/dports/astro/stellarium/stellarium-0.21.3/src/gui/ |
H A D | AtmosphereDialog.hpp | 50 Extinction *extinction; member in AtmosphereDialog
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/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/bssrdf/ |
H A D | randomwalkbssrdf.cpp | 217 const Spectrum& extinction = values->m_precomputed.m_extinction; in sample() local 530 const Spectrum& extinction, in compute_transmission() 569 const Spectrum& extinction, in compute_transmission() 608 const Spectrum& extinction, in trace_zero_scattering_path_glass() 729 const Spectrum& extinction, in trace_zero_scattering_path_diffuse()
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/dports/astro/stellarium/stellarium-0.21.3/src/core/modules/ |
H A D | MilkyWay.cpp | 204 const Extinction& extinction=drawer->getExtinction(); in draw() local
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H A D | ZodiacalLight.cpp | 235 const Extinction& extinction=drawer->getExtinction(); in draw() local
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H A D | ZoneArray.cpp | 422 const Extinction& extinction=core->getSkyDrawer()->getExtinction(); in draw() local
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H A D | Comet.cpp | 351 Extinction extinction=core->getSkyDrawer()->getExtinction(); in update() local
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/dports/astro/wmsolar/wmsolar-1.1/ |
H A D | VisLimit.h | 56 double extinction[BANDS]; variable
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/dports/astro/celestia/celestia-1.6.1/src/tools/atmosphere/ |
H A D | scattersim.cpp | 885 Vec3d extinction; in computeExtinction() local 938 Vec3d extinction = scene.atmosphere.computeExtinction(totalDepth); in integrateInscattering() local 998 Vec3d extinction = scene.atmosphere.computeExtinction(totalDepth); in integrateInscatteringFactors() local 1226 Vec3d extinction(sunExt.x * eyeExt.x, sunExt.y * eyeExt.y, sunExt.z * eyeExt.z); in integrateInscattering_LUT() local 1303 Vec3d extinction(sunExt.x * eyeExt.x, sunExt.y * eyeExt.y, sunExt.z * eyeExt.z); in integrateInscatteringFactors_LUT() local 1462 Vec3d extinction = atmosphere.computeExtinction(totalDepth); in raytrace() local 1545 Vec3d extinction(sunExt.x * eyeExt.x, in raytrace_LUT() local
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/dports/astro/celestia-gtk/celestia-1.6.1/src/tools/atmosphere/ |
H A D | scattersim.cpp | 885 Vec3d extinction; in computeExtinction() local 938 Vec3d extinction = scene.atmosphere.computeExtinction(totalDepth); in integrateInscattering() local 998 Vec3d extinction = scene.atmosphere.computeExtinction(totalDepth); in integrateInscatteringFactors() local 1226 Vec3d extinction(sunExt.x * eyeExt.x, sunExt.y * eyeExt.y, sunExt.z * eyeExt.z); in integrateInscattering_LUT() local 1303 Vec3d extinction(sunExt.x * eyeExt.x, sunExt.y * eyeExt.y, sunExt.z * eyeExt.z); in integrateInscatteringFactors_LUT() local 1462 Vec3d extinction = atmosphere.computeExtinction(totalDepth); in raytrace() local 1545 Vec3d extinction(sunExt.x * eyeExt.x, in raytrace_LUT() local
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/dports/astro/stellarium/stellarium-0.21.3/src/core/ |
H A D | StelToast.cpp | 169 const Extinction& extinction=drawer->getExtinction(); in prepareDraw() local
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H A D | StelSkyDrawer.hpp | 408 Extinction extinction; member in StelSkyDrawer
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H A D | StelObject.cpp | 303 const Extinction &extinction=core->getSkyDrawer()->getExtinction(); in getAirmass() local
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/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/kernel/lighting/pt/ |
H A D | ptlightingengine.cpp | 963 const float extinction, in sample_distance()
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/dports/misc/openvdb/openvdb-9.0.0/openvdb/openvdb/tools/ |
H A D | RayTracer.h | 989 const Vec3R extinction = -mScattering-mAbsorption, One(1.0); local
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/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/meta/tests/ |
H A D | test_sss.cpp | 612 float extinction = Extinction; in TEST_SUITE() local
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/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/ |
H A D | kernel_volume.h | 45 float3 *extinction) in volume_shader_extinction_sample()
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/dports/www/orangehrm/orangehrm-4.9/symfony/lib/vendor/bjeavons/zxcvbn-php/src/Matchers/ |
H A D | ranked_frequency_lists.json | 1 …n":8,"margaret":9,"dorothy":10,"lisa":11,"nancy":12,"karen":13,"betty":14,"helen":15,"sandra":16,"…
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