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Searched defs:faceEnemy (Results 1 – 14 of 14) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/code/game/
H A DAI_SaberDroid.cpp36 static qboolean faceEnemy; variable
H A DAI_Grenadier.cpp55 static qboolean faceEnemy; variable
H A DAI_Sniper.cpp57 static qboolean faceEnemy; variable
H A DNPC_behavior.cpp2033 qboolean faceEnemy = qfalse; in NPC_BSEmplaced() local
H A DAI_Stormtrooper.cpp76 static qboolean faceEnemy; variable
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A DAI_Grenadier.cpp57 static qboolean faceEnemy; variable
H A DAI_GalakMech.cpp59 static qboolean faceEnemy; variable
H A DAI_Sniper.cpp58 static qboolean faceEnemy; variable
H A DNPC_behavior.cpp1687 qboolean faceEnemy = qfalse; in NPC_BSEmplaced() local
H A DAI_Stormtrooper.cpp73 static qboolean faceEnemy; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dactor_combat.cpp519 void ActorCombat::faceEnemy() { in faceEnemy() function in BladeRunner::ActorCombat
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dactor_combat.cpp521 void ActorCombat::faceEnemy() { in faceEnemy() function in BladeRunner::ActorCombat
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A DNPC_behavior.c1675 qboolean faceEnemy = qfalse; in NPC_BSEmplaced() local
H A DNPC_AI_Stormtrooper.c64 static qboolean faceEnemy; variable