBACK( rotatedlg_apply ), &g_rotate_dialog… in DoRotateDlg() local
1135 GtkButton* button = create_dialog_button( "OK", G_CALLBACK( scaledlg_ok ), &g_scale_dialog ); in DoScaleDlg() local
1141 …GtkButton* button = create_dialog_button( "Cancel", G_CALLBACK( scaledlg_cancel ), &g_scale_dialog… in DoScaleDlg() local
1146 …GtkButton* button = create_dialog_button( "Apply", G_CALLBACK( scaledlg_apply ), &g_scale_dialog ); in DoScaleDlg() local
H A Dmap.cpp437 Entity* entity = Node_getEntity( path.top() ); in pre() local
448 Entity* entity; in Scene_FindEntityByClass() local
466 Entity* entity = Scene_FindEntityByClass( *i ); in Scene_FindPlayerStart() local
494 Entity* entity = Scene_FindPlayerStart(); in Map_StartPosition() local
509 Entity* entity = Node_getEntity( node ); in node_is_worldspawn() local
747 Entity* entity = Node_getEntity( path.top() ); in pre() local
830 GtkButton* button = create_dialog_button( "Close", G_CALLBACK( dialog_button_ok ), &dialog ); in DoMapInfo() local
1915 void Scene_FindEntityBrush( std::size_t entity, std::size_t brush, scene::Path& path ){ in Scene_FindEntityBrush()
2004 GtkEntry* entity; in DoFind() local
2055 GtkButton* button = create_dialog_button( "Find", G_CALLBACK( dialog_button_ok ), &dialog ); in DoFind() local
[all …]
H A Dentityinspector.cpp774 void Entity_GetKeyValues( const Entity& entity, KeyValues& keyvalues, KeyValues& defaultValues ){ in Entity_GetKeyValues()
798 Entity* entity = Node_getEntity( instance.path().top() ); in Entity_GetKeyValues_Selected() local
1506 GtkButton* button = GTK_BUTTON( gtk_button_new_with_label( "Clear All" ) ); in EntityInspector_constructWindow() local
1512 GtkButton* button = GTK_BUTTON( gtk_button_new_with_label( "Delete Key" ) ); in EntityInspector_constructWindow() local
/dports/games/barony/Barony-3.3.7/src/interface/
H A Dupdatecharactersheet.cpp43 Entity* entity = NULL; in updateCharacterSheet() local
334 SDL_Rect button; in drawSkillsSheet() local
1079 SDL_Rect button; in drawPartySheet() local
1808 Entity* entity = nullptr; in displayAttackPower() local
/dports/finance/gnucash/gnucash-4.9/gnucash/gnome/
H A Ddialog-find-account.c279 list_type_selected_cb (GtkToggleButton* button, FindAccountDialog *facc_dialog) in list_type_selected_cb()
285 filter_button_cb (GtkButton *button, FindAccountDialog *facc_dialog) in filter_button_cb()
316 gnc_find_account_event_handler (QofInstance *entity, in gnc_find_account_event_handler()
360 GtkWidget *button; in gnc_find_account_dialog_create() local
/dports/deskutils/gnome-initial-setup/gnome-initial-setup-41.2/gnome-initial-setup/pages/welcome/
H A Dgis-welcome-page.c186 g_autofree char *entity = NULL; in update_welcome_title() local
229 start_setup (GtkButton *button, GisWelcomePage *page) in start_setup()
/dports/net-im/telegram-desktop/tdesktop-3.2.5-full/Telegram/SourceFiles/intro/
H A Dintro_widget.cpp436 auto entity = object_ptr<Ui::RoundButton>( in showResetButton() local
455 auto entity = object_ptr<Ui::FlatLabel>( in showTerms() local
465 Qt::MouseButton button) { in showTerms()
/dports/games/3omns/3omns-0.2/src/
H A Dnet.c238 int button; in notify_input() local
375 static void notify_entity(b3_entity *restrict entity, void *callback_data) { in notify_entity()
521 b3_entity *entity = b3_get_entity(round->level.entities, ids[i]); in process_deleted_entities() local
/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/sidebar/entityinspector/
H A DEntityInspector.cpp455 Entity* entity = Node_getEntity(instance.path().top()); in visit() local
546 void EntityInspector::_onSetProperty (GtkWidget* button, EntityInspector* self) in _onSetProperty()
/dports/devel/raylib/raylib-3.7.0/src/
H A Dcore.c2809 struct dirent *entity; in GetDirectoryFiles() local
3260 bool IsGamepadButtonDown(int gamepad, int button) in IsGamepadButtonDown()
3283 bool IsGamepadButtonUp(int gamepad, int button) in IsGamepadButtonUp()
3312 bool IsMouseButtonPressed(int button) in IsMouseButtonPressed()
3325 bool IsMouseButtonDown(int button) in IsMouseButtonDown()
3338 bool IsMouseButtonReleased(int button) in IsMouseButtonReleased()
3351 bool IsMouseButtonUp(int button) in IsMouseButtonUp()
4688 GamepadButton button = -1; in PollInputEvents() local
4771 GamepadButton button = -1; in PollInputEvents() local
5663 struct dirent *entity; in InitEvdevInput() local
[all …]

12