/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/compilers/aas/ |
H A D | AASFile_sample.cpp | 82 int i, faceNum; in AreaCenter() local 105 int i, faceNum, numFaces; in AreaReachableGoal() local 182 int i, faceNum; in AreaBounds() local 337 int i, faceNum; in PushPointIntoAreaNum() local
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H A D | AASReach.cpp | 105 int i, faceNum, otherAreaNum; in Reachability_Fly() local 149 int i, faceNum, otherAreaNum; in Reachability_Swim() local 201 int i, k, l, m, n, faceNum, face1Num, face2Num, otherAreaNum, edge1Num, edge2Num; in Reachability_EqualFloorHeight() local 759 int i, j, faceNum, edgeNum, side, reachAreaNum, p, areas[10]; in Reachability_WalkOffLedge() local
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H A D | AASFile_optimize.cpp | 45 int i, j, k, faceNum, edgeNum, areaFirstFace, faceFirstEdge; in Optimize() local
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H A D | AASBuild_file.cpp | 215 bool idAASBuild::GetFaceForPortal( idBrushBSPPortal *portal, int side, int *faceNum ) { in GetFaceForPortal() 289 int s, faceNum; in GetAreaForLeafNode() local
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H A D | AASCluster.cpp | 97 int faceNum, i; in FloodClusterAreas_r() local
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H A D | BrushBSP.h | 86 int faceNum; // number of the face created for this portal variable
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/dports/games/burrtools/burrtools-0.6.3/src/halfedge/ |
H A D | modifiers.h | 33 int faceNum; member
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/dports/math/ogdf/OGDF/include/ogdf/misclayout/ |
H A D | BertaultLayout.h | 131 int faceNum; // the index of the face of parent in which it is contained variable
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/dports/science/teem/teem-1.11.0-src/src/limn/ |
H A D | io.c | 279 int lineCount, lookIdx, partIdx, idxTmp, faceNum, faceGot, got; in limnObjectReadOFF() local 1081 faceNum, faceGot, lineCount, got, lret; in limnPolyDataReadOFF() local
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H A D | obj.c | 334 unsigned int faceNum) { in limnObjectFaceNumPreSet()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/compilers/renderbump/ |
H A D | renderbump.cpp | 68 int faceNum; member 407 static float TraceToMeshFace( const srfTriangles_t *highMesh, int faceNum, in TraceToMeshFace() 521 int faceNum; in SampleHighMesh() local
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/dports/audio/faust/faust-2.37.3/tools/physicalModeling/mesh2faust/vega/libraries/objMesh/ |
H A D | objMeshOrientable.cpp | 262 int faceNum = halfEdges_[i].face(); in GenerateHalfEdgeDataStructure() local
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/dports/cad/gmsh/gmsh-4.9.2-source/Geo/ |
H A D | GModelIO_NEU.cpp | 217 for(unsigned faceNum = 0; faceNum < numFaces; ++faceNum) { in writeNEU() local
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ai/ |
H A D | AAS_debug.cpp | 107 void idAASLocal::DrawFace( int faceNum, bool side ) const { in DrawFace()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ai/ |
H A D | AAS_debug.cpp | 107 void idAASLocal::DrawFace( int faceNum, bool side ) const { in DrawFace()
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/dports/games/q2pro/q2pro/ref_shared/ |
H A D | r_bsp.c | 379 uint32 faceNum; in Bsp_LoadLeafFaces() local
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/dports/cad/netgen/netgen-6.2.2105/ng/Togl2.1/ |
H A D | toglFont.c | 240 FMFontFamily faceNum; /* Unique face number key for this FontFamily. */ member
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/dports/math/vtk6/VTK-6.2.0/Common/DataModel/ |
H A D | vtkQuadraticLinearWedge.cxx | 377 int faceNum; in IntersectWithLine() local
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H A D | vtkBiQuadraticQuadraticWedge.cxx | 364 int faceNum; in IntersectWithLine() local
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/dports/math/vtk8/VTK-8.2.0/Common/DataModel/ |
H A D | vtkHexagonalPrism.cxx | 540 int faceNum; in IntersectWithLine() local
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H A D | vtkBiQuadraticQuadraticWedge.cxx | 365 int faceNum; in IntersectWithLine() local
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H A D | vtkQuadraticLinearWedge.cxx | 377 int faceNum; in IntersectWithLine() local
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/dports/math/vtk9/VTK-9.1.0/Common/DataModel/ |
H A D | vtkQuadraticLinearWedge.cxx | 376 int faceNum; in IntersectWithLine() local
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H A D | vtkBiQuadraticQuadraticWedge.cxx | 363 int faceNum; in IntersectWithLine() local
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/dports/graphics/togl/Togl2.0/ |
H A D | toglFont.c | 239 FMFontFamily faceNum; /* Unique face number key for this FontFamily. */ member
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