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Searched defs:extendedflags (Results 1 – 8 of 8) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/world/
H A Ditem_factory.cpp76 uint32 extendedflags, bool objId) { in createItem()
128 uint32 extendedflags, bool objId) { in createActor()
H A Dcreate_item_process.cpp43 uint32 extendedflags, in CreateItemProcess()
H A Dmap.cpp207 uint32 extendedflags) { in loadFixedFormatObjects()
/dports/audio/libid3tag/libid3tag-0.15.1b/
H A Dtag.c773 int flags, extendedflags; in id3_tag_render() local
H A Did3tag.h49 int extendedflags; member
/dports/games/edge/Edge-1.35-source/src/
H A Dp_mobj.h226 int extendedflags; member
/dports/games/edge/Edge-1.35-source/ddf/
H A Dthing.cc1433 int *extendedflags = (int *)storage; in DDF_MobjGetExtra() local
H A Dthing.h759 int extendedflags; variable