Searched defs:evaluateNearestMovableCell (Results 1 – 5 of 5) sorted by relevance
49 bool evaluateNearestMovableCell; field in OpenRA.Mods.Common.Activities.Move72 …Pos destination, WDist nearEnough, Actor ignoreActor = null, bool evaluateNearestMovableCell = fal… in Move()
191 bool evaluateNearestMovableCell = false, Color? targetLineColor = null) { return null; } in MoveTo()
611 bool evaluateNearestMovableCell = false, Color? targetLineColor = null) in MoveTo()
817 bool evaluateNearestMovableCell = false, Color? targetLineColor = null) in MoveTo()
429 bool evaluateNearestMovableCell = false, Color? targetLineColor = null); in MoveTo()