Searched defs:fadeFromBlack (Results 1 – 11 of 11) sorted by relevance
164 {
74 bool fadeFromBlack = false; in DENG2_PIMPL_NOREF() local
110 void DrasculaEngine::fadeFromBlack(int fadeSpeed) { in fadeFromBlack() function in Drascula::DrasculaEngine
998 void DragonsEngine::fadeFromBlack(uint32 flags) { in fadeFromBlack() function in Dragons::DragonsEngine1014 void DragonsEngine::fadeFromBlack() { in fadeFromBlack() function in Dragons::DragonsEngine
710 void MystGraphics::fadeFromBlack() { in fadeFromBlack() function in Mohawk::MystGraphics
719 void MystGraphics::fadeFromBlack() { in fadeFromBlack() function in Mohawk::MystGraphics
142 void fadeFromBlack(int palId, uint32 delay) { pc98FadePalette<-15, 1, 1>(palId, delay); } in fadeFromBlack() function in Kyra::EoBPC98FinalePlayer
1176 void FWRenderer::fadeFromBlack() { in fadeFromBlack() function in Cine::FWRenderer
781 void Screen::fadeFromBlack(int delay, const UpdateFunctor *upFunc) { in fadeFromBlack() function in Kyra::Screen
757 void Screen::fadeFromBlack(int delay, const UpdateFunctor *upFunc) { in fadeFromBlack() function in Kyra::Screen