/dports/math/fcl05/fcl-0.5.0/include/fcl/broadphase/ |
H A D | hierarchy_tree.hxx | 229 void HierarchyTree<BV>::extractLeaves(const NodeType* root, std::vector<NodeType*>& leaves) const in extractLeaves() function in fcl::HierarchyTree 1314 void HierarchyTree<BV>::extractLeaves(size_t root, NodeType*& leaves) const in extractLeaves() function in fcl::implementation_array::HierarchyTree
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/dports/math/fcl/fcl-0.7.0/include/fcl/broadphase/detail/ |
H A D | hierarchy_tree-inl.h | 293 void HierarchyTree<BV>::extractLeaves(const NodeType* root, std::vector<NodeType*>& leaves) const in extractLeaves() function
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H A D | hierarchy_tree_array-inl.h | 467 void HierarchyTree<BV>::extractLeaves(size_t root, NodeType*& leaves) const in extractLeaves() function
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/dports/devel/bullet/bullet3-3.21/src/Bullet3Collision/BroadPhaseCollision/ |
H A D | b3DynamicBvh.cpp | 689 void b3DynamicBvh::extractLeaves(const b3DbvtNode* node, b3AlignedObjectArray<const b3DbvtNode*>& l… in extractLeaves() function in b3DynamicBvh
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/BroadphaseCollision/ |
H A D | btDbvt.cpp | 693 void btDbvt::extractLeaves(const btDbvtNode* node, btAlignedObjectArray<const btDbvtNode*>& leaves) in extractLeaves() function in btDbvt
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/BroadphaseCollision/ |
H A D | btDbvt.cpp | 693 void btDbvt::extractLeaves(const btDbvtNode* node, btAlignedObjectArray<const btDbvtNode*>& leaves) in extractLeaves() function in btDbvt
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/BroadphaseCollision/ |
H A D | btDbvt.cpp | 636 void btDbvt::extractLeaves(const btDbvtNode* node,btAlignedObjectArray<const btDbvtNode*>& leaves) in extractLeaves() function in btDbvt
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/BroadphaseCollision/ |
H A D | btDbvt.cpp | 636 void btDbvt::extractLeaves(const btDbvtNode* node,btAlignedObjectArray<const btDbvtNode*>& leaves) in extractLeaves() function in btDbvt
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/BroadphaseCollision/ |
H A D | btDbvt.cpp | 693 void btDbvt::extractLeaves(const btDbvtNode* node, btAlignedObjectArray<const btDbvtNode*>& leaves) in extractLeaves() function in btDbvt
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3Collision/BroadPhaseCollision/ |
H A D | b3DynamicBvh.cpp | 689 void b3DynamicBvh::extractLeaves(const b3DbvtNode* node, b3AlignedObjectArray<const b3DbvtNode*>& l… in extractLeaves() function in b3DynamicBvh
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/BroadphaseCollision/ |
H A D | btDbvt.cpp | 638 void btDbvt::extractLeaves(const btDbvtNode* node,btAlignedObjectArray<const btDbvtNode*>& leaves) in extractLeaves() function in btDbvt
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/BroadphaseCollision/ |
H A D | btDbvt.cpp | 693 void btDbvt::extractLeaves(const btDbvtNode* node, btAlignedObjectArray<const btDbvtNode*>& leaves) in extractLeaves() function in btDbvt
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/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3Collision/BroadPhaseCollision/ |
H A D | b3DynamicBvh.cpp | 689 void b3DynamicBvh::extractLeaves(const b3DbvtNode* node, b3AlignedObjectArray<const b3DbvtNode*>& l… in extractLeaves() function in b3DynamicBvh
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/BroadphaseCollision/ |
H A D | btDbvt.cpp | 638 void btDbvt::extractLeaves(const btDbvtNode* node,btAlignedObjectArray<const btDbvtNode*>& leaves) in extractLeaves() function in btDbvt
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/BroadphaseCollision/ |
H A D | btDbvt.cpp | 636 void btDbvt::extractLeaves(const btDbvtNode* node,btAlignedObjectArray<const btDbvtNode*>& leaves) in extractLeaves() function in btDbvt
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3Collision/BroadPhaseCollision/ |
H A D | b3DynamicBvh.cpp | 689 void b3DynamicBvh::extractLeaves(const b3DbvtNode* node, b3AlignedObjectArray<const b3DbvtNode*>& l… in extractLeaves() function in b3DynamicBvh
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/BroadphaseCollision/ |
H A D | btDbvt.cpp | 693 void btDbvt::extractLeaves(const btDbvtNode* node, btAlignedObjectArray<const btDbvtNode*>& leaves) in extractLeaves() function in btDbvt
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/BroadphaseCollision/ |
H A D | btDbvt.cpp | 692 void btDbvt::extractLeaves(const btDbvtNode* node, btAlignedObjectArray<const btDbvtNode*>& leaves) in extractLeaves() function in btDbvt
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